Hey skullcracker players!
Stacked might be harder to deal with depending on how many they get. I rather wait out their duration since it doesn’t require you wasting a cc to get rid of it.
What stability update are we talking about again?
25 stability stack Arenanet keeps kittening up their game now hammer is useless
25 stability stack Arenanet keeps kittening up their game now hammer is useless
Bit early to call that isn’kitten Just saw the POI and this helps hammer more than ruins it. Since you can now force stability off of your opponents, compared to rangers now having 20 secs of stability ^^ or whichever class that has good sources of stab.
Can somebody post the update. I keep hearing about it, but there is no note of it in the patch note forum.
Can somebody post the update. I keep hearing about it, but there is no note of it in the patch note forum.
Not yet out, but based on the PoI, Stability will be stacked in charges instead of a flat duration. To quote Dulfy’s reddit post
Stability changes:
It will no longer stack duration and prevent all CC. It will now have stacks with each CC taking off 1 stack.
So basically, it works like the current Defiance system for bosses but w/ a duration
Yeah, it’s too early to tell the implications of this. They’re basically adding an additional throttle to the value of stability. Currently, it’s simply duration. With the change, it’s duration plus stacks.
Balanced Stance will become massively more powerful if it goes from the 8s now to 10 stacks lasting 20s, unless in a situation where multiple people are hitting you with multiple cc. Even then, it’ll probably be about the same as it is now.
But if stability skills we have now simply apply one stack, then yeah, it’s a huge boon to cc.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)