How is this fair?
now it has neither and is a free kill. Warrior and ranger both have similar skills to rtl on cooldowns less than 20 sec with no penalty if they don’t hit anything with it.
The only skill on a Warrior that ignores Chill is Savage Leap. And let me tell you, I chased a GS warrior on my Sword/Shield warrior and I wasn’t even close to catching him.
Pretty much all of the mobility of GS on a Warrior comes from stacking -condition duration% to get rid of Chill and Cripple. Because those absolutely wreck whatever mobility a GS has.
The thing is, for PvP, you only have access to a total of -58% condition duration, which isn’t even close to the -98% that you can get in WvW. What you’re seeing in WvW is warriors benefitting tremendously from the food items that are available there.
And they have the benefit of being able to bunker to the point it takes 20+ people to drop them and STILL have that mobility and still do insane condition damage. I don’t see the harm in reversing all the nerfs to ele and putting them back where they were before given how other classes have been buffed recently. They’d still be sub-par for most things if they unnerfed rtl and the cond cleansing, and mist form.
Nice hyperbole there.
First off, condition damage on a Warrior is inferior to that of most other condi classes.
Second off, a full on healing spec will be crippled beyond repair with Poison.
Third off, as I pointed out, the biggest mobility on a Warrior comes from GS. Which isn’t a condition weapon.
HAHAHA! sorry just had to laugh at the ridiculousness of that statement. Condition warriors are in no way inferior. I’ve said this to people before. Stop using cookie cutter fotm builds you find on the forums and maybe you’ll actually be good at using warrior. I’ve posted videos on here multiple times proving that everyone else is wrong, so I don’t have to say anything else about that.
indeed…………………………………………..
(edited by haxi.9038)
If your chasing warriors in WvW, then your probably not doing anything truly useful for your side. That simple.
The best advice I read on these forums regarding PvP..“Don’t waste time chasing..use your time to cap/build/forest hunt/neutralise/zerg..but never chase. It does nothing helpful.”
Turns out it was some of the best advice I’ve taken.
So you want to chase down a perma swiftnss warrior without having movement speed buff on yourself? (apart from the 20s which is nothing)
Or you expect that a range! class has the same mobility as a melee class completely specced into mobility?
This entire thread makes no sense to me.
First troll to receive 10/10
Best golem driver EU
…you got kited for days, then come to the forums and complain about a full mobility built warrior outrunning your 1 leap + 20s swiftness ranger.
The way you win that fight is walking in the other direction…and do something useful instead of running after some lone roamer all day.
I built my ranger specificaly for mobility in www. No one can catch me if I want to flee.
sword/warhorn + gs + 20% cd reduc trait + lightning reflexes
BUT I think the issue here might be the cooldown on weapon swap while in combat for warriors.
I built my ranger specificaly for mobility in www. No one can catch me if I want to flee.
sword/warhorn + gs + 20% cd reduc trait + lightning reflexes
BUT I think the issue here might be the cooldown on weapon swap while in combat for warriors.
TBH, you have to go 15 into Discipline for that, and then again, Anet still feels like leaving this beta bug where when you enter/exit water, the full 10 second recharge still kicks in.
One answer to the OP..Thieves.
Why not go whine on their forums? Oh yea..because you will be ignored. SO come to the forums of the worst class in pvp and whine about it till it gets nerfed?
You do realize they don’t balance things around WvW, right?
Even engys, rangers and mesmers can get away just as fast using multiple stealth and teleports (mesmer).
Stop focusing on one class because you don’t know what the other classes are. It’s one year into the game and we are still seeing these posts..sheesh..
(edited by gwfanboy.2496)
Concur, I don’t want to hear kitten about warrior escapes while thieves still exist.
They are abusing their abilities. Those warrior abilities are meant to close gaps but in a game where you don’t need a target to use them and they are insanely low on cooldown and they have 3 of them usually. Most warriors die less than vanilla bunker eles.
