Is warrior REALLY sucking that hard ? o_o

Is warrior REALLY sucking that hard ? o_o

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Posted by: Crash.5362

Crash.5362

I have 3 lv 80 characters, been playing for some time, and Warrior is by far my favorite of them.
Its my “main” as some would call it… And its the only class I use to play on PVP.
I know of the nerfs, I was around at the time, but is Warrior really that terrible of a class as we keep claiming around here ? I dont know, I just looked around the other topics and the only one filled with people complaining is the Warrior topic…

How bad is it right now ? I hasnt played Ranked Arena yet, and its been a while since I last went Pve dungeons and such… We’re sucking that hard atm ?

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Posted by: Crash.5362

Crash.5362

Oh… Also, I remember I used to have some of the highest DPS on Dungeons, and so far I hasnt had trouble on Arena against any class, I almost always manage to score top points and kill more than die. But then again, maybe its just cause its unranked arena.

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Posted by: Purple Miku.7032

Purple Miku.7032

This is the thing.

Comparatively speaking we have ~30% less DPS than we did at the start of 2014. Back then we weren’t event the highest DPS either. The main problem is that they kept going and going and didn’t know when to stop. At this point warrior is forced into a position in PvE where it has absolutely no purpose other than for banners and for casual runs, Phalanx Strength traits. It used to be good enough to have damage on par with the other classes but now the only two that are really lower are mesmer and necromancer.

However, this is from a min-maxing PvE standpoint.

The reality is that for any game mode, anything can work. It doesn’t matter whether or not you’re in PvE, WvW, or PvP. This game by design is made so that anyone, no matter how terrible of a player they are, can succeed. It’s always important to keep that in mind.

So while at a low level of play warrior may be fine, along with anything else, at a high level of gameplay warrior is trash individually and only really is purposeful for buffing other classes.

Just like you may see posts like mine talking about how warrior is broken in PvE, I’ve seen loads of people who probably play PvP the same way that I play dungeons and fractals talk about how “anyone who’s actually good at 1v1s will not lose to a warrior” etc. I can’t speak with certainty because I personally hate the PvP on this game, but I imagine that warrior struggles to remain a threat at higher levels of gameplay there too.

(edited by Purple Miku.7032)

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Posted by: Thaddeus.4891

Thaddeus.4891

Its one of the top 5 best profession in pvp right now, so its not that bad of a place. The problem with Warrior is that ppl use to play a lot of GS, but it got nerf bad. Ppl just have a hard time trying other weapons I guess.

For PvE, Warrior are pretty much buff/banner kitten only now. But they are really good at that lol.

Thaddeauz [xQCx]- QC GUILD

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Posted by: Vert.5041

Vert.5041

Not even remotely is it sucking as much as some would have you believe, its balanced right now except the adrenaline which should last a bit longer after you ooc.

PvE: You have top to mid tier dps, best offensive support AND highest armor/vitality.
PvP: Great competitive meta builds available in both condi and power spec
WvW: Crucial part of the blob or zerg, top tier mobility which is great for roaming

Warriors fell from near top* dps spot to 4th or 5th and they didnt loose much dps (I might be wrong on this), other classes simply gained more which frankly they all needed…a warrior with the best armor/vitality doing more damage then a squishy thief or ele make any sense to you? Ranger and Engineer do marginally more dps then warrior, which is inconsequential when you consider the amount of keys an engineer has to hit and a single mistake in that rotation could put them behind warriors in dps again. Ranger dps weapon is ludicrously difficult to use and animation locks them which deserves better dps then the dps weapon of warrior which has a build in evade that can cancel 100b anytime.

(edited by Vert.5041)

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Posted by: Purple Miku.7032

Purple Miku.7032

Not even remotely is it sucking as much as some would have you believe, its balanced right now except the adrenaline which should last a bit longer after you ooc.

PvE: You have top to mid tier dps, best offensive support AND highest armor/vitality.
PvP: Great competitive meta builds available in both condi and power spec
WvW: Crucial part of the blob or zerg, top tier mobility which is great for roaming

Warriors fell from #1 dps spot to 4th or 5th and they didnt loose much dps, other classes simply gained more which frankly they all needed…a warrior with the best armor/vitality doing more damage then a squishy thief or ele make any sense to you? Ranger and Engineer do marginally more dps then warrior, which is inconsequential when you consider the amount of keys an engineer has to hit and a single mistake in that rotation could put them behind warriors in dps again. Ranger dps weapon is ludicrously difficult to use and animation locks them which deserves better dps then the dps weapon of warrior which has a build in evade that can cancel 100b anytime.

