Is it just me or are Survivability warriors nothing compared to guardians?

Is it just me or are Survivability warriors nothing compared to guardians?

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Posted by: Shawno.4293

Shawno.4293

So, I was experimenting with survivability / support type builds on my warrior and guardian, now I realize guardians are more of a support type class, but it’s just rediculous how much better guardians are than warriors. The best build I could get for my warrior was a AOE healing build with banners using vit power toughness gear. Using two banners. I was loving that build until I decided to test out my guardian. I got on, built for shouts, longer symbols etc. Used a Hammer and Staff in dungeons, put on my Toughness, Power Vit set, and got a tonne of passive condition removal. And then Bam, I can give about as much healing to my group, I have a tonne more defense than my warrior due to 100% protection boon up time and having a full set of Toughness vit gear. And most mobs attacked me because most mobs are programmed to go after the player with this highest vit / toughness, which was great because I could just sit there with a constant suply of heals and protection and just face tank everything. I didn’t even need to roll. Not even bosses could take out 10% of my HP and my group could just Spam DPS without any second thought.

How is that balanced?

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Posted by: Jezath.7395

Jezath.7395

the aoe shout build for warrior, this does agreat amount of healing as you say but also a great amount of dps, much more than a gaurdian can do with the same amount of healing..

Tis not what they can do for you
Tis only what you can do for all

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Posted by: Recently.1043

Recently.1043

Are guardians better tanks? Yep. If you rolled a warrior to be a the best tank, then be glad you already have a guardian leveled. Can warriors tank? Yep. I do so fine. But if i’m in a party with a guardian, he will pretty much automatically get aggro, so he becomes the tank by default and i’m always fine with that.

If your partied with a guardian, go for a bit more dps gear/traits. If not, stick with your tanky build. Not sure what your complaint is really; 2 different classes are naturally gonna be better at 2 different things.

Call me when this game gets fixed…. if it ever does….

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Posted by: Lyonell.1753

Lyonell.1753

Problem is warrior isn’t good at anything since our damage is nerfed to the ground lol!

Being good at a warrior required outstanding skill, being good at a guardian requires…well button smashing… Oh I’m no guardian hater, I got a guardian as well as 2 warriors. The problem is the guardian is designed with too many passive buffs and abilities as well as the ability to retain decent damage dealing abilities while being a full tank. Warriors either go glass cannon in which case their damage doesn’t make up for it or go fully tanky or tanky condition damage in either case neither condition damage or tank spec generate enough damage to go on par with a guardian.

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Posted by: Redscope.6215

Redscope.6215

Guardians have more healing and condition removal.

Warriors have more health, damage, and cc.

The problem with warrior tanks in PvE is that CC on bosses is either negated or reduced and the duration of the fight is not going to be diminished by your DPS enough to make up for the lack of healing.

What gear and makeup is your warrior running with right now Shawn?

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Posted by: neuroticsock.9571

neuroticsock.9571

Going solid tough/vital with hammer percs I’ve out tanked every guardian I’ve ever grouped with. Cc is easy cause hammer skills spam stuns and interrupt npc skills. Dps blows but keeping squishies alive is my objective, vs thief/ele war dps is a joke anyway. I’ve only ran to mid 50’s with war but by comparison of dungeons I’ve ran, warrior beats guardian

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Posted by: Argis.7049

Argis.7049

It sounds like you just prefer Guardian to Warrior. Nothing wrong with that. Some professions aren’t meant for everybody and some professions just click with you. I run a healing shouts build on my warrior with the warhorn for AoE CC breakers, AoE swiftness, AoE vigor, AoE weakness, AoE healing, AoE condition removal, AoE Fury, AoE Might…..overall, I might not heal as well as the Guardian, but I provide better offensive buffs while doing more damage and having more health than a fully healing specced Guardian. I’ve run exp mode dungeons with 5 warriors before and they were the fastest, easiest dungeons I’ve ever run. 2 Healing shout warriors + 1 longbow banner combo field warrior + 1 greatsword damage warrior + 1 axe damage warrior = Easy Mode. The problem with a fully healing specced Guardian is….do you really need that much party support? Yea you’re making the game easier but you’ll go through the dungeon much slower.

