Kick should inflict cripple

Kick should inflict cripple

in Warrior

Posted by: runeblade.7514

runeblade.7514

If kick inflict cripple, it would be the buff that makes it viable.

  • Kick knockback enemies by 240 range. With cripple, if the warrior traits with leg specialist, the target will be immobilized for eviscerate with a range of 300.
  • Great for decapping and keeping melee pressure off. Currently, Kick will keep the enemy off of you for .5 seconds before they wail at you again. With cripple/immobilize, it will be longer and be more worth it.
  • Great for keeping ressers or stompers away for the same reason above.

It is very versatile and introduce more active play than passive play(like stances, because everyone hates passive play).

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Kick should inflict cripple

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Posted by: Mosharn.8357

Mosharn.8357

In all my time playing as a warrior i havent used kick in a serious build or set up. But if it gets a cripple I don’t think it will be 20s CD anymore.

Kick should inflict cripple

in Warrior

Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

how about we don’t give it cripple, but reduce the recharge timer from 20 seconds to 10 seconds?

so it would be 8 seconds with trait.

a 300 range knockback kick every 8 seconds.
fair, yes?

Kick should inflict cripple

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Posted by: Miku Lawrence.6329

Miku Lawrence.6329

how about we don’t give it cripple, but reduce the recharge timer from 20 seconds to 10 seconds?

so it would be 8 seconds with trait.

a 300 range knockback kick every 8 seconds.
fair, yes?

That’s not op at all !

Snow Crows [SC]

Kick should inflict cripple

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Posted by: Crovax.7854

Crovax.7854

how about we don’t give it cripple, but reduce the recharge timer from 20 seconds to 10 seconds?

so it would be 8 seconds with trait.

a 300 range knockback kick every 8 seconds.
fair, yes?

That’s not op at all !

it’s not, considering it replaces stability/endure pain/condicleanse

Kick should inflict cripple

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Posted by: Assassin X.8573

Assassin X.8573

how about we don’t give it cripple, but reduce the recharge timer from 20 seconds to 10 seconds?

so it would be 8 seconds with trait.

a 300 range knockback kick every 8 seconds.
fair, yes?

That’s not op at all !

it’s not, considering it replaces stability/endure pain/condicleanse

id go for it. been trying to ween myself off endure pain. if it was an 8 seconds knockback, id def use it.

cripple seems illogical, unless you change it to “sweep the leg!” and cobra kai ppl all over the place.

so no to cripple.

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Kick should inflict cripple

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Posted by: Quakeman.9378

Quakeman.9378

I feel that 8 seconds is way too low for a utility. Especially one that would allow for easy spammable interrupts.

Yoloswaginz- D/D thief SBI
Tyronee Biggums- Warrior SBI
“If fifty people say a foolish thing, it is still a foolish thing”-Bertrand Russell

Kick should inflict cripple

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Posted by: Miku Lawrence.6329

Miku Lawrence.6329

Are you guys serious? a Knockback every 8 second? Endurance doesn’t recharge so fast…

Snow Crows [SC]

Kick should inflict cripple

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Posted by: runeblade.7514

runeblade.7514

how about we don’t give it cripple, but reduce the recharge timer from 20 seconds to 10 seconds?

so it would be 8 seconds with trait.

a 300 range knockback kick every 8 seconds.
fair, yes?

The problem with this is that it becomes too spammable.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Kick should inflict cripple

in Warrior

Posted by: alamore.1974

alamore.1974

how about we don’t give it cripple, but reduce the recharge timer from 20 seconds to 10 seconds?

so it would be 8 seconds with trait.

a 300 range knockback kick every 8 seconds.
fair, yes?

The problem with this is that it becomes too spammable.

Ya 8s is way to low, since distracting strikes is 8s i.would.make it.to.strong.

Now if they standerd cooldown was 16s thatd be 13s traited. Would make it more useful. Without being to op

Kick should inflict cripple

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

what about 15 seconds without trait?
it would be 12 seconds with trait

better?

we can reduce the damage a bit if required.
can also reduce the knockback range of 240 to something lesser? say 200 ?

at 916 power, damage is 244 (from http://en.gw2skills.net/editor/)

2313 power, damage is 615

a 1397 increase in power only gives an increase of 371 in raw damage.

seems like the damage is not too high to begin with.

Kick should inflict cripple

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Posted by: Gamgee.8612

Gamgee.8612

The cooldown is fine as it is. It’s viable. I’ve used it in a couple of builds, but it’s surprisingly hard to land!

N I M S – Warrior of Judge Legends[JDGE]