There are so many threads on this subject and so many players witnessing the unfairness of this everyday and anet is dragging their feet to do anything about it. This is unacceptable and so easily fixable.
Ok, Warrior isn’t a top TPVP class. If you nerf a warrior speed, you will just see dead warriors everywhere. You can nerf the speed, but up its bunker build. Wait, that would turn Warrior into a Guardian, and you know how annoying is to fight a bunker build.
Oh btw, I am using zerker Warrior with skills set to mobility. However, I lose a lot of other utilities skill that can be quite useful for me in a fight. Therefore, I depends on raw weapon skill damage.
Yeah you would see alot more dead warriors but its for the best. It’s sad when the games come to a point where when a warrior uses his charge and whirlwind to run away about 80% of people just turn around and let the warrior run away because there is nothing they can do about it.
Those abilities are meant to be used in combat, to fight enemies. Mostly to catch them and get up in their face for some pressure. Not to turn your back to every losing battle at any given time, hardly can even call yourself a warrior at that point.
Warriors being allowed to flee, what in the kittening world. Was this game made backwards or something?
-Warriors having high Range dps with rifle.
-High Mobility.
-High Hp Pool.
-Great variety of weapons.
-CC Stun locking on short cooldowns.
-Can deal most damage in the game with a single skill.
-Can get a large amount of invulnerability.
-A large access to stability.
But Scholar classes that have light armor have to be dedicated to a fight no matter the range? (Necros, Eles, Not sure about mesmers)
Sure Eles can do a teleport and a ride the lightning but those cooldowns are ridiculous.
i rly dont know all your complain i dont have any problems against a warrior………with my warrior :P
a warrior with gs can only be chased by a ranger with gs.. so dont try bothering chasing it… its the same with stealths of thiefes.. if tehy start to troll you let ihm and move on… same to invisible abusing mesmer.. if you let them troll you you die but if you don twant to die move on mesmer cant kill ppl if they start to run especially the condi mesmers.. but be sure if tthey nerf warrior mobilty that you will see many many high bunkering shout heal warrior which can fight many many ppl without dieing… and now think whats more annyoing a tank that wont be killable with 10 ppl and might be able to kill 3 of the 10 or a running warrior
How many Dzagonurs and Gunnars do you need to kill me? Over 9000!!
Either way they are both pretty unkillable.
but its a difference if he kills you or not..so do you prefer that he kills you or that he runs away?
How many Dzagonurs and Gunnars do you need to kill me? Over 9000!!
Stand and fight, So if i needed to run i would have a chance without getting CC bursted to death.
Sadly its already like this even in SPvP, Me being a ranger at range above +1200 against a CC burst warrior who has decent toughness and rejuvination. He pretty much heals for 70-90% of what one of my arrows would do to them. Me being a full power build as well. Didnt even need the shouts, i think he was dependant on his signet.
Sadly my pet couldnt get in on the wailing as he was dealt with by pathing issues.
(edited by iKeostuKen.2738)
for most warriors mobility is the defence.. if they nerf it all other defense abiltys have to be nerfed too… invisiible hast to be nerfed, necromancer deathshroud has to be nerfed, evasive abilites have to nerfed.. did i forgot anything?
How many Dzagonurs and Gunnars do you need to kill me? Over 9000!!
No, maybe tone down on its mobility yes. But dont hit other classes just because a warrior is overbuffed and is being made to be averaged out. When thinking of a warrior, i for one, dont see it as something that should have one of the best mobilities in the game ontop of some heavy CC and high burst, Barely anyone can escape that unless they use the terrain to there advantage. That should be a Scholars job.
Necros can be bursted out of death shroud and they lack any defensive skills in death shroud. Besides it was already nerfed with the full fall damage.
Thieves on the other hand. I can say a yes to a stealthing nerf, not one that truly makes stealthing worthless, but something that will tone down on how it can be abused.. They have so many ways to stack it up and can do it at almost anytime. It should be a bit more tactical to how they play the class.
