I definitely want a Destroyer Warrior ES

I definitely want a Destroyer Warrior ES

in Warrior

Posted by: Blackwaltz.7156

Blackwaltz.7156

Ok here’s the details:

Proffession: Warrior
Specialization: Destroyer
Special Weapon: Greataxe

Trait ideas:
-Double the amount of targets hit by your attacks.
-Your burst skills have an additional effect (makes older weapon relevant)
examples:
Sword: can be cast while moving
Axe: unblockable
Mace: When stun ends, immobilizes for 2sec
Hammer: Increased area of effect, increased stun duration.
Greatsword: Cripples enemies hit.
-Your burst skills cause Weakness on your target for a duration appropriate to
adrenaline spent
-You can unleash up to 5 bars of adrenaline energy skill per burst.
-Your attacks against vulnerable enemies grant you might
-Your attacks against weakened enemies grant you fury
-You gain a % of Power as Toughness and a % of Ferocity as Vitality
-Burst skills while at max adrenaline cause enemies to become extremely vulnerable (10stacks)
-You gain a % of Condition damage as Vitality and % of Precision as Toughness
-Destroyer may have a trait for increased adrenaline generation.
-When you cause bleeding on your enemy you also gain “Punisher’s Insight” granting you a stacking (up to 5 times) buff, which gives you 60 condition damage and 60 power.

Greataxe abilities:
1. [Great Swipe]Swing in area in front of you. 300 range
[Grand Swipe] Swing in area in front of you. Gain Might for each enemy hit 300range
[Swiperino] Swing in 360 area crippling enemies and causing torment and cripple.420
range
2.[Shattering Blow]Slam ground in front of you, shattering the ground in a line 600range
Enemies caught in the line are immobilized for 1second and become confused
3.[Destroyer’s Dive] Leap to target area, breaking the ground and causing bleed to
enemies in that area. Deals more damage and inflicts more bleeding to enemies
affected by torment or confusion. Costs Adrenaline. Can generate more adrenaline
depending on impact. Range 400
(This ability costs adrenaline even though it’s not a burst skill. ~0.60 of a bar. This ability can potentially generate more adrenaline than what it costs depending on damage caused and number of targets hit)
4.[Divided and Conquered] Grab your target (range 130), and toss him 2000 units further in front of you.
Initial (grab) duration 1sec.
Aerial launch duration: 3-4seconds.
Grab part inflicts confusion and the launch part inflicts torment.
Terrain can potentially reduce the range.
If target survives the fall, you can within 4 seconds after the fall (target reaching ground) recast the ability to dive on him, causing additional torment and dealing critical damage.
5.[Blender] You spin, draining a low amount of adrenaline per second while spinning.
300 range.

F1: [Total Destruction]: Channel your inner rage towards your goal. Complete and utter annihilation. 2seconds cast.
Stage 1: Area range 900
Stage 3: Area range 1200
Stage 5: Area range 1500

The area around you starts to follow you, bending to your will, seeking to destroy your enemies. Spikes erupt from the ground striking all enemies in the vicinity, dealing damage to them and causing bleed and torment.

(edited by Blackwaltz.7156)