Just going to comment on a few things here that I bolded.

First of all, going to correct you and put low to mid for your first PvE statement. There are worse classes, but quite a few better ones. Other than that, armor/vitality isn’t really relevant in all forms of PvE unless you specifically are trying to make the tankiest possible character just for laughs. For world bosses, sure, but everything else – naw.

The second thing I bolded… is completely false.

Never at any point in history did warrior ever have the #1 DPS out of all classes. Thieves and elementalists have. Originally, warriors were actually really terrible but Arenanet improved tons of things with the class like signets, banners and traits and warrior was on the higher end of the spectrum. It wasn’t at the top, but it was superb.

Since April of 2014 they’ve been getting tons of nerfs, all of which accumulated up to the point of roughly a third of the damage cut.

That’s quite a lot different than what you’ve said.

I could list off the damage nerfs for you if you’d like proof of it or something.

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Posted by: Crash.5362

Crash.5362

So, basically, he’s still on a good spot for PvP and WvW

But on PVE has fallen to the mid level of DPS’ing and nowadays its importance relies on the fact he brings banners ?

I can still hit 35k+ with my 100blades, its surreal to hear that this is low dps nowadays =o !!

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Posted by: Thaddeus.4891

Thaddeus.4891

So, basically, he’s still on a good spot for PvP and WvW

But on PVE has fallen to the mid level of DPS’ing and nowadays its importance relies on the fact he brings banners ?

I can still hit 35k+ with my 100blades, its surreal to hear that this is low dps nowadays =o !!

We used to make 50k 100blades in normal runs with my best shot being 80k a while back. Don’t be fooled by the big number, 100 blades is a long attack, big burst but not necessary big dps compare to other professions.

But you pretty much got the picture. In PvE there is also the Phalanx build that drop Warrior dps to low tier, but allow him to stack 25 stacks of might, which is really really good for pugs run or some long fight.

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Posted by: Crash.5362

Crash.5362

So, basically, he’s still on a good spot for PvP and WvW

But on PVE has fallen to the mid level of DPS’ing and nowadays its importance relies on the fact he brings banners ?

I can still hit 35k+ with my 100blades, its surreal to hear that this is low dps nowadays =o !!

We used to make 50k 100blades in normal runs with my best shot being 80k a while back. Don’t be fooled by the big number, 100 blades is a long attack, big burst but not necessary big dps compare to other professions.

But you pretty much got the picture. In PvE there is also the Phalanx build that drop Warrior dps to low tier, but allow him to stack 25 stacks of might, which is really really good for pugs run or some long fight.

Yeah, i’m familiar with it.
I run it very often on pugs… The 25 might for everyone does help.

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Posted by: Vert.5041

Vert.5041

Not even remotely is it sucking as much as some would have you believe, its balanced right now except the adrenaline which should last a bit longer after you ooc.

PvE: You have top to mid tier dps, best offensive support AND highest armor/vitality.
PvP: Great competitive meta builds available in both condi and power spec
WvW: Crucial part of the blob or zerg, top tier mobility which is great for roaming

Warriors fell from #1 dps spot to 4th or 5th and they didnt loose much dps, other classes simply gained more which frankly they all needed…a warrior with the best armor/vitality doing more damage then a squishy thief or ele make any sense to you? Ranger and Engineer do marginally more dps then warrior, which is inconsequential when you consider the amount of keys an engineer has to hit and a single mistake in that rotation could put them behind warriors in dps again. Ranger dps weapon is ludicrously difficult to use and animation locks them which deserves better dps then the dps weapon of warrior which has a build in evade that can cancel 100b anytime.

Just going to comment on a few things here that I bolded.

First of all, going to correct you and put low to mid for your first PvE statement. There are worse classes, but quite a few better ones. Other than that, armor/vitality isn’t really relevant in all forms of PvE unless you specifically are trying to make the tankiest possible character just for laughs. For world bosses, sure, but everything else – naw.

The second thing I bolded… is completely false.

