Idea for Warrior traited hp gain

Idea for Warrior traited hp gain

in Warrior

Posted by: jayson.6512

jayson.6512

why don’t we remove the spiked armor since for me it’s useless and change it with Warrior’s Endurance in Defense Grandmaster trait

function:
Gain 3% bonus hp regeneration per condition on you

(edited by jayson.6512)

Idea for Warrior traited hp gain

in Warrior

Posted by: galandor.1059

galandor.1059

Why would you gain toughness when you have conditions on you? :P

Engineer:Warrior:Necromancer – Rank 39

Idea for Warrior traited hp gain

in Warrior

Posted by: jayson.6512

jayson.6512

Why would you gain toughness when you have conditions on you? :P

edited now my friend i just remember toughness doesn’t help against condi

Idea for Warrior traited hp gain

in Warrior

Posted by: galandor.1059

galandor.1059

I just posted a question on the sPVP forums about thoughts on a new stat line, a defensive stat line for the purposes of reducing condition damage. Now if say something like that were to ever be implemented, then gaining that would be viable. Who knows though.

Engineer:Warrior:Necromancer – Rank 39

Idea for Warrior traited hp gain

in Warrior

Posted by: jayson.6512

jayson.6512

yes i hope they listen because this game is becoming condition wars, the newly improve berserker stance is great and the cleansing ire but condition can be re applied in just 2s after another and i’m kind of annoyed when i’m trying to defend in pvp and there is 2 necro or 1 necro then a ranger i could survive but not until my utilities like berserker stance in CD and heck my burst miss that miss no condition remove

Idea for Warrior traited hp gain

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

Toughness becomes scaled down to almost nothing after 3000. Not worth it.

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