(edited by iKeostuKen.2738)
if my defense is nerfed i want otehr defense nerfed as well.. and i forgott the guardian defense block and invulnerabilty.. warrior mobilty wasnt nerfed since one year i think.. why now ?nobody cares if a warrior runs away… same when a thief uses stealth…and best mobilty ingame has a ranger not a warrior
and we dont need to talk about it as it wont ever happen because 1 person complains about it
How many Dzagonurs and Gunnars do you need to kill me? Over 9000!!
(edited by Tsezar.6950)
Ranger, only way i see that possible is if i used Sword / Great Sword. But that would be crippling myself due to no range to actually have a safe way to engage in fights. Then again, With all the leaps these melee classes have, i guess me trying to keep myself out of range is a bit pointless even considering the amount of stability Soldiers have access to.
A lot of classes have been broken/crippled/ useless for months. Do they not deserve a few buffs? People care and little to nothing happens. Warriors have been in need for some fine tuning to a lot of what they can truly do, especially on low skill ceiling builds. Why should a Class that requires less skill to play be able to dish out more positive effects then something that does?
People dont care if thieves stealth all the time?
“My defense was nerfed, other should be nerfed to”
See if the devs truly felt that way about this sort of stuff then we would be in a better place….Maybe. Elementalist took a heavy damage drop and a chara hit cap. This pretty much crippled the classes effectiveness by a huge margin. As a light wearing spec, it shud be dealing tons of damage rapidly and with wild ways. Not being put in a corner for doing what they were designed for.
No, maybe tone down on its mobility yes. But dont hit other classes just because a warrior is overbuffed and is being made to be averaged out. When thinking of a warrior, i for one, dont see it as something that should have one of the best mobilities in the game ontop of some heavy CC and high burst, Barely anyone can escape that unless they use the terrain to there advantage. That should be a Scholars job.
Necros can be bursted out of death shroud and they lack any defensive skills in death shroud. Besides it was already nerfed with the full fall damage.
Thieves on the other hand. I can say a yes to a stealthing nerf, not one that truly makes stealthing worthless, but something that will tone down on how it can be abused.. They have so many ways to stack it up and can do it at almost anytime. It should be a bit more tactical to how they play the class.
Ah yes, the sword/mace/shield/greatsword/hammer/axe/zerker/sentinel/dire warrior…
the last rtl nerf was over the top tehre i have to agree the 20 sec CD on that was fairly ok… and dont forget that man ybuilds arent suited for solo roaming or 1v1 especially as ranger..you wont be ably to stay in range in 1v1 situation.. everyone who runs doublebow as ranger has to be punished for that stupid idea
and ranger mobilty you only need the gs. i think swoop is way to op.. to much range for so less cd… and before you say something about its not op play the class etc.. i have every class on 80 and play them all in wvw
How many Dzagonurs and Gunnars do you need to kill me? Over 9000!!
U say that but have u ever done Whirl+ Rush? A lot of times Swoop glitches especially when u go over a hill, u stop when u land, wait 2 seconds or so and then u finish it. Not being even able to move in the middle.
Yes i have a ranger, my main lvl 80. I know something about the class. Not an expert but eh. I srsly dont understand the logic behind how they even did our Weapon sets. Especially for a long bow ranger, not a single immobolize, but warrior has 1 and it last for 3-4 seconds?
swoop outruns or has same speed as whirl and rush and longbow on ranger is pretty kitten unless you run in a group or a zerg
How many Dzagonurs and Gunnars do you need to kill me? Over 9000!!