Myrmidon Elite [ME] – Arkham [Ark] – Maguuma
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Posted by: Xyrm.5602

Xyrm.5602

The best build I could get for my warrior was a AOE healing build with banners using vit power toughness gear. Using two banners. I was loving that build until I decided to test out my guardian.

So wait, let me get this straight…

…you tried out a support build … without any +healing. What?

If you were serious about this, you’d go for a set of clerics gear. Shouts scale very well with +healing.

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Posted by: Rockaholic.2180

Rockaholic.2180

Honestly speaking My guild prefer me to roll a guardian then a warrior when I do dungeons or GvG/WvWvW with them, That alone speaks a lot how useless warriors are.

(edited by Rockaholic.2180)

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Posted by: Xyrm.5602

Xyrm.5602

@Rockaholic

Warriors are the single highest PvE DPS class in the game. If your guild prefers you to play a guardian, that’s valid if they need support, but warriors are NOT useless. By comparison, rangers and necros ARE, in fact, useless.

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Posted by: Argis.7049

Argis.7049

Honestly speaking My guild prefer me to roll a guardian then a warrior when I do dungeons or GvG/WvWvW, That alone speaks a lot how useless warriors are.

So we are just supposed to assume your guild knows what they’re talking about? You must hold your guild in very high regard. Forgive me if I don’t. Anyways, maybe a Guardian suits their specific needs more. Maybe you are simply better at Guardian than you are at Warrior. Maybe your guild has no idea what they’re missing out on. Your situation doesn’t really tell us anything. Too many variables. Too many unknowns.

Myrmidon Elite [ME] – Arkham [Ark] – Maguuma
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Posted by: Rockaholic.2180

Rockaholic.2180

Honestly speaking My guild prefer me to roll a guardian then a warrior when I do dungeons or GvG/WvWvW, That alone speaks a lot how useless warriors are.

So we are just supposed to assume your guild knows what they’re talking about? You must hold your guild in very high regard. Forgive me if I don’t. Anyways, maybe a Guardian suits their specific needs more. Maybe you are simply better at Guardian than you are at Warrior. Maybe your guild has no idea what they’re missing out on. Your situation doesn’t really tell us anything. Too many variables. Too many unknowns.

Well My master class is a warrior(fully geared) and my sub is guardian(still running around with lvl 70++ gear), and trust me, guardians do a better job then warriors as melee

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Posted by: Argis.7049

Argis.7049

Honestly speaking My guild prefer me to roll a guardian then a warrior when I do dungeons or GvG/WvWvW, That alone speaks a lot how useless warriors are.

So we are just supposed to assume your guild knows what they’re talking about? You must hold your guild in very high regard. Forgive me if I don’t. Anyways, maybe a Guardian suits their specific needs more. Maybe you are simply better at Guardian than you are at Warrior. Maybe your guild has no idea what they’re missing out on. Your situation doesn’t really tell us anything. Too many variables. Too many unknowns.

Well My master class is a warrior(fully geared) and my sub is guardian(still running around with lvl 70++ gear), and trust me, guardians do a better job then warriors as melee

Once again I’m just supposed to inherently “trust you.” Sorry, but when I’m on my Warrior, I get results and one thing you cannot even try to argue about is that Warriors have wayyyyy more mobility than Guardians. I’ve already told you how ridiculously effective a 5 Warrior dungeon crew can be. Try to run a 5 Guardian dungeon crew. I bet it takes twice as long. Mobility is a must for me in WvW seeing as I’m more of a supply disruptor/camp taker, not to mention I’ve never lost a 1v1 fight on my Warrior in WvW…and that includes several Guardians who thought they could out-tank me…and no they weren’t just lower levelled players. You can tell just by looking at the level when someone is a “real” level 80 or not…and it’s pretty easy to spot exotic gear too. Only thing you really can’t be sure of is the jewelry. Sorry, but you sound just like another person who prefers the Guardian to the Warrior and it fits your playstyle better so you just assume Warrior is worse.

