Improving final thrust(pvp)
less conditions and more power for the sword pls…
if u take away more power from the sword from final thrust, the only thing itll have left is autoattck… and that’s only bleh
how about lets take away some bleeds from flurry and increase the power
the only thing i hate is when Final thrust doesn’t crit, even with high crit chance it seems it has some internal less crit chance or something.
maybe give it 20% crit chance as basic on its own before benefiting from crit chance on gear, i think it will be great as you cant use intel sigil with sword as like what you do with Axe because Axe eviscerate got leap but Final Thrust got nothing and it need some sort of a set up.
the only thing i hate is when Final thrust doesn’t crit, even with high crit chance it seems it has some internal less crit chance or something.
maybe give it 20% crit chance as basic on its own before benefiting from crit chance on gear, i think it will be great as you cant use intel sigil with sword as like what you do with Axe because Axe eviscerate got leap but Final Thrust got nothing and it need some sort of a set up.
I’m glad I’m not alone on this one. I feel like Final Thrust is awesome though and don’t want any change to it. I mean a single stab 10K crit on 15 sec cooldown that kittening CLEAVES 3 people without using any adrenalin. It’s possible it has some internal lesser crit chance because of the absolute ridiculous damage it does.
I feel like the sword is a great weapon though as it is. The autoattack is not a power attack, it’s a condition attack. It has bleeds for 8 seconds on no cooldown. That’s kind of sick. Make use of it with might stacking and the pressure that comes with it is beastly. However I like the sword’s spot atm. The animation sure is noticable but at the same time it’s not that different from an auto attack or the beginning of a leap and it’s very close do your character which means it’s easy to hide. Do it in the middle of your enemies fields or whatever very close to him and he won’t see it coming.
sigil of inteligence is your friend
Final thrust is perfectly fine in pvp. To land it, you simply gotta SET IT UP with either a stun or an immo. It’s not like it’s rocket science here.
Damage on zerkstyle is also where is should be (5-7K+ish on 50%less opponent) for a single hit attack that’s not an actual burst skill.
Beware, for Commander Kaga farms j00, ktrainer!
r.i.p [iLL] Maguuma
Final thrust does need to be setup. OH shield bash does a good job of this and it does pretty good damage on its own. Also, you can run around while casting Final Thrust; you are not rooted in place. I tend to land it after a short chase, anticipating the kite, and heading them off—like a game within itself. Nonetheless it’s in a better place than it was at launch—the third part of the sword chain.