(edited by Tsezar.6950)
Swoop gets bugged, has to untarget a enemy before used if they even wanna get away, and its range is only 1,100 to a Warriors 1200 rush. :/
Longbow is a crippling confusion upon itself.
yes and rush you dont have to untarget? btw never enokittenered the swoop bug.. yes rush has more range but it has nearly double the amount of cd
dont forget that ranger has perma 25% runspeed as well for the cost of one utility slot while warrior has to trait for it.. and gs of ranger has a evade on 3rd autoattack.. in the end if warrior doesn runt 25% runspeed while wielding melee weapon he cant outrun a ranger
How many Dzagonurs and Gunnars do you need to kill me? Over 9000!!
LOL at people saying warrior mobility it’s a build .It’s not.All you need is to have Greatsword equiped and don’t even have to spec for it.Tbh sword and warhorn traited and the ocasional bullscharge on 40 sec cd is more than enough to kite anything ,gs is just ridiculous.Not even a pre rtl nerf ele could have catched a gs /sword warrior i have no ideea why all these things only come into people’s minds after all this time.
Playing war since day 1
(edited by mini.6018)
but now we come back to normal discussion what do you prefer a running warrior or a warrior which is unkillable and kills you?
and i never said its a build.. for me greatsowrd is a pure mobilty defense weapon with good kiting/slow abilities especially with sigill of hydromancy and while im running gs/hammer hammer is for dmg
and yes gs/sword is supre strong in mobilty but lacks dmg.. could say as well ranger with gs/sword warhorn has nearly the same mobilty
and i may be wrong because i havent played gs ranger for ages… is swoop affected by cripple/chill?
How many Dzagonurs and Gunnars do you need to kill me? Over 9000!!
(edited by Tsezar.6950)
but now we come back to normal discussion what do you prefer a running warrior or a warrior which is unkillable and kills you?
and i never said its a build.. for me greatsowrd is a pure mobilty defense weapon with good kiting/slow abilities especially with sigill of hydromancy and while im running gs/hammer hammer is for dmg
and i may be wrong because i havent played gs ranger for ages… is swoop affected by cripple/chill?
All i have to say about how you play your warrior is LOL
Also the new meta skullcrack war benefits way too much of this.What is the difference between a war that runs and then comes back to kill you and a war that kills you ?
my style of warrior is built for 1vs2+ not 1v1 i dont feel that scullcrack is good enough for 1vs2+ but its good for 1v1
why you say its lol? the dmg is insane with my build with good cc.. i use my hammer skills then use mmy gs abiltys to mitgate some dmg and kite when i have to and switch 5 secondy later to my hammer to cc them again and do tons of dmg
and the difference is that you can run away too then he wont be able to catch you again
How many Dzagonurs and Gunnars do you need to kill me? Over 9000!!
my style of warrior is built for 1vs2+ not 1v1 i dont feel that scullcrack is good enough for 1vs2+ but its good for 1v1
why you say its lol? the dmg is insane with my build with good cc.. i use my hammer skills then use mmy gs abiltys to mitgate some dmg and kite when i have to and switch 5 secondy later to my hammer to cc them again and do tons of dmg
and the difference is that you can run away too then he wont be able to catch you again
really ?since last time i played my war( 5 minutes ago) there was no class in this game that can outrun gs/sword /bullscharge war and that was since release.
also mace is a lot better on 2v1 if you really are a duelist even without greastword,wich ofc you are not since you need to run away with gs to win a 1v2.If you were you would know the reasons pretty well.
i dont need to run in a 1 vs 2 and even when i do and the enemy dies doesnt matter in the end tehy are all dead .. then it doesnt matter if i kited them… i engage fights even if its 1vs 4 or 1 vs 5 and try if i can beat them.. most time i cant but when you can its epic^^.. i played gs/mace but for me it was boring i like the aoe cc hammer provides because it also provides some good dmg mitgation while enemy is stunned or knockdowned…
i mean we can ofcourse discuss the mobility problem.. but i doubt they will change it on the warrior… if ppl have problems with the mobilty of a warrior tehy shoulld play one.. if we tone down every mobilty of every class to the same lvl we can delete all classes except one in gw2.. every class has pros and cons
yes with bullcharge the escaping is nuts especially if you use sword as well…. but then you will lack cc and some nasty dmg
and im not a duellist since my build isnt this good against specs which are build for 1v1 only.. thats the reason i dont do pre arranged duels even when i gget like 20 asks for it that tehy want a duell vs me
How many Dzagonurs and Gunnars do you need to kill me? Over 9000!!