Never at any point in history did warrior ever have the #1 DPS out of all classes. Thieves and elementalists have. Originally, warriors were actually really terrible but Arenanet improved tons of things with the class like signets, banners and traits and warrior was on the higher end of the spectrum. It wasn’t at the top, but it was superb.

Since April of 2014 they’ve been getting tons of nerfs, all of which accumulated up to the point of roughly a third of the damage cut.

That’s quite a lot different than what you’ve said.

I could list off the damage nerfs for you if you’d like proof of it or something.

My bad on the misinformation (if it is misinformation, I know warrior was never the top but as I understand it was near the top where the difference was negligible), thanks for the correction. According to DnT (http://www.reddit.com/r/Guildwars2/comments/2gol18/dps_ranking/), dps rankings puts warriors at 5th place so if what you say is true and they’ve lost 1/3 of their dps since april before that I assume they would’ve been near the top of the list.

As for armor and vitality, I understand its not relevant as most of your damage mitigation comes thru dodging but it does allow you quite a bit of lee way when compared to ele when u take hits so its very easy to play and missing your dodges is less penalizing. Take AC for example, there are no 1HKO bosses like alpha in CoE, so the poison Spider queen is less punishing, the spinning attack by kholer is less punishing…basically everything that isn’t 1HKO or agony is less punishing on warrior then ele or thief is what I meant when I said “a warrior with the best armor/vitality doing more damage then a squishy thief or ele make any sense to you?”

(edited by Vert.5041)

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Posted by: Azure The Heartless.3261

Azure The Heartless.3261

As for armor and vitality, I understand its not relevant as most of your damage mitigation comes thru dodging but it does allow you quite a bit of lee way when compared to ele when u take hits so its very easy to play and missing your dodges is less penalizing. Take AC for example, there are no 1HKO bosses like alpha in CoE, so the poison Spider queen is less punishing, the spinning attack by kholer is less punishing…basically everything that isn’t 1HKO or agony is less punishing on warrior then ele or thief is what I meant when I said “a warrior with the best armor/vitality doing more damage then a squishy thief or ele make any sense to you?”

I’d like to point out that most classes that are too squishy to withstand the Kholer spin by nature have sustained ranged DPS, and that the inherent tankiness that you seem to be listing as a strength is a necessity for any Warrior not running Longbow (which is in itself miserable DPS).

And also that Warriors suffer more from poison than the classes you just mentioned.

I’d also like to mention that Guardians outrank us in most aspects should we dare to not bring banners.

I’ll abandon warrior and play revenant until they fix it, when it drops. Anet listened to whining that the damage oriented class did too much damage, eventually the metrics will give them some insight.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

(edited by Azure The Heartless.3261)

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Posted by: Marthkus.4615

Marthkus.4615

If solo, I have about 3.6K DPS. If in a group my DPS is up to 5.6K.
That is not burst. That is not a zerk build.
I notice a lot of talk about DPS, but very few people ever seem to post actual numbers.

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Posted by: Vert.5041

Vert.5041

As for armor and vitality, I understand its not relevant as most of your damage mitigation comes thru dodging but it does allow you quite a bit of lee way when compared to ele when u take hits so its very easy to play and missing your dodges is less penalizing. Take AC for example, there are no 1HKO bosses like alpha in CoE, so the poison Spider queen is less punishing, the spinning attack by kholer is less punishing…basically everything that isn’t 1HKO or agony is less punishing on warrior then ele or thief is what I meant when I said “a warrior with the best armor/vitality doing more damage then a squishy thief or ele make any sense to you?”

I’d like to point out that most classes that are too squishy to withstand the Kholer spin by nature have sustained ranged DPS, and that the inherent tankiness that you seem to be listing as a strength is a necessity for any Warrior not running Longbow (which is in itself miserable DPS).

And also that Warriors suffer more from poison than the classes you just mentioned.

I’d also like to mention that Guardians outrank us in most aspects should we dare to not bring banners.

I’ll abandon warrior and play revenant until they fix it, when it drops. Anet listened to whining that the damage oriented class did too much damage, eventually the metrics will give them some insight.

Meta mechanics such as stacking make sustained long range dps useless and except for ele there’s no class who has a better long range dps compared to their melee options. Also, ele is usually the one providing might so there goes that long range dps out the window again. Right now the way they’ve built the system there is no place for long range anything in PvE if you want to be efficient.