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Posted by: DesertRose.2031

DesertRose.2031

Having a high HP pool and heavy armor doesn’t make you super durable in this games because most of your survivability comes from dodges and abilities.
With a Warhorn a Warrior has a good way to get Vigor for more dodges but he hardly has (good) defensive skills.
Dolyak Signet gives 10+Level Toughness, Banner of Defensive gives 90 Toughness; while this bonuses might be good at low and mid levels they are nearly meaningless at max level with good gear. Double Endure Pain can give 10 seconds (4 if still bugged) invulnerability every 90 seconds.

If you wanted to play the sturdiest profession in the game you sadly have chosen wrong, but that doesn’t make the profession itself bad.

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Posted by: Lyonell.1753

Lyonell.1753

@Redscope: We used to have more damage, pvp wise our damage is nothing.
We have more CC only if we go hammer, which means you sacrifice a lot of damage while guardian got decent mobility and CC + damage with pretty much every weapon, also pvp wise their attacks hit a lot easier in melee than warrior’s.

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Posted by: Sami.1560

Sami.1560

The big difference between defensive Warriors and Guardians is that Warriors can take a big hit (and by take I mean actually suffer damage from it) without it being the end of the world thanks to the HP pool. While guardians have a plethora of options for not being hit, should it actually get hit by something hard then it is in a very bad place indeed.

I have no issue with the guardian having access to so many blinds/blocks/etc, but I do feel that the Warrior is lacking in additional defensive measures that suit the class design – i.e. high toughness, high vitality and outright ignoring damage (afaik the Endure Pain trait shares the same cooldown as the utility skill, so no double Endure Pain there). Protection is far more suited to the Warrior (take the hit and deal with it) than the Guardian (don’t get hit in the first place), and I would love it see it moved across. Guardians can keep the blocks/blinds/etc though as it’s part of what makes the class.

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Posted by: Wyrdthane.6801

Wyrdthane.6801

the aoe shout build for warrior, this does agreat amount of healing as you say but also a great amount of dps, much more than a gaurdian can do with the same amount of healing..

care to share this build with us please?

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Posted by: Sami.1560

Sami.1560

Required:
Clerics armour (for power, toughness and healing power)
Soldier runes (6 piece causes shouts to remove a condition from allies as well)
3x shouts in utility (not Fear Me as the CD is too long)
Tactics tree for the Lung Capacity and Vigorous Shouts traits

Optional
Defense tree for toughness and healing power

Personally I would go up the Defense tree for the stats and take the mace/hammer/shield/etc skills. Not as much damage as some weapons, but the CC and Weakness will keep your allies alive for longer. Grabbing the Endure Pain trait is also useful as your utility slots are filled with Shouts.

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Posted by: Bish.8627

Bish.8627

Apart from there being no real true tanks in this game, or at least thats how it was intended, I see Warrior as an offtank dpser more than a full on tank. Dont get me wrong I have and still get most aggro due to the toughness on my condition gear, and balancing that with some vitality also means I am a magnet to mobs, but really, with a guardian normally doing dunegons with me, the burden is shared.

He can take so much more than I can, but as bleed spec dual swords, I dish out a ton more damage. Yes he can burst more with his hammer, but my damage is up 100% of the time unless the mob can clear conditions.

If he takes a big hit, rolls out, the mob turns on me, I can handle it, not as long, but I can handle it while the guardian re-groups. Support tank is far more suited to warriors, I would say making a balanced spec, 20/25/25 condition/toughness/vit/power/crit, my priorities. But you could also make a balanced axe semi tank, or mace. You dont have to be 25-30 points in both defence and tactics to tank.

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Posted by: Ksielvin.1587

Ksielvin.1587

While banners are a good source of regeneration and shouts stack well with someone else’s regeneration, I feel that the true specialty of support warriors is in providing swiftness and damage boosts to their team. Pretty easy to do while still bringing good dps.

Warrior and guardian CC availability is roughly equal but they work in very different ways. You can maximize for cripple uptime on a melee boss for example. (Better done with damage spec and changing your weapons/gameplay probably.)

