—-—Art Of Invasion [ART]——-
Gate of Madness
The problem as I see it is that warriors probably have the lowest skill floor, meaning it takes less skill for a warrior to perform at the same level as other professions. This leads to a lot of people using warriors in sPvP and other professions then perceiving it as an OP profession.
Of course, they are extremely powerful. I remember checking my guild’s roster (we’ve got a bit over 100 members) about 4 days after pre-launch and out of the 10 highest level players, 8 were warriors
I know what you are saying but remember that warrior need like 3 utility skills at same time to perform this damage. One of them make war take 50%+ damage while doing, war can get another one to not get dmg for 4 or 5 seconds but them still can get knocked down, etc.
IF warrior fail in deliver the atk he will probably be dead or will need to run a lot until cooldown. lol
Its really hard for example to get a mesmer this way.
sword + rifle with a bleed build can do way more damage without sacrifice yourself in “all or nothing”, the same for critical build with axes.
Wait… We do too much dmg??? Guardians do the same ammount AND have tons of heals and sustain. Heres an Idea…. get removals and use V .
If anything warrior needs a buff.
All our skill sets are balls and the only way to make 2hsword viable is if you make your whole spec towards it.
The problem as I see it is that warriors probably have the lowest skill floor, meaning it takes less skill for a warrior to perform at the same level as other professions. This leads to a lot of people using warriors in sPvP and other professions then perceiving it as an OP profession.
Of course, they are extremely powerful. I remember checking my guild’s roster (we’ve got a bit over 100 members) about 4 days after pre-launch and out of the 10 highest level players, 8 were warriors
I know what you are saying but remember that warrior need like 3 utility skills at same time to perform this damage. One of them make war take 50%+ damage while doing, war can get another one to not get dmg for 4 or 5 seconds but them still can get knocked down, etc.
IF warrior fail in deliver the atk he will probably be dead or will need to run a lot until cooldown. lol
Its really hard for example to get a mesmer this way.sword + rifle with a bleed build can do way more damage without sacrifice yourself in “all or nothing”, the same for critical build with axes.
Warriors are not a “low skill” class. Name another class that has to use all 8 skills in basic conjuntion to be the most effective?
Warriors are not a “low skill” class. Name another class that has to use all 8 skills in basic conjuntion to be the most effective?
Isnt that the actual definition of a low skill class? Using all the CDs and just burst the enemy down? (Wether thats effective or not)
To add something to the general discussion, I think the majority of players know how to deal with it and once you know it the warrior becomes a lot less effective. When I compare him to a similar class, that being the Thief, then I dont really see a lot of difference, the burst is very strong if not countered in any way. That being said, I also agree with the fact that it SHOULD be changed (note: not MUST) for several reason.
Mainly because in higher tier gameplay the skill becomes pretty lackluster and without all the CDs the burst is just not going to happen. Secondly, the greatsword has two skill that have a high mobility orientation, the 100b skill completely cripples the “in fight mobility” the 3rd ability provides
Warriors do too much damage with greatswords, mesmers are annoying with illusions, thiefs do too much damage with one skill, necros are hard to kill, guardians this and that bla bla bla!!! You know pvp should be a map full of boulders so people can hit for the exact same damage doing the very same thing over and over and over.
A 9 word troll post does not deserve 2 pages of replies.
Every other class can also do a ton of damage with a certain combo/build. I’m guessing you’re complaining about the Hundred Blades combo? Use a stun breaker/stability. Easy.
Oh and once these glass-cannon builds use their combo, they can’t use it again for a minute or two while they wait for the cooldowns. Soon, people will learn how easily counterable it is.
nope…they dont
none other class one shot me with 17khp
Big time. Major priority to bring pvp into line imo. It’s the only class that is blindingly obviously overcooked, I can’t understand how this got through the net when the elementalist is such an underpowered mess. No other class is so hard to take down whilst putting out such damage. Even crap warriors that don’t seem to know how to use all their skills are ridiculous in pvp so the good ones are absolutely silly. A summary glance at the number of people playing them in pvp should be something of an indication, very frequently half of both teams are warriors. And sure, yeah, stun breaker you say, that easy, huh?That’ll get you out of one of the dozen ways they have to nail you down. So is the suggested balance to give us all a stun breaker with no cooldown?
Greatsword warrior maybe the third or fourth best warrior on dealing damage. What are you talking about? Axe+ Axe warrior deals so much more dmg than some greatsword warrior.
Greatsword warrior maybe the third or fourth best warrior on dealing damage. What are you talking about? Axe+ Axe warrior deals so much more dmg than some greatsword warrior.
Difference I see is that an axe/axe warrior who kills you has largely outplayed you. A GS warrior who kills you got lucky and picked up a cheep kill.
Not making any argument for or against there are times when the pure power of a build isn’t actually related to the hate it gets so much as the cheepness of the kills it picks up. Dying because an opponent outplays you is just something most PvPer’s accept, dying because his lolwtf burst actually landed is really annoying because you know the player behind the keyboard is a skill less bad who doesn’t deserve any kills. Worst of all those builds don’t force players to get better, they instead form a crutch on which they lean while screaming “op” at anything which doesn’t get instigibbed.
Is there a reason so many people are falling for trolls with this same theme and responding even half-seriously? Really now…
: /
Read through a little of the conversation. Seems the generalization is that hundred blades needs to be changed. I disagree, partly because it is Quickness that needs to be changed not hundred blades. Quickness is what doubles the DPS and make a few classes powerful enough for even less skilled individuals to do well.
I disagree, partly because it is Quickness that needs to be changed not hundred blades. Quickness is what doubles the DPS and make a few classes powerful enough for even less skilled individuals to do well.
This is one of the things which is kinda….I am split over. Having played a pistolol whip build for the thief it IS a joke. That said playing a mesmer I don’t get the same kind of joke feeling from time warp, yes it’s impact is far bigger but the mesmer doesn’t have any builds designed to abuse it and it’s CD is big enough to be prohibitive of such builds.
I also would hate to see quickness changed for PvE since one of the biggest things a mesmer brings to a dungeon group IS timewarp. Fortunately anet have shown before they have no qualms about spliting PvP and PvE where needed.
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