Also why dare to not bring banners? they are an essential part of our class, and yes while guardians will out damage us with UC they cannot sustain that damage and warriors still come out on top for dps. Yes, now that warriors are not near top dps you cannot stack them but there will always be room for 1 just like guards/rangers/engies/thieves. They all bring unique utility, and the skill required to play each represents accurately their place on the dps chart imo.

And on the poison aspect we agree, I believe for warrior to be a very well balanced they need to change adrenaline to deplete after 10 seconds of ooc and reduce cooldown and healing on mending, or reduce cooldown alone on healing surge.

If solo, I have about 3.6K DPS. If in a group my DPS is up to 5.6K.
That is not burst. That is not a zerk build.
I notice a lot of talk about DPS, but very few people ever seem to post actual numbers.

Don’t know how to do dps calculations to post accurate numbers but posting based on DnT’s calculations is usually accurate, they show how they reached their numbers and are trusted in the community due to having proven themselves correct before.

(edited by Vert.5041)

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Posted by: Corax.7381

Corax.7381

I could list off the damage nerfs for you if you’d like proof of it or something.

I’d actually really appreciate this, having come back from a break.

“Quaggan will kick your tail so hard it slaps you in the face!” – Willoo

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Posted by: Vukorep.3081

Vukorep.3081

i dont understand how someone can compare dungeon runs and pvp arenas…do you gear the same in dungeons as you do in the arenas?
do you use the same weapons in arenas as you are in dungeons?

if so you might wanna check some other options your class is offering…

or you might just as well go full zerker in wvw too while youre at it… and then be surprised howcome a class with the highest armor rate and the highest health can go down in a millisecond….

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Posted by: Thaddeus.4891

Thaddeus.4891

i dont understand how someone can compare dungeon runs and pvp arenas…do you gear the same in dungeons as you do in the arenas?
do you use the same weapons in arenas as you are in dungeons?

if so you might wanna check some other options your class is offering…

or you might just as well go full zerker in wvw too while youre at it… and then be surprised howcome a class with the highest armor rate and the highest health can go down in a millisecond….

What are you talking about? Nobody compare pvp and pve, we are just talking about the current situation of the Warrior in different aspect of the game.

Thaddeauz [xQCx]- QC GUILD

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Posted by: Widebody.5071

Widebody.5071

I have 3 lv 80 characters, been playing for some time, and Warrior is by far my favorite of them.
Its my “main” as some would call it… And its the only class I use to play on PVP.
I know of the nerfs, I was around at the time, but is Warrior really that terrible of a class as we keep claiming around here ? I dont know, I just looked around the other topics and the only one filled with people complaining is the Warrior topic…

How bad is it right now ? I hasnt played Ranked Arena yet, and its been a while since I last went Pve dungeons and such… We’re sucking that hard atm ?

Something else you don’t see is people going on the other forums talking about how their class is in a good place and start advocating the nerf of and downgrading of the class they play. There’s a coordinated effort to keep warriors in a bad place, these people go so far as to even post fake videos and creating long winded eloquently worded gibberish calling for the nerfing of warriors.
They say all classes can do it all but then want to push the warrior into the role of Buff kitten. No trinity play and folks running around asking “can you buff me?” but there is a steady progression of the warrior being pushed in that direction.
A warrior is not supposed to have any kind of reach or range yet all the other classes have access to melee weapons. We try to adapt after every nerf and some do with good results only to have the naysayers come back crying about something else.
The bottom line is we are suffering because so many people have learn to play issues, refuse to stray away from berzerker builds, and simply can’t take a whupping without a bunch of moaning and groaning.

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Posted by: BlackTruth.6813

BlackTruth.6813

Warrior in an okay spot. So long as ANET doesn’t repeat the same mistake they did long ago, Warrior should be fine and will still have a place in PvP if not PvE.

twitch.tv/blacktruth009
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager

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Posted by: akaCryptic.2389

akaCryptic.2389

Warrior doesnt suck that hard. Some nerfs were needed some were harsh but when it comes to teamplay, warriors just have so much to offer. Specifically wvw and dungeons. Condis wont stick in zergs thanks to warrior shouts and WH, your backliners wont miss thanks to warrior CCs. In roaming we have the 2nd best mobility with ele (after thief). We also have many weapons and viable builds unlike many other classes that are forced to use metas. To top it all off highest stats!
Only downsides are buggy movement skills, adrenaline drop and the fact that we are predictable.

