Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
I can’t remember the original skill doing this but if you impale the longer the sword is in the enemy the torment stacks go up. Starts at 2 stacks and increases as the time for rip expires. Caps at 5 stacks seems to be a slight delay before the stacks start going up.
So it starts at 2 stacks caps at 5 then counts back down to 2 stacks. Pretty interesting for offhand sword users.
Original skill stacked bleeding the longer you let the sword stick into his body if I’m not wrong. Started from 1 stack bleeding instead of the current 2 stacks torment
I’ve been using it a lot. It does gradually increases up to 5 stacks the longer it stays in. For a condition based build you’ll probably just ignore ripping it out unless doing so would down them. The fact that they’re applied over time makes it a great cover for bleeds. Even if they cleanse it’ll still keep at least one stack on and continue punishing them for trying to kite you.
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