How much more dps can warrior do if might is

How much more dps can warrior do if might is

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Posted by: reikken.4961

reikken.4961

already maxed out? ie the party doesn’t need might/PS but does need banners

and also doesn’t need cc

in PvE, in a pure DPS contest. no survivability or dodging or etc needed

(edited by reikken.4961)

How much more dps can warrior do if might is

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Posted by: Obindo.6802

Obindo.6802

PvE lol

How much more dps can warrior do if might is

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Posted by: Valik Shin.9027

Valik Shin.9027

28k on the golem

Valik Shin
Darkwood Legion [DARK]
Yak’s Bend

How much more dps can warrior do if might is

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Posted by: NikeEU.7690

NikeEU.7690

None more. The max dps warrior build is the exact same as meta PS.

[DnT]::Nike::
www.twitch.tv/nike_dnt

How much more dps can warrior do if might is

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Posted by: Crash.5362

Crash.5362

None more. The max dps warrior build is the exact same as meta PS.

Sorry, but thats not true.
While it IS true that the traits and gear stats (Berserker) remain pretty much the same. (Although some PS use Assassin earrings for 100% crit chance instead of full zerker.)
There are things that a “max dps warrior” could do to differentiate from a PS Warrior, which would increase his dps in comparison (Not a whole much, but would.)

-> Since Rune of Strenght wouldnt be necessary (Assuming there’s already a PS warrior in the party generating might, or some other class capable of.), a Max Dps warrior could use Runes of the Schollar instead, which generally gives a +5% damage and +some ferocity in comparison to the previous, as long as you’re able to not get hit.

-> Assuming there’s already a PS Warrior in the party, the Max dps wouldnt need to use the banners. In replacement being able to pick skills that could increase his damage output (Signet of Might, for instance, for a +180 power, or even Frenzy for extra atk speed.)

Also, on the Greatsword, instead of Sigil of Strenght the warrior could run some other sigil to further increase his damage output.

I know what you’re trying to say. PS Warrior and Max dps warrior (If we’re talking about power warrior) are pretty much the same, and thats true. But the max dps warrior can and should deal slightly more damage, probably around 10% extra dmg.

Also, in regards of what was asked, regardless of necessity, DODGING (as in rolling) is actually part of the proper Warrior rotation thanks to the “Stick and move” trait, that grants us +10% damage while our endurance isnt full, so if you’re looking to max out your dps your endurance shouldnt ever be full and you should find a way of including a roll in the middle of your rotation (Which doesnt hurt the dps either, since we deal damage when rolling.)

What I personally do, is that whenever I use whirlwind attack, I roll backwards at the end of it, using the roll’s mobility to put me back to attacking range while also hitting the enemy with the roll’s damage, I believe its the best moment to include the “roll” into the rotation. But that only works when the boss isnt stuck against a wall, in which case, you want to use your Whirlwind to hit it multiple times.

How much more dps can warrior do if might is

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Posted by: NikeEU.7690

NikeEU.7690

None more. The max dps warrior build is the exact same as meta PS.

Sorry, but thats not true.

It is.

-> Since Rune of Strenght wouldnt be necessary (Assuming there’s already a PS warrior in the party generating might, or some other class capable of.), a Max Dps warrior could use Runes of the Schollar instead, which generally gives a +5% damage and +some ferocity in comparison to the previous, as long as you’re able to not get hit.

Meta is already scholar runes. I was assuming scholar runes since that is the meta.

-> Assuming there’s already a PS Warrior in the party, the Max dps wouldnt need to use the banners. In replacement being able to pick skills that could increase his damage output (Signet of Might, for instance, for a +180 power, or even Frenzy for extra atk speed.)

OP specifically stated he had to bring banners. If he didn’t I would ofcourse say to bring Signet of Might. In fact, you could bring Dolyak Sig in your third slot, use the consumable that converts Toughness to Power and get an extra 7 power out of that instead of bountiful sharpening stones.

Also, on the Greatsword, instead of Sigil of Strenght the warrior could run some other sigil to further increase his damage output.

Force/Air is already meta. Strength sigil is not meta.

I know what you’re trying to say. PS Warrior and Max dps warrior (If we’re talking about power warrior) are pretty much the same, and thats true. But the max dps warrior can and should deal slightly more damage, probably around 10% extra dmg.

See above. Strength rune + sigil is not meta so I didn’t have to account for it.

Also, in regards of what was asked, regardless of necessity, DODGING (as in rolling) is actually part of the proper Warrior rotation thanks to the “Stick and move” trait, that grants us +10% damage while our endurance isnt full, so if you’re looking to max out your dps your endurance shouldnt ever be full and you should find a way of including a roll in the middle of your rotation (Which doesnt hurt the dps either, since we deal damage when rolling.)

this part is correct.

[DnT]::Nike::
www.twitch.tv/nike_dnt

How much more dps can warrior do if might is

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Posted by: Valik Shin.9027

Valik Shin.9027

So probably a not a huge dps different but wouldn’t arms edge out tatics if we don’t need the might or empower allies? Yes empower is gonna be a modified with tactic but arms has some bleeds with extra condi damage that you could pair with toxic sharpening stones. Also have blood lust modified and some ferocity via signet mastery/ blood reaction combo

Valik Shin
Darkwood Legion [DARK]
Yak’s Bend

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Posted by: reikken.4961

reikken.4961

Alright, thanks. Rather disappointing, as I was hoping there’d be maybe a rotation that involved making swaps to axe or something for better dps, but oh well.

As an aside, I don’t think I’d ever use scholar/air over strength on PS due to ideal vs realistic pug conditions, but that’s a different discussion.

Condi was mentioned though. Does condi do more dps than power? Again assuming might is already permanently at 25.

How much more dps can warrior do if might is

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Posted by: Valik Shin.9027

Valik Shin.9027

Alright, thanks. Rather disappointing, as I was hoping there’d be maybe a rotation that involved making swaps to axe or something for better dps, but oh well.

As an aside, I don’t think I’d ever use scholar/air over strength on PS due to ideal vs realistic pug conditions, but that’s a different discussion.

Condi was mentioned though. Does condi do more dps than power? Again assuming might is already permanently at 25.

Power is better.

Valik Shin
Darkwood Legion [DARK]
Yak’s Bend

How much more dps can warrior do if might is

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Posted by: NikeEU.7690

NikeEU.7690

So probably a not a huge dps different but wouldn’t arms edge out tatics if we don’t need the might or empower allies? Yes empower is gonna be a modified with tactic but arms has some bleeds with extra condi damage that you could pair with toxic sharpening stones. Also have blood lust modified and some ferocity via signet mastery/ blood reaction combo

In a raid setting 5+ boons is the norm. That makes Empowered 1% damage per boon better than attack of opportunity’s 5%. the bleeds are worth around 200 DPS, which isn’t nothing, but it isn’t as potentially good as Empowered. The real selling point of Arms would be Furious, but since the adrenaline bar fills so fast it isn’t as awesome as it was before HoT when you needed it to burst on cool down.

If you’re going ham on the dps golem with like 11 or 12 boons Empowered is light years better.

[DnT]::Nike::
www.twitch.tv/nike_dnt