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Posted by: jpersson.7368

jpersson.7368

I don’t main a warrior, but I do have one and I don’t think they suck — and I say that primarily from a WvW perspecive. They are not what they used to be, but they are still versatile and viable.

People rant. Check the other class forums. Check any internet forum. People rant. It comes with the package.

Relax… nothing is under control

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Posted by: WickedRequiem.7613

WickedRequiem.7613

Curious about this as well.
Bought the game during last week’s sales, and trying to decide whether to roll a guardian or warrior.

Was leaning heavily towards a warrior, then I visited this forum and half the post is about how warrior is terrible now. Not so much complaint on the guardian forum.

So… is warrior worthless now and not worth rolling for a new player?

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Posted by: Scoobaniec.9561

Scoobaniec.9561

Its worth to roll one and learn game due to the passive nature of warrior. Howered if you aim at high end pve/pvp i suggest you to reroll at this point once you learn the basic mechanics of this game.

Warrior trying to make up for other classes mechanics aka stealth, teleports, boon spamming etc by having an edge over them in stats.

Howered its not enough as his core mechanic called adrenaline is underwhelming along with his passive gameplay revolving around soaking up damage and lacking active defense like guardians for example which mitigate damage via blinds and blocks.. Its really up to you what you choose.

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Posted by: Purple Miku.7032

Purple Miku.7032

Here are the largest DPS-related nerfs warrior received in the past ~year:

-Ferocity (applicable to all classes), which was ~10% of a DPS loss for the warrior in a level 80 area.

-Torment duration for impale and the time before you’re able to use Rip were both nerfed.

-Strength Runes nerf (7% > 5%) – applicable to both warriors and elementalists, which was a solid 2% DPS loss when this was a very nice alternative to somewhat counter the harsh DPS loss from the ferocity patch. Scholar remained best in groups, but Strength was best for low-manning/solo situations and a very strong runeset for pug groups.

-Hundred Blades + Whirlwind 5% damage reduction

-Adrenaline massively nerfed so that it can’t be maintained at all between fights, resulting in often times a 15% damage loss when using the Berserker’s Power trait depending on the circumstance (an essential one for damage-based builds in PvE, not so much in PvP)

-Burst skills are still bugged with the Berserker’s Power trait because the adrenaline depletes on skill activation rather than after it’s finished executing, so it will never maintain the 15% damage increase before the skill connects.

-Longbow’s arcing arrow got a damage reduction by 15%.

-Bloodlust, along with all other stacking sigils, were nerfed repeatedly so that you can’t maintain stacks when swapping weapons anymore (affected all classes, not just warrior) resulting in most cases a loss of 250 power. Bloodlust stacks were lost on down/disconnect/death, but it was very common for people to build up stacks and swap to another weapon with a different sigil. It made the sigils more useful than they currently are and weren’t a problem at all the way they were. The change made them only extremely frustrating to use overall.

-Might was nerfed from 35-30 power resulting in a loss of 125 power (affects all classes). Because might-generating is a huge portion of the warrior’s DPS and part of what their selling point is, this nerf affected warriors along with elementalists and engineers by far the most.


This isn’t even all of the nerfs. This is just as many as I can think of off the top of my head, which is why they’re not all in chronological order.

Some sources:

https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-April-15-2014/first
https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-July-1-2014/first#post4199424
https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-September-9-2014/first

(edited by Purple Miku.7032)

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Posted by: Marthkus.4615

Marthkus.4615

So… is warrior worthless now and not worth rolling for a new player?

Buddy is a big WvW player. His main is guardian. He rolled up a warrior and is having a blast.
People QQ because their precious pug wall-stacking zerker keeps getting nerfed.

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Posted by: DarkMillian.5789

DarkMillian.5789

I still main my warrior just for the sake of the feeling of being a warrior and still my favorite class. Yes, I run zerk axe, yes, I like to see big numbers. I still PVP from time to time using Soldier’s spec and stun-bash-stun-bash more.