(edited by Tsezar.6950)
I find it mildly hilarious that some people seem completely unable to stop chasing someone for 5+ minutes.
Because let me tell you, if someone runs away from you for an extended period of time, most likely they aren’t going to come back. Most likely they want absolutely nothing to do with you.
But no, you need to have that kill. Because everyone knows that unless you have that corpse in your feet, it’s not even a proper kill. It’s not even a kill at all. It’s not even a proper thrown fight.
“Warriors are masters of weaponry who rely on speed, strength, toughness, and heavy armor to survive in battle.”
Seems somebody here is worried about a GS + Sword/Warhorn build running away. But… what the hell else is a warrior running those weapons going to do?
Hulk Roaming Montages/Build Vids
I always rage but never quit.
Seems somebody here is worried about a GS + Sword/Warhorn build running away. But… what the hell else is a warrior running those weapons going to do?
it can do alot of stuffs , camps capping, scouting, solo roaming, contesting, dolyak intercept also great in small and zerg fights.
i like it more than other slow/tanky builds.
How can people still be this uninformed on classes?
Ele’s mobility was nerfed because Ele can bunker.
Bunker+Mobility = no. Infact Guards/Necros have poor mobility too.Warriors cannot bunker in the slightest, just like Thieves, so they rely on speed.
If they nerf War’s mobility, then War should be able to bunker.
And believe me you’d hate that a lot more than a runaway Warrior.
Do you even play the same game? Warriors can bunker while still pushing out more than respectable DPS, i duo WvW with a warrior who can do 17k hundred blades and he has over 3000 armor (can’t remember the exact number but it might even be 3500)… Tell him he can’t bunker lol
Cyrus Glitch – sPvP/tPvP Mesmer
Doctor Loki – sPvP/tPvP/WvW Power Necro
Leaving them be is the best option. I treat warriors that use the GS the same way I treat most thieves. They’re meant to be ignored or killed in the most shameless fashion outside of duels and it would be in your best interest to do so too.
I attempted to use the GS on my warrior once and that gameplay wouldn’t be to far off from the OP’s sample.
Makonne – Hybrid Regen Ranger
I find it mildly hilarious that some people seem completely unable to stop chasing someone for 5+ minutes.
Because let me tell you, if someone runs away from you for an extended period of time, most likely they aren’t going to come back. Most likely they want absolutely nothing to do with you.
But no, you need to have that kill. Because everyone knows that unless you have that corpse in your feet, it’s not even a proper kill. It’s not even a kill at all. It’s not even a proper thrown fight.
Actually I find it hilarious when I see somebody trying to stalk me in wvw, I just pretend I don’t see them while still using my mobility skills as if I was running to solo cap a camp. Then I auto walk in a straight line and let swiftness drop, when they get close enough I just pop signet and burst before most of them even respond.
Cripple/chill will completely wreck rush/whirlwind attack’s movement
hes effing GS/ sword/warhorn, shout
what do you expect. no warrior use that for a fight. its purely for map rushing
god, and you try to chase him down without swiftness, can’t you see that he has swiftness? i can out run you anytime on any class with swiftness.
and you as a ranger, want to chase down the supposed to be the 2nd 3rd best off combat runner? what do you think you are, do everything with one single build? warrior can’t even do everything with one single build, HIS build is MADE for Running, ONLY. Not to mention how poor your skill is….
god, noobs these days think too high of themselves.
and look at this dude, are you serious? do you even play the game or you just come here talk bs?