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Posted by: Rockaholic.2180

Rockaholic.2180

@Argis

Once again I’m just supposed to inherently “trust you.” Sorry, but when I’m on my Warrior, I get results and one thing you cannot even try to argue about is that Warriors have wayyyyy more mobility than Guardians. I’ve already told you how ridiculously effective a 5 Warrior dungeon crew can be. Try to run a 5 Guardian dungeon crew. I bet it takes twice as long.

More mobility then Guardians?Maybe………..but stable?No
Warrior are down often if not dead, And wiped/fail at some of dungeon are common.
Dun think, that I never run a 5 warrior dungeon before.
Compare to guardians are maybe slow but they are stable, that fail/wipe at any-point of dungeon infact is very rare to see that happen.
Considering time total put in after failing/wipe(which would takes much longer guardians) and repair bills, I rather go for 5 guardians
But anyway who does 5 warriors or 5 guardians on purpose all the time? is just plain kitten Anyone in the world prefer well balanced team


Mobility is a must for me in WvW seeing as I’m more of a supply disruptor/camp taker, not to mention I’ve never lost a 1v1 fight on my Warrior in WvW…and that includes several Guardians who thought they could out-tank me…and no they weren’t just lower levelled players. You can tell just by looking at the level when someone is a “real” level 80 or not…and it’s pretty easy to spot exotic gear too. Only thing you really can’t be sure of is the jewelry. Sorry, but you sound just like another person who prefers the Guardian to the Warrior and it fits your playstyle better so you just assume Warrior is worse.

Never lost to anyone on 1vs1?? “OMG YOU MUST GODLIKE” -.- Very Unlikely I been many spvp GvG…………….et,c even go youtube videos hoping to see warrior ROLF stomp guardians, BY FAR I SEEN ZERO! and guardian always has the upper hand.

I not saying guardian OP if that is what you defending. I’m just saying that warriors can be improve to be more viable class

(edited by Rockaholic.2180)

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Posted by: Redscope.6215

Redscope.6215

@Redscope: We used to have more damage, pvp wise our damage is nothing.
We have more CC only if we go hammer, which means you sacrifice a lot of damage while guardian got decent mobility and CC + damage with pretty much every weapon, also pvp wise their attacks hit a lot easier in melee than warrior’s.

I would advise that you go hammer and choose hammer traits that are down the defensive line.

There’s a reason for that

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Posted by: Ljiona.9142

Ljiona.9142

A warrior has better mobility so he can end the fight whenever he wants. I find guardians pretty easy to kill one on one. Do not think I lost to one in months. Then again, a guardian by himself is a bad guardian. They are a group class not a solo class. A spirit weapon guardian can be troublesome but it is like fighting a mesmer, kite and shoot. Guardians range is pathetic so you start out with the advantage.

A melee warrior vs melee guardian, I guess a guardian would win that, but only kittens play melee warriors in WvW.

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Posted by: stemare.2578

stemare.2578

it’s definitely just you.

Sorry OP, but he’s right.
Banner warriors are definitely more resistent than guardians.

Stemare ~ Guardian ~ lv80 ~ Far Shiverpeaks
Ci Assediamo Da Soli [SIGH] ~ Officier

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Posted by: Mesket.5728

Mesket.5728

I’ve never seen a Guardian outlast my Warrior.

It’s all about: BUILD + GEAR + Player Skill. There is no formula nor theorycraft good enough to sum that up and put it on paper.

Maybe Guardian seems easier but once both are mastered, when it comes to survivality they are pretty much the same. I still hear my brother (tank guardian) cry a river because he has no shield stance nor stuns in his Mace+Shield build.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

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Posted by: Argis.7049

Argis.7049

@Argis

Once again I’m just supposed to inherently “trust you.” Sorry, but when I’m on my Warrior, I get results and one thing you cannot even try to argue about is that Warriors have wayyyyy more mobility than Guardians. I’ve already told you how ridiculously effective a 5 Warrior dungeon crew can be. Try to run a 5 Guardian dungeon crew. I bet it takes twice as long.