IMO, the idea behind it is that the more you bash someone the harder you bash him, as made evident by ANet, axe-chain tweak (July 2013, nerf the 1st 2 chops and buff the last one) or sword-chain before the nerf (Final thrust was part of the chain) and the adrenaline system. Sadly, nobody would be foolish enough to stand still so you can bash him ‘till he eats the floor, and GS afaik is the most mobile weapon in the warrior’s kitten nal, so at least we could scratch our foes before going down.

I’m dissapointed in my favorite class because some thief with an iron-stick on his hand poking at my back hurts more than a full swing from my GS or a chop to the head that uses a full adrenaline bar if I can even hit him.

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Posted by: Harper.4173

Harper.4173

Just to add something – 100b received a 4% nerf since the final hit was left unaltered. I did the math on that when the nerf hit.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: Marthkus.4615

Marthkus.4615

I’m not super great in PvP but I tried out Sword Shield / LB
A cripple lunge, A stun lunge, Immobilized F skill, LB cripple. I don’t have trouble hitting people.

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Posted by: Corax.7381

Corax.7381

and GS afaik is the most mobile weapon in the warrior’s kitten nal

Did the forum really filter “a place of storage or a magazine containing arms and military equipment for land or naval service”? Lol.

“Quaggan will kick your tail so hard it slaps you in the face!” – Willoo

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Posted by: Marthkus.4615

Marthkus.4615

Oh “kitten” is a censor word.

I have been deeply confused by its use.

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Posted by: nosleepdemon.1368

nosleepdemon.1368

Here are the largest DPS-related nerfs warrior received in the past ~year:

-Ferocity (applicable to all classes), which was ~10% of a DPS loss for the warrior in a level 80 area.

-Torment duration for impale and the time before you’re able to use Rip were both nerfed.

-Strength Runes nerf (7% > 5%) – applicable to both warriors and elementalists, which was a solid 2% DPS loss when this was a very nice alternative to somewhat counter the harsh DPS loss from the ferocity patch. Scholar remained best in groups, but Strength was best for low-manning/solo situations and a very strong runeset for pug groups.

-Hundred Blades + Whirlwind 5% damage reduction

-Adrenaline massively nerfed so that it can’t be maintained at all between fights, resulting in often times a 15% damage loss when using the Berserker’s Power trait depending on the circumstance (an essential one for damage-based builds in PvE, not so much in PvP)

-Burst skills are still bugged with the Berserker’s Power trait because the adrenaline depletes on skill activation rather than after it’s finished executing, so it will never maintain the 15% damage increase before the skill connects.

-Longbow’s arcing arrow got a damage reduction by 15%.

-Bloodlust, along with all other stacking sigils, were nerfed repeatedly so that you can’t maintain stacks when swapping weapons anymore (affected all classes, not just warrior) resulting in most cases a loss of 250 power. Bloodlust stacks were lost on down/disconnect/death, but it was very common for people to build up stacks and swap to another weapon with a different sigil. It made the sigils more useful than they currently are and weren’t a problem at all the way they were. The change made them only extremely frustrating to use overall.

-Might was nerfed from 35-30 power resulting in a loss of 125 power (affects all classes). Because might-generating is a huge portion of the warrior’s DPS and part of what their selling point is, this nerf affected warriors along with elementalists and engineers by far the most.


This isn’t even all of the nerfs. This is just as many as I can think of off the top of my head, which is why they’re not all in chronological order.

Some sources:

https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-April-15-2014/first
https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-July-1-2014/first#post4199424
https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-September-9-2014/first

So what you’re actually saying is everyone got some DPS nerfs, and a couple of warrior skills got adjusted as well. The biggest one being the change to the way adrenaline depletes over time.

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Posted by: Purple Miku.7032

Purple Miku.7032

Nope, what I’m saying is that while there were a few overall nerfs for all classes, warriors were hit the hardest by having even more overall DPS nerfs and were most greatly affected the past year. Damage is insanely lower than it was back in April.

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Posted by: Brigg.6189

Brigg.6189

Zerker power used to be tier 1 too, moving to grandmaster was a big blow to pvp dps.

Same goes for unsuspecting foe.

Frenzy nerf, sigil of paralyzation nerf, bladetrail nerf… all hurt dps delivery option in pvp as well.

Don’t mean to qq, but yes I really have a hard time justifying running zerk builds on warrior in pvp these days.

