4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
How to play Shoutbow?
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
“I was wondering how Shoutbow is still competitive”
It isnt.
You need to play it defensively: Toughness, Healing Power and Condition are your stats.
Survivability is great, dmg is not bad at all.
LB (traited! to get burning on aa) + Sw + Warhorn for mobility, weakness and condi removal. You can replace Warhorn with Shield or Sword if you really want to.
it works with settler ammy + soldier rune and shield/sword against burst comps ,with warhorn against condition orientated comps
Tarcis said it also works with celestial ammy + monk rune and warhorn
Energy Sigill on the sword is recommended to survive
Ele is probably just superior,though.
“I was wondering how Shoutbow is still competitive”
It isnt.
TCG used it in WTS 3.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
There are tons of play video of this. you can just go find play video of shoutbow on the twitch website above guy told you, or my twitch address below. If you are new to shoutbow I recommend you settler shoutbow over celestial cuz it is more bunky and tanky while inflicting fair damage. Cele shoutbow is harder than settler shoutbow cuz you are susceptible to incoming dmg since more dmg you obtain after latest patch, but could be more effective if you are very good at how to warrior. (but I think it would works in soloq mostly where incoming dmg are pretty much dispersed since they are not using mic so that they cannot make a burst so that fast) or you can play ROM’s shielded shoutbow if you play high ranked game since shield + fear me makes good solution to incoming high burst. But the most original and common shoutbow form is settler shoutbow with soldier rune and warhorn set as it is described in metabattle.com (and this is why i recommend this settler shoutbow version since it is in the most common and general form. and I have played this settler shoutbow for almost 2years so I confirmed myself that this actually have worked well and been working well to actually recommend to other people, for me, yeah)
My Stream : http://www.twitch.tv/eSportsKorea see me vs Tarcis, Chaith, Crysis and etc!
(edited by online.1278)
There are tons of play video of this. you can just go find play video of shoutbow on the twitch website above guy told you, or my twitch address below. If you are new to shoutbow I recommend you settler shoutbow over celestial cuz it is more bunky and tanky while inflicting fair damage. Cele shoutbow is harder than settler shoutbow cuz you are susceptible to incoming dmg since more dmg you obtain after latest patch, but could be more effective if you are very good at how to warrior. (but I think it would works in soloq mostly where incoming dmg are pretty much dispersed since they are not using mic so that they cannot make a burst so that fast) or you can play ROM’s shielded shoutbow if you play high ranked game since shield + fear me makes good solution to incoming high burst. But the most original and common shoutbow form is settler shoutbow with soldier rune and warhorn set as it is described in metabattle.com (and this is why i recommend this settler shoutbow version since it is in the most common and general form. and I have played this settler shoutbow for almost 2years so I confirmed myself that this actually have worked well and been working well to actually recommend to other people, for me, yeah)
I highly disagree with you that Settler is tanky and inflicts fair damage. It is terrible at surviving, it is terrible at doing damage.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
There are tons of play video of this. you can just go find play video of shoutbow on the twitch website above guy told you, or my twitch address below. If you are new to shoutbow I recommend you settler shoutbow over celestial cuz it is more bunky and tanky while inflicting fair damage. Cele shoutbow is harder than settler shoutbow cuz you are susceptible to incoming dmg since more dmg you obtain after latest patch, but could be more effective if you are very good at how to warrior. (but I think it would works in soloq mostly where incoming dmg are pretty much dispersed since they are not using mic so that they cannot make a burst so that fast) or you can play ROM’s shielded shoutbow if you play high ranked game since shield + fear me makes good solution to incoming high burst. But the most original and common shoutbow form is settler shoutbow with soldier rune and warhorn set as it is described in metabattle.com (and this is why i recommend this settler shoutbow version since it is in the most common and general form. and I have played this settler shoutbow for almost 2years so I confirmed myself that this actually have worked well and been working well to actually recommend to other people, for me, yeah)
I highly disagree with you that Settler is tanky and inflicts fair damage. It is terrible at surviving, it is terrible at doing damage.
hmm if you feel still lack of survivality with settler amulet, then I would recommend trying Banner Shout build in my twitch or ROM’s shielded shoutbow. I am not sure of survivality level of ROM’s shielded shoutbow, but pretty sure Banner shout has greater survivality than Settler Shoutbow. (I was even be able to heal my hp upto full while getting damaged by thief, and that thief was well-known thief named Caed)
Personally, I nearly never die when I playing settler shoutbow unless getting high burst from premade consisting people more than 3 people, and mostly high level of premade team like The Abjured.
My Stream : http://www.twitch.tv/eSportsKorea see me vs Tarcis, Chaith, Crysis and etc!
(edited by online.1278)
I highly disagree with you that Settler is tanky and inflicts fair damage. It is terrible at surviving, it is terrible at doing damage.
It’s not it can hold ground 2v1 and 3v1 long enough for your team to do something, unless they’re not skilled enough or do not rotate fast or properly you’re about the same ground the previous Shoutbow warrior was, you have around 15-20 permanent might since you get 2 leap finishers to get fire aura, and the healing power makes the shouts heal for a very decent ammount, the bleeding and burn on LB are more than enough to kill people, as always Geo/Doom contributes a lot too, you also have 3 CC skills if you run Leg Specialist+Shield, still you’re way better as a mid/home holder than far assaulter with it, you can kill 1v1, but you can’t kill fast enough to assault far without help.
won 4 out of 5 matches with that, I haven’t played that much with it yet.