Hitting the PvP Wall

Hitting the PvP Wall

in Warrior

Posted by: BurrTheKing.8571

BurrTheKing.8571

Here’s my PvP experience thus far…

So, I started out with a mostly glass Rifle build. Things went great. I made it through Amber and Emerald with only 2 losses, and I certainly wasn’t carried. Players just crumbled to my damage output.

Then I hit Sapphire…

Suddenly it’s like running into a brick wall. While I haven’t gone on any sort of mega losing streak, wins and losses even out quickly. It wasn’t that I was playing worse or even that the players were better, it was the builds and team compositions that improved. Once you start facing players that are using nothing but Reaper, Scrapper, Revenant, and Tempest teams the game just becomes a living nightmare. I can land combo after combo but these builds can just eat them head on and not care. There are some good players but many are clearly being carried by their build.

Even running full glass it can take forever to kill a single target even if they don’t avoid the big hitters. I started trying Sword/Torch with Mace/Shield or Rifle with Mace/Shield but I just felt like an inferior Reaper/Rev. I could beat them 1v1 but in a team fight my effectiveness just plummets because it becomes a joke to marginalize me. I still bring no real team support except for CC and downed cleave. Yes, I can still wipe 3+ enemy players while they’re reviving someone but that doesn’t make me better to have on a team than another meta class.

Warrior is actually a fairly solid 1v1 class, but the game doesn’t revolve around that and having the ability to constantly corrupt boons or simply do good damage while not dying with a bit of support is way more useful.

Blind Spam is still the most effective way to shut Warriors down. Maybe remove the Thick Skin minor with something that cleanse Blind on Burst skill use on a 15 sec ICD or something.

Anyways, I didn’t really expect anything different than this to happen, it’s just a shame that I was genuinely enjoying PvP until I reached Sapphire. The worst part is when you lose purely based on build and not because the other player preformed better than you.

As just one final thought, if the Rapturing Smash Primal Smash wasn’t so terrible it might see some more use. Vanilla Hammer War is OK, but there’s no excuse for it to be such garbage. Scorched earth is now also pretty terrible in both PvP and PvE now.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

Hitting the PvP Wall

in Warrior

Posted by: Sykper.6583

Sykper.6583

I agreed with many things you said.

…Up to the part where you said Scorched Earth sucked. Burnzerker is still very viable in PvE.

If you are working with LB as a whole in SPvP, Scorched Earth has a few advantages over Combustive Shot, Projectile is faster, setting up a burn field path for you to leap through/enemy will have to walk through or go around makes you difficult to chase down.

I say this as Longbow is a better tool to use to deal with DHs than the SwTr variant you see condizerkers running.

Suicidal Warrior.
Putting Perspective on Zerg Sizes since 2012. Common Suffixes for 40+ include ~Zilla and ~Train
“Seriously, just dodge.”

Hitting the PvP Wall

in Warrior

Posted by: lighter.2708

lighter.2708

when you are late ruby, early diamond, people will consider you throwing for playing warrior
and by people, i mean all the ESL, AG team players.

Hitting the PvP Wall

in Warrior

Posted by: Fivedawgs.4267

Fivedawgs.4267

when you are late ruby, early diamond, people will consider you throwing for playing warrior
and by people, i mean all the ESL, AG team players.

Talking about them, one of Best Team NA blame me for a loss because I was playing warrior. I was like are you serious dude. But the dude was just salty because I was able to burst his semi bunker ele.

Hitting the PvP Wall

in Warrior

Posted by: BurrTheKing.8571

BurrTheKing.8571

I agreed with many things you said.

…Up to the part where you said Scorched Earth sucked. Burnzerker is still very viable in PvE.

If you are working with LB as a whole in SPvP, Scorched Earth has a few advantages over Combustive Shot, Projectile is faster, setting up a burn field path for you to leap through/enemy will have to walk through or go around makes you difficult to chase down.

I say this as Longbow is a better tool to use to deal with DHs than the SwTr variant you see condizerkers running.

Sorry, I haven’t been doing raids so I just figured the nerf hit it hard. As for PvP, I never really see it used because unless you had already used Pin Down it’s unlikely to hit more than once. It feels like just a line Combustive Shot and I find that very, very boring. I would much rather have something that keeps the AoE but has a harder to hit initial explosion of some sort that deals burning and power damage (since berserker is SUPPOSED to be hybrid focused).

That’s personal taste I guess, but I think there’s a reason you almost never see LB in PvP.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

Hitting the PvP Wall

in Warrior

Posted by: Choppy.4183

Choppy.4183

That’s personal taste I guess, but I think there’s a reason you almost never see LB in PvP.

The lack of condi diversity making it fairly trivial to manage the burn, on top of the easily avoided red aoe indicators are major reasons. The damage output against a conscious opponent is just too low.

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