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Posted by: Slayer.4238

Slayer.4238

well we may suck in high level pve or whatever but i love and will continue to play warrior until the day gw2 closes its virtual door but hopefully they will address some issues in HoT.

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Posted by: No Pulse.2967

No Pulse.2967

I have 3 lv 80 characters, been playing for some time, and Warrior is by far my favorite of them.
Its my “main” as some would call it… And its the only class I use to play on PVP.
I know of the nerfs, I was around at the time, but is Warrior really that terrible of a class as we keep claiming around here ? I dont know, I just looked around the other topics and the only one filled with people complaining is the Warrior topic…

How bad is it right now ? I hasnt played Ranked Arena yet, and its been a while since I last went Pve dungeons and such… We’re sucking that hard atm ?

From my perspective they are decent in pvp and have multiple specs that are all viable. You can run hambow, shoutbow, condi, hybrid… Even GS zerker specs have decent damage, mobility and survivability thanks to stances and rampage stat boosts. In dungeons you still have a guaranteed spot thanks to banners.

Yes, there are many complaints, mainly because of some unjustified nerfs (and I agree with most of them). However, it gives a wrong impression of the class in general.

Inactive member in Dark Renegatus [REN]
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Posted by: Rhaegar.5120

Rhaegar.5120

how about a condi warrior? would this be a good option for WvW?

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Posted by: akaCryptic.2389

akaCryptic.2389

Condi warriors can be annoying but not as useful in wvw roaimng for 2 main reasons.
-40% condi duration food
Lack of mobilty cause not wielding GS

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Posted by: Metallus.7690

Metallus.7690

As far as pve is concerned, I can’t really complain

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Posted by: Terrorsquad.2349

Terrorsquad.2349

Its one of the top 5 best profession in pvp right now, so its not that bad of a place. The problem with Warrior is that ppl use to play a lot of GS, but it got nerf bad. Ppl just have a hard time trying other weapons I guess.

For PvE, Warrior are pretty much buff/banner kitten only now. But they are really good at that lol.

Just wondering.. What 3 classes are out of your top 5?

Denied | 5.9k PvP Games | PvP Rank: 236 | 8.6k hours | 9 Legendaries | Still Bad.

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Posted by: roamzero.9486

roamzero.9486

The Might nerf kind of ruined celestial Warrior in WvW but overall IMO Warrior is in a good spot, sort of a “Mario” class that’s not the best at a few things but instead is just good at everything.

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Posted by: Marthkus.4615

Marthkus.4615

The Might nerf kind of ruined celestial Warrior in WvW but overall IMO Warrior is in a good spot, sort of a “Mario” class that’s not the best at a few things but instead is just good at everything.

I wouldn’t say it ruined the celestial war in WvW.

A slight damage increase

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Posted by: tico.9814

tico.9814

I can speak from a spvp perspective, warrior are in a good spot right now. I remember at launch when warriors were one of the easiest targets in pvp, yes they were bursty as hell but they were the weakest specially to conditions, now they are a lot stronger. Only problem is how too good Longbow is to let go, so many strong builds rely on it.

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Posted by: Gamgee.8612

Gamgee.8612

Warrior was incredibly hard to play at launch sucessfully and the only thing that worked with some luck and/or skill was going full kitten damage and pop everything in one burst and then flee with the greatsword. Our damage has been greatly nerfed but our survival is much better. But it’s on the edge now I think. We can’t take many more nerfs and remain viable.

N I M S – Warrior of Judge Legends[JDGE]

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Posted by: Doon.2364

Doon.2364

Curious about this as well.
Bought the game during last week’s sales, and trying to decide whether to roll a guardian or warrior.

Was leaning heavily towards a warrior, then I visited this forum and half the post is about how warrior is terrible now. Not so much complaint on the guardian forum.

So… is warrior worthless now and not worth rolling for a new player?

You should play both. I started out as a guardian because I thought warriors are too basic. Then one day I decided I will play a warrior just to have one. Boy, I love my warrior the most of all my toons. The fighting style is exactly how I like to fight. The mobility plus the burst potential and the heavy armor is great. Not to mention the cc with stuns and knockdowns. So it really depends on what you like. Some players love guardians and some love warriors. You won’t know for sure unless you try both. Warriors are still good in all modes of the game, they might not be the best but they are still viable. A skilled warrior can do marvelous things.

