Improvement for Hammer (in PvE)

Improvement for Hammer (in PvE)

in Warrior

Posted by: stof.9341

stof.9341

This change could be reserved for PvE mostly if needed.

There is a big problem with the Hammer weapon : most of it’s damage suck. Unless you take a trait that gives you “+25% damage on a disabled target”. Except that Defiant makes that trait mostly useless.

A simple suggestion would be to add to that trait that small fact :

“+25% damage on a disabled or stable target”

IE : the bonus damage would always apply if the target cannot be stunned at all. If it’s a little too strong, you could make it only a 10% bonus or make it only apply for the actual hammer CC skills (F1, #4 and #5)

What do you think? I love my hammer but having to basically completely put it down in every single boss fight makes me sad.

Improvement for Hammer (in PvE)

in Warrior

Posted by: Rance Webster.2635

Rance Webster.2635

Hm… in PvE, I don’t mind at all about that trait, but in PvP, either it will remain the same it is, or give us a lesser damage against those annoying stability bunkers as well? something around 5%-10% more damage against stability users added on the trait.

Improvement for Hammer (in PvE)

in Warrior

Posted by: stof.9341

stof.9341

It could perfectly well be applied in PvP too but I’m not sure about the effects on balance there.