Warriors being allowed to flee, what in the kittening world. Was this game made backwards or something?
-Warriors having high Range dps with rifle.
-High Mobility.
-High Hp Pool.
-Great variety of weapons.
-CC Stun locking on short cooldowns.
-Can deal most damage in the game with a single skill.
-Can get a large amount of invulnerability.
-A large access to stability.But Scholar classes that have light armor have to be dedicated to a fight no matter the range? (Necros, Eles, Not sure about mesmers)
Sure Eles can do a teleport and a ride the lightning but those cooldowns are ridiculous.
i dear you, i dear you outrun my any class with your rifle warrior. and rifle is high dps range weapon? i guess you haven’t see anything high dps ranged attack yet.
tell me what you play, and i can make a BS list like this twice longer, no, 3 times longer.
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748
Ranger, Elementalist. Good luck~.
When a rifle warrior is busting up to 10ks with barrage and 2ks per shot up close and my ranger can barely pull off 500s up close and not even 2ks with crits at farthest range? Zerk ranger might i add specced into long bow.
I dont roll warrior anymore.
Thieves get stealth.
How-is-this-fair?
https://twitter.com/TalathionEQ2
How can people still be this uninformed on classes?
Ele’s mobility was nerfed because Ele can bunker.
Bunker+Mobility = no. Infact Guards/Necros have poor mobility too.Warriors cannot bunker in the slightest, just like Thieves, so they rely on speed.
If they nerf War’s mobility, then War should be able to bunker.
And believe me you’d hate that a lot more than a runaway Warrior.Do you even play the same game? Warriors can bunker while still pushing out more than respectable DPS, i duo WvW with a warrior who can do 17k hundred blades and he has over 3000 armor (can’t remember the exact number but it might even be 3500)… Tell him he can’t bunker lol
doubt it.. even when i played mace/gs few weeks ago after the buff with full zerker gear it was 17k max sometimes not often so how will he do the same dmg when he has more armor but less crit dmg, precision or power
How many Dzagonurs and Gunnars do you need to kill me? Over 9000!!
Please notice one thing: You can only escape with GS.
Momekas Namu
So much misinformation in this thread.
Warrior Condi builds are excellent, sword/sword for impale/flurry with longbow will wreck peoples day very kittening fast.
Warriors can bunker with the best of them if they choose to spec that way.
Most warriors i see are packing Melandru/DM/Lemongrass, good luck keeping those snares and chills on them for 5-10 seconds. Condi is the meta and people are gearing accordingly.
[lion]~ riperonis
[tRex]
Do you even play the same game? Warriors can bunker while still pushing out more than respectable DPS, i duo WvW with a warrior who can do 17k hundred blades and he has over 3000 armor (can’t remember the exact number but it might even be 3500)… Tell him he can’t bunker lol
So he has cavalier stats and sometimes gets a bunch of crits. Cool story bro.
This thread is funny, back in the day of the clown prince (elementalists) when people said that our mobility was OP and the eles answered, don’t chase them …. now we have Warrior mobility is OP and the response ……. don’t chase them ….. ok, 40 second nerf for you, or at least give take away the stupid 40 second cd on elementalists RTL
Sophea Sladorian – Charr Ranger – [DECM] | Sea of Sorrows
Sophea Of Elements – Human Elementalist – [DECM] | Sea of Sorrows
No offense I play war mostly have 4 of my lvl 80’s that are warrior and you say mobile strikes berserkers stance and dolyak sig which means you are setting ur build up to escape and u say ele’s can’t escape don’t make me laugh. rtl whatever the skill 3 is with dd mistform and a teleport if u set up for escape just as a war does since that’s what gs seems to be for unless we run into some noobs like some of you I guess all of the classes can escape easily it’s called knowing ur class. don’t come QQ here about wars when u have stealth as ranger thief and mes plus a few invuls on ele guardian just don’t get me started