More mobility then Guardians?Maybe………..but stable?No
Warrior are down often if not dead, And wiped/fail at some of dungeon are common.
Dun think, that I never run a 5 warrior dungeon before.
Compare to guardians are maybe slow but they are stable, that fail/wipe at any-point of dungeon infact is very rare to see that happen.
Considering time total put in after failing/wipe(which would takes much longer guardians) and repair bills, I rather go for 5 guardians
But anyway who does 5 warriors or 5 guardians on purpose all the time? is just plain kitten Anyone in the world prefer well balanced team


Mobility is a must for me in WvW seeing as I’m more of a supply disruptor/camp taker, not to mention I’ve never lost a 1v1 fight on my Warrior in WvW…and that includes several Guardians who thought they could out-tank me…and no they weren’t just lower levelled players. You can tell just by looking at the level when someone is a “real” level 80 or not…and it’s pretty easy to spot exotic gear too. Only thing you really can’t be sure of is the jewelry. Sorry, but you sound just like another person who prefers the Guardian to the Warrior and it fits your playstyle better so you just assume Warrior is worse.

Never lost to anyone on 1vs1?? “OMG YOU MUST GODLIKE” -.- Very Unlikely I been many spvp GvG…………….et,c even go youtube videos hoping to see warrior ROLF stomp guardians, BY FAR I SEEN ZERO! and guardian always has the upper hand.

I not saying guardian OP if that is what you defending. I’m just saying that warriors can be improve to be more viable class

More mobility than Guardians is not a maybe, it’s a fact. Less stability is true but you don’t need a ton of stability once you get good at the game. If you’re wiping in dungeons with any group…just….wow. The 5 Warrior groups I run with nobody even goes down let alone dies so I don’t know where you’re coming up with these repair costs…and the dungeons still go by faster. Yea, balanced groups are usually better but if 5 Warrior groups can be run that successfully I’d say the profession is in a pretty fair state. So far my favorite dungeon running setup has been 2 Warriors, 2 Guardians, 1 Elementalist. It’s unstoppable when you’re all specced correctly. Also, the reason that Warriors will beat a dungeon faster is not because they are faster than Guardians, it’s because they can provide more damage while providing good enough support that nobody should die unless they don’t know how to dodge.

When forming a dungeon group: Don’t have anyone playing support in you group yet and you already have 4 people? Guardian is probably a better choice for your 5th. Don’t have anyone playing support in your group yet and you only have 3 people? Pick up 2 Warriors. (These will work provided that the people actually know how to play. Most people running Warrior don’t know how to play the profession which is why these forum posts pop up in the first place.)

Oh you watched youtube videos? I’m sorry but anyone who resorts to watching youtube videos of other people playing the game has just admitted that they don’t know how to play their profession. And I never claimed to be godlike. I’m just saying that if I have never lost a 1v1, Warrior is in a pretty fair state.

The problem that people are having is that Warrior is harder to play than Guardian. Playing a bunker Guardian turns the game into easy-mode. Just sit still during fights and activate your abilities at the right time. Nevermind how inefficient it is. Warrior requires you to move around…most of the time. The payoff is a more balanced spec.

Guardian is the easiest profession to play in this game by far and that’s why you see more and more people gravitating towards it when they become frustrated with their own profession. Most of these people were Warriors who picked the profession because they expected it to be easy. But Warrior isn’t easy to play in this game (at least not as easy as Guardian) so they complain on the forums and then switch to the easier profession. Keep in mind, easier does not equal better.

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Posted by: Warsoul.2647

Warsoul.2647

it’s all the sames. really depends on gear + build + skill. The most of the guardians get tank/heal gear first, while most of the warriors get DPS gear.

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Posted by: Schwahrheit.4203

Schwahrheit.4203

Because Warriors are meant to be DPS. You use survability builds (Only time its ever viable IMO is in PVE) to farm DPS/condition damage gear with a group of friends or guildies AND THEN you use that DPS/condition damage gear to get Warrior’s full potential out in WvW.

At least that’s how I see it. There has to be a reason to pick a role over the other. And there is definitely a reason to pick DPS Warrior over most DPS. Not going to elaborate on this part but out of Warrior and Thief, there aren’t really any other viable DPS other than those two classes.

Since people are negative about nerfs, how about we buff to balance then?