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Posted by: Scoobaniec.9561

Scoobaniec.9561

Warrior was incredibly hard to play at launch sucessfully and the only thing that worked with some luck and/or skill was going full kitten damage and pop everything in one burst and then flee with the greatsword. Our damage has been greatly nerfed but our survival is much better. But it’s on the edge now I think. We can’t take many more nerfs and remain viable.

Our survival is much better, its true. But medi guardian still offers better sustain on top of higher dmg. Thats just wrong.

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Posted by: Purple Miku.7032

Purple Miku.7032

Anyone that hypes up warrior’s sustain, I kek.

http://www.twitch.tv/p3rry_ch/c/4673769

I kek and I kek and I kek.

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Posted by: Scoobaniec.9561

Scoobaniec.9561

Anyone that hypes up warrior’s sustain, I kek.

http://www.twitch.tv/p3rry_ch/c/4673769

I kek and I kek and I kek.

Ty for a good laugh.

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Posted by: Assassin X.8573

Assassin X.8573

i just came back to gw2 after 3-4 months of ArcheAge.

im still kittening destroying ppl on my warrior.

so to answer your question: no. warrior is working as intended.

Darkhaven Gold Tiger Assassin X [JPGN][Sold][VII]
Videos on Youtube

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Posted by: Chimppossible.1829

Chimppossible.1829

Warrior is not sucking when you work in a team but for roaming its not that good anymore while a year ago it was. Warrior is forced to use melee weapons. Seen many warriors use bow or rifle…….not me or anyone!

So being forced to melee weapons is the achilles spot for Warrior!

Would be fun to have explosive bullets.
Or pistols?

Would be nice if bow would become 1100 range with normal bow strings.

If warrior is forced to stay on melee weapons the ammount of warriors will drop for sure when ppl find out the advantages to play other char like engi or thief or necro.

Dream of a lot of warriors out there…give us warrior range weapons that work as smooth as our melee weapons so we can fight for a change with different weapons then always being stuck to melee!

(edited by Chimppossible.1829)

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Posted by: Leon Heart XIII.4609

Leon Heart XIII.4609

Warrior is not sucking when you work in a team but for roaming its not that good anymore while a year ago it was. Warrior is forced to use melee weapons. Seen many warriors use bow or rifle…….not me or anyone!

So being forced to melee weapons is the achilles spot for Warrior!

Would be fun to have explosive bullets.
Or pistols?

Would be nice if bow would become 1100 range with normal bow strings.

If warrior is forced to stay on melee weapons the ammount of warriors will drop for sure when ppl find out the advantages to play other char like engi or thief or necro.

Dream of a lot of warriors out there…give us warrior range weapons that work as smooth as our melee weapons so we can fight for a change with different weapons then always being stuck to melee!

I agree with this, I loved my rifle/killshot warrior it was a breath of fresh air compared typical weapons and I enjoyed it greatlyou regardless what anyone said.

But after that massive adrenaline nerf it has killed this weapon, I can no longer pull off decent killshots anymore cause adrenaline drains way too fast, and it doesn’t help the fact that if I miss I lose it all away and killshot is very easy to dodge if you spot it in time.

What was anet thinking, did they really think this through how a nerf like this can seriously effect other weapons making them non viable or useless. I’ll put my warrior in the closet for now until anet does something to fix this.

Now I hope theives get rifles in HoT to fulfill the role of a sniper assassin.

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Posted by: Amiron.1067

Amiron.1067

Anyone that tells you warrior that the profession is subpar has no idea what they’re talking about. Sure, we’re not top damage, but that’s not as important as the buffs we bring to groups. Banners are fantastic, and I find myself often running a Phalanx build to help give my team 25 stacks of might.

I’m no pro-sPvPer, but I’ve been really enjoying my GS/Longbow build (4/0/6/0/4 traits) especially after the GS adrenaline burst 10% buff. And to think Warrior’s can’t bring anything to a WvW zerg/havoc group either is an ignorant thought.

Overall, Warriors are a great profession. Don’t let the nerfs we received a while back scare you away from playing one of the best offensive support professions around. If you’re looking for advice, PM me! I’d be happy to offer all the tips I know.