Interrupt warrior/pvp/ teamfights

Interrupt warrior/pvp/ teamfights

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Posted by: CountzuCrytus.7256

CountzuCrytus.7256

Hello, I haven’t played my war in a while to be honest. I’ve been playing my ele and ranger mostly. As someone who’s fought the normal war meta of shoutbow and hambow I thought I would try an un-orthodox way of playing the war in pvp. Again as someone who hasn’t played the war in a bit I wanted to get your guys’s opinions of what you think of the build and of ways in improving it.

Purpose
The purpose of this build is to in a sense lock down the enemy as much as possible with a wide verity of stuns dazes knock backs and confusion while supporting allies on point. Not really meant to be a 1v1 build, but rather a different kind of teamfight build.

So what do you think?

I have tried the build myself and find it pretty fun actually, as a different way of playing the war, but any tips would be helpful.

Interrupt warrior/pvp/ teamfights

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Posted by: CountzuCrytus.7256

CountzuCrytus.7256

Interrupt warrior/pvp/ teamfights

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Posted by: Ash ketchum.2051

Ash ketchum.2051

you’re kidding right?

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Posted by: Simon.3794

Simon.3794

thats pretty much a bunker war you are looking for

tho bunker war is even less viable compare to bunker guardian which is also not viable at the moment.

which would be

20660, S/wh mace/shield, banner, fear me, stab, warbanner, cleric amulet, healing sigils and life sigil, runes of mercy.

you can lock down some one for farily long if you chain your CC and immo.

basically you just stay on point, try not to die, CC target, cleans condition for your ally, fear me to interrupt heals, stomps etc, and rez people.

(edited by Simon.3794)