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Posted by: Kreedz.8127

Kreedz.8127

So many people just using this thread to stroke their own kittens with inane crap like

“Gardeeuns iz ezy, lul.”

“I out laST guardians all the tiem bro”

Yet they offer little to no advice.

And I’m sorry but a good Guardian will ALWAYS outlast a good Warrior in a straight up match for who can live longer against the same odds. Aegis passive/active on Virtue & a lot of CC count for most of it, while Warriors are more the type to weather-the-storm with high armor, hp and long cooldowns.

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Posted by: Graywolf.6513

Graywolf.6513

Warrior can take the most burst, Guardian can take the heat for longer.

Warrior can provide the most consistant burst healing, guardian the best passive healing (and their elite tome is ultra god burst, but thats why i said consistant for warrior =P)

Warrior can provide best control if you put your utilities into it too, Guardian has best party defense. Guardian wins here because of defiance. Would love for some group, or at least personal protection on Warrior.

While it is negligible, i roll mace/hammer shout healing, and i take pride in my stuns, i rotate between weapons quite fast and can land very nice 2 second stuns on enemies (coupled with a satisfying image of massive boss falling over). These two seconds may be slight, but they help ease the burden, 2 more seconds to get your heals back, stop that incomming AoE, move that boss to a more desirable location.

Guardian DOES win in the end because guardian group defense revolves around blocking attacks for allies and protection and regen, while Warrior group defense revolves around disabling the enemy, which is 5x harder against bosses with defiance.

However, i still take pride in my ability. I don’t spec into healing, but 4.5K healing every ~20 seconds is useful, and i have pulled allies from the brink of death(even other guardians) by shouting burns off their bodies and screaming at their wounds to close up. Guardian sustained healing is great but that 4.5K heal is really useful when your in a pinch.

The way i see it, the Warrior is like, a short lasting, really strong effort. Completely stun the enemy for a short time, heal an ally for 5K every now and then(for low CD heals, basicly giving them double the personal healing) and due to having no massive damage negation but massive natural health, they can take the heaviest hits out of all the classes, but will need a bit more time to recover afterwards.

Guardian on the other hand does less, but can do it more often, with constant little heals, lots of group, -33% damage buffs. Obviously guardian has some hard stuff too, Warriors have banners and vigor and if geared right aegis on a 48 second CD, but Guardians are best at the little but constant things.

Also, as a Warrior tank, rampage is a pretty good elite. I know it gets rode to hell and back for its mediocraty, but 4/5 of its skills are control, using this elite im able to smash defiance stacks down,charge across gaps and throw boulders and stamp all enemies away, and my health is doubled for the duration. It fits the Warrior style of tank perfectly, massive health, massive toughness, stop enemy hurting your allies by removing their ability to attack.

Only way for Warrior to keep their style and perform on par would be addition of protection to their shout(maybe on shake it off so FGJ doesnt become the uber shout) or if they could strip defiance faster.

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Posted by: Plague.5329

Plague.5329

Overall I feel like the Guardian is a better profession, top to bottom. You have to make some wide steps in discussion to claim the two are equal. Different, sure. But even considering differences, they are not equal. The very few things Warriors can do better, they don’t do very much better.

I still prefer playing a Warrior, just because I like the aesthetic. Guardians are far more fleshed out and interesting to play, though. It’d be nice if the art and theming of the Warrior was coupled with the Guardian’s design concept.

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Posted by: Zsymon.8457

Zsymon.8457

I find guardian traits to be really bad, really boring, unsynergetic and chaotic. Some guardian weapons aren’t supported in traits at all, or in a totally negligent way, and the latest change to greatsword completely ruined guardian greatsword for me.

In pvp, guardians are only good at full bunker builds, anything else is just pure fail. Their health is far too low and their ranged options too weak, to build for dps, for when you want to beat another player on your own. All they’re good at is support, and support doesn’t get you any reward in places such as wvw, which I find is the most thrilling pvp because there is a risk, a cost in silver when you die due to repair costs. In spvp and tpvp it doesn’t really matter if you win or lose, you only gain and never lose.

