"Interrupt DPS" for lack of a better name.

"Interrupt DPS" for lack of a better name.

in Warrior

Posted by: ZombieLeach.5862

ZombieLeach.5862

http://gw2skills.net/editor/?vJAQNApeSj8cQXIWGCuhAnIGUCMcD0CuAXFMA870pwxrEA-TpBHABHcIA0uMwO7PAwRAYgTAQAPAAA

Updated Build

Ok, so there’s the build. There are a few things to take note. The point of this build is NOT heavy burst damage, but interrupts and a more wide spread damage focus either in team fights or focusing down individual targets. Staggering Blow, Backbreaker, and Earthshaker on the hammer and Pommel Bash, Shield Bash, and Skull Crack are all interrupts with the burst skills on CD of just under 7 seconds. With the Adrenaline regen available with this build you will almost always have full when it comes off CD. Cleansing Ire (trait VIII in defense) allows for condi removal every time you activate a burst skill and Brawler’s Recovery removes a condi on weapon swap so you’ll have constant condi removal just from the normal operation of the build. The Elite Signet of Rage can be switched for Rampage if Adrenaline regen isn’t a problem and Rune of the Warrior can be replaced with Rune of the Soldier for more survivability and condi removal when you shout. If you take Rune of the Soldier I suggest replacing Endure Pain with “Fear Me!” for the condi removal and the area CC can give you some much needed breathing room.

Pros: Constant Interrupts, Good Damage Pressure, Constant Condi Removal, Impressive mobility

Cons: CC can lock it down (ironically), Can be burst down by heavy dps builds, limited healing potential, Condi bombs can overwhelm the condi removal.

P.S. If getting downed by heavy burst damage is a problem Vampire Runes are an option as well.

(edited by ZombieLeach.5862)

"Interrupt DPS" for lack of a better name.

in Warrior

Posted by: BlackTruth.6813

BlackTruth.6813

Decent trait choices for the weapon set, it’s just that STR > ARMS and Rampage > SoR even with the nerf.

I feel like the vulnerability from the mace trait just gets cleansed way too easily. But yeah, what I’d like to point out is that.. people underestimate the hammer auto + Frenzy. That actually hits like a truck and the build is really nice for baiting dodges while helping the team land hits.

Plausible build, just that you need to put STR instead of ARMS and Rampage instead of SoR. You have too much adrenaline gain as is with burst mastery and zerk stance alone.

twitch.tv/blacktruth009
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager

"Interrupt DPS" for lack of a better name.

in Warrior

Posted by: ZombieLeach.5862

ZombieLeach.5862

@Black Truth: Thanks for the input! I checked it out. I picked ARMS for the 100% Crit chance for the bursts, but the % Damage increase from Berserker’s Power in STR makes up for it I think. It feels a bit too close to GS/H builds like that though and the burst skills are not only the lowest cooldown stuns but also the main condi removal for this build so full adrenaline is preferred and with longer fights that becomes difficult without the extra adrenalin regen.

(edited by ZombieLeach.5862)

"Interrupt DPS" for lack of a better name.

in Warrior

Posted by: Spurrlock.3219

Spurrlock.3219

Solid looking build. The only problems I can see are kiters, considering you have no ranged attacks accept the f1 hammer leap which you cant just pop all willy nilly.

I advocate for strength as well. With body blow, zerker strength, and stick and move in the strength line, and cull of the weak in def, thats near perma weakness and a whopping 55% in damage modifiers.

I’d take that extra 35% over some crit chance any day.

"Interrupt DPS" for lack of a better name.

in Warrior

Posted by: BurrTheKing.8571

BurrTheKing.8571

I have 2 versions of Interrupt focused builds:
Strength Version

Arms Version

Yes, with Rampager’s ammy you are fragile stat wise, which is why I added shield. It gives you some sustain while still having an interrupt.

Strength fits the theme of Interrupts better because of Distracting Strikes. Arms has the amusing combo of using your Signet of Rage to activate the birds which with your high crit and a sigil of Earth will proc a TON on bleeds.

You could try going both Strength and Arms like this but I have a feeling you would be made of paper.

Note that none of these builds are currently “viable.” Eles have too much cleanse, Necros will tend the condis back and you’ll kill yourself, even Mes/Guard/Teef have decent condi cleanse. They are fun though.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

"Interrupt DPS" for lack of a better name.

in Warrior

Posted by: ZombieLeach.5862

ZombieLeach.5862

Updated Build

I kept the trait line Arms but changed the amulet to Cavalier’s since the synergy between the two works much better than Marauder’s did. The bursts hit like a truck now while clensing condi’s. I’ve gone up against a condi Necros with this and won quite handily. The Skills 7, 8, and 9 are adjustable for what you’re dealing with for any given match but I suggest leaving the Elite and Healing skills as is. Please feel free to use the build, just let me know what your experience with it was!