How does Dolyak Signet scale with endgame?

How does Dolyak Signet scale with endgame?

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Posted by: Knighthonor.4061

Knighthonor.4061

at endgame how does Dolyak Signet scale?

Wiki say it Improves toughness by 10 + character level.

Well Character level at endgame is 80. Which would be 90+ Toughness at endgame.

Each attribute point put into toughness increases the armor of the character by one.

So how much damage reduction is this for a typical endgame warrior? is it worth the slot?

How does Dolyak Signet scale with endgame?

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Posted by: Oglaf.1074

Oglaf.1074

It is horrible. Waste of a valuable Utility slot. I wish it was just a clone of the Guardian version which reduces all damage taken by a flat 10%. That’s awesome.

Signet of Stamina is way better for survivability. Good passive and good active component to that Signet.

I can do thirty Five-Dolyak Arm Curls.

Do you even lift, bro?

How does Dolyak Signet scale with endgame?

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Posted by: phantomFury.9168

phantomFury.9168

So how much damage reduction is this for a typical endgame warrior? is it worth the slot?

The damage reduction, as a percentage, would be maximized if a Warrior has taken no additional toughness / defense. In this case, damage reduction would be around 4%. As additional toughness is added from gear/traits, the reduction as a percentage would drop.

Since 90 Toughness can added so easily from gear/traits, the only reason to take the Signet would really be for the active trait which is 8 seconds of Stability. Balanced Stance would be a better option if there is a desperate need for on demand Stability, as Balanced Stance has a shorter cooldown than the Signet (even if the Signet cooldown trait is taken) and Balanced Stance breaks stun which can be a life saver in many situations.

How does Dolyak Signet scale with endgame?

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Posted by: Oglaf.1074

Oglaf.1074

In short, there is no saving grace for this poorly designed Signet.

I can do thirty Five-Dolyak Arm Curls.

Do you even lift, bro?

How does Dolyak Signet scale with endgame?

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Posted by: IDarko.4709

IDarko.4709

One of the best skills for WvW when using Signet Mastery and boon duration runes!

Don’t listen to these trolls. ~13 seconds stability, every 48 seconds is bad?? mmkay.
It’s better than balanced stance imo (Plenty of stun removal when running shouts). Sure the +90 toughness is not that great, but that’s not the point of taking this skill!

Oh, it could be less nice when you run no boon removal, signet trait and no other stun breakers ;P

Dius Vanguard [DiVa]
Gandara – WvW Warrior

(edited by IDarko.4709)

How does Dolyak Signet scale with endgame?

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Posted by: phantomFury.9168

phantomFury.9168

One of the best skills for WvW when using Signet Mastery and boon duration runes!

Don’t listen to these trolls. ~13 seconds stability, every 48 seconds is bad?? mmkay.
It’s better than balanced stance imo (Plenty of stun removal when running shouts). Sure the +90 toughness is not that great, but that’s not the point of taking this skill!

Oh, it could be less nice when you run no boon removal, signet trait and no other stun breakers ;P

Um, if you’ve traited boon duration to get the Signet’s stability to 13 seconds, since Balanced Stance also has a base 8 second stability… wouldn’t it also have 13 seconds? So, Balanced Stance gives 13 seconds of stability every 40 seconds.

Also, curious about the implication that there are “plenty of stun removal when running shouts”. The only shout that is a stun breaker is Shake It Off. Am I missing something?

How does Dolyak Signet scale with endgame?

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Posted by: IDarko.4709

IDarko.4709

Everyone who runs shouts uses Shake it Off tho. But even if you don’t use shouts, a lot of people run Endure Pain so i doubt any warriors needs more stunbreakers.

I think the question is, how much does one value 90 toughness? And i might have overreacted on the Balance Stance part. It’s a good alternative but i prefer 90 toughness as passive because i don’t need more stunbreakers and the cooldown difference is very minimal.

Dius Vanguard [DiVa]
Gandara – WvW Warrior

How does Dolyak Signet scale with endgame?

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Posted by: Leo G.4501

Leo G.4501

Hmm, well what about a banner build? I’d hate to have to run 3 banners and I’d dislike the whole concept of the build if I only took 1 banner and the elite banner is more for rezzing. Having Balance stance as your stability + stun breaker is probably why it’s there, so you have flexibility in your utility choices…

…this is under the presumption that Balanced Stance and Dolyak signet are in fact vying for the same spot on your utility bar. For me, it’s always Balanced Stance. The only time I take Dolyak sig is if I’m kittening up because of my own effed up reaction time or lag and I’m constantly missing dodges in which I take both Balanced Stance and Dolyak + Endure Pain or Shake it off.

How does Dolyak Signet scale with endgame?

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Posted by: CoaxialMazer.9140

CoaxialMazer.9140

balance stance has no cast time, while i cant explain how many time dolyak signals 1/4 second cast time has kittened me over in WvW. Balanc Stance is better Period. The 90 toughness i negligible to a reliable break stun/balanced stance

How does Dolyak Signet scale with endgame?

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Posted by: Oglaf.1074

Oglaf.1074

One of the best skills for WvW when using Signet Mastery and boon duration runes!

Don’t listen to these trolls. ~13 seconds stability, every 48 seconds is bad?? mmkay.
It’s better than balanced stance imo (Plenty of stun removal when running shouts). Sure the +90 toughness is not that great, but that’s not the point of taking this skill!

Oh, it could be less nice when you run no boon removal, signet trait and no other stun breakers ;P

Balanced Stance says hello. More reliable Stabilty AND a Stun Breaker.

So.

Yeah.

I can do thirty Five-Dolyak Arm Curls.

Do you even lift, bro?

How does Dolyak Signet scale with endgame?

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Posted by: CoaxialMazer.9140

CoaxialMazer.9140

Only reason to use dolyak signet is at early levels (x<60) and if you use dolyak signet for its active, you should also get last stand, as its the only skill that can increase duration of stability. Last stand has a 90 second internal cooldown that only activates on proc or if you use balance stance in utility, which means balance stance + last stand is a no no. But dolyak signet + last stand is fine, but regardless Balance stance>Dolyak signet any day. Lower CD on top of stun breaker + Reliable stability.