In pve, pump your warrior full of toughness with full knight gear and defence traits, and you’ve got plenty survivability while having 3x more offense than a bunker guardian. Spiked armor also gives you an automatic 33% upkeep of retaliation in pvp.. which is quite good.

I use a greatsword with longbow, full knight gear, and my traits are 10/20/30/10/0, not very common, but I enjoy it greatly as long as I stick to what warrior is good at (pve, sieges and support play, not full support but as in helping other players do their thing, reviving them and such, clearing mobs out of the way, rather than roaming on my own).

With that setup I get fun at every part of the game except tpvp and spvp, but that doesn’t matter cuz warrior just doesn’t have any build at all that is viable for spvp or tpvp. If you want to spvp or tpvp, or if you want to roam in wvw killing whole groups of upleveled noobs on your own, make a thief or mesmer, those two professions are 10x better at this content than any other, an imbalance that I guess will someday be fixed.

(edited by Zsymon.8457)

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Posted by: Graywolf.6513

Graywolf.6513

I had a duel with a guardian, and while not conclusive proof, with 0 interruptions neither of us killed eachother before the PvP match ended. We fought for ages and it was really fun trading stuns and blocking attacks.

If anything i think more PvP should last that long =P

Is it just me or are Survivability warriors nothing compared to guardians?

in Warrior

Posted by: Bish.8627

Bish.8627

Ok I posted in this thread about my offtank bleed spec. Since then, I went a little further, changed all my gear to power/vit/tough and use axe/sheild. Then I went ahead and tried hammer also. My accessories are more crit based, and I only have 25 in defense, nothing in tactics (20/25/25). What I was awarded with was a decent damage tank, that cannot stay on a boss as sustained as a guardian, but can take adds, kite, take bosses for quite a while, while removing conditions and fiving might constantly. Quite usefull, I just dont look forward to being the main in a dungeon.

Is it just me or are Survivability warriors nothing compared to guardians?

in Warrior

Posted by: Artaz.3819

Artaz.3819

Ok I posted in this thread about my offtank bleed spec. Since then, I went a little further, changed all my gear to power/vit/tough and use axe/sheild. Then I went ahead and tried hammer also. My accessories are more crit based, and I only have 25 in defense, nothing in tactics (20/25/25). What I was awarded with was a decent damage tank, that cannot stay on a boss as sustained as a guardian, but can take adds, kite, take bosses for quite a while, while removing conditions and fiving might constantly. Quite usefull, I just dont look forward to being the main in a dungeon.

This is basically the warrior’s “new” role if you must keep with the party role system. Warriors fit the offtank role perfectly. Guardians fit the maintank role perfectly. While this means that a warrior isn’t the center of attention when in groups, it does mean the warrior provides and routinely saves group members (including the that defensive Guardian) with CC on adds, shout heals and condition removals. Don’t forget that the durability/utility of a warrior saves other party members all the time.

The answer is Guardians and Warrriors compliment each other far more than 2 Guardians or 2 Warriors in the same party. So both are really needed as they gel together so well. Typically, Elementalist using water fields (or Thief using AoE blind) as much as possible is the third support piece in the easy mode group.

Is it just me or are Survivability warriors nothing compared to guardians?

in Warrior

Posted by: Graywolf.6513

Graywolf.6513

5 shout warriors

22.5K healing every 20 seconds

30K if geared to heal

maybe all using longbow/hammer for lol AoE might

/thread

Is it just me or are Survivability warriors nothing compared to guardians?

in Warrior

Posted by: Fritz.5026

Fritz.5026

I think people have skewed expectations.

If you changed the topic to “Is it just me, or are the guardians ranged damage options nothing compared to warriors?” you would get an entirely different conversation that i would imagine would have everyone talking about how much worse guardians are for that type of thing.

You cant just pick out one element of a class and then deem the entire class as worse because of it. That is just looking at things in a vacuum which is highly inaccurate. You need to look at the class as a whole.

Also you have to enjoy the class you play. If you choose a class simply because you think its the top performer out there, but you dont really care for its mechanics or style, then when a new patch comes out and things change you will be stuck with a character that is no longer the top performer and you dont really like. Then you will be on the forums whining and complaining about it and you wont be happy with the game anymore.