Kill Shot: Myth vs Reality

Kill Shot: Myth vs Reality

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Posted by: Lensar.4920

Lensar.4920

Kill shot is possibly THE most situational ability in GW2. Crits over 10k only happen when one glass cannon hits another glass cannon. Random screen shots of omglookatthatdamage are of little value since there’s no contextual information regarding other factors such as vulnerability and might stacks.

A thief can kill a glass cannon rifle warrior in 3-4 seconds coming out of stealth. In fact, anyone that gets in melee range of a GC warrior is going to completely shut the class down. Any ranged damage forces the GC warrior to have to reposition, and AoE/ground effect attacks prohibit the use of Kill Shot given the 2+ second cast time.

As anyone who spends time in WvW knows, battles tend to be very mobile affairs. In medium to large battles, Kill Shot tends to be ineffective. A warrior must run up to within 1500 meters of the enemy, then kneel down for 2+ seconds before firing a shot. Even if the shot happens to hit (a big if), it’s not going to one shot anyone, and the person who is hit will simply move to the back of his group and heal up, since all the other Rifle abilities are 1200 range and the warrior has no ability to follow up on that one shot. Most of the decent rifle warriors just switch to long bow for mid to large scale battles.

In small groups battles of 3-8, GC rifle warriors can sometimes be effective, but only against inexperienced or poorly skilled opponents. Most enemies know enough that the dude kneeling every 10 seconds trying to take someone’s head off shouldn’t be left alone. In any sort of even match up, a single player can completely negate the effectiveness of a GC rifle warrior by getting into melee range with him. In this situation, the warrior has to run or he will die. And running usually only works if the enemy gives up and decides to focus on someone else. Against players of even mediocre skill, a Rifle warrior is much more effective with toughness and vitality gear instead of glass cannon gear.

Where GC Rifle Warriors really excel, and what gets all the headlines with the “Nerf Kill Shot” posts, is in situations where the enemy is vastly outnumbered. A GC rifle warrior involved in a 3 on 1, 5 on 2, or 12 on 3 battle is going to do extremely well because not only are they likely to be left alone, but the enemy is also going to be so worried about everyone else that they’re far less likely to notice the Kill Shot animation in time to dodge. With stacks of vulnerability and might, a GC rifle warrior can sometimes crit a lone enemy for 11-12k damage. Of course, the fact that the enemy was going to die due to being outnumbered, whether the warrior was there or not, does little to stop people from posting a screen shot and complaining about it.

The bottom line is that a Glass Cannon Rifle Warrior is only effective when fighting completely new players or when they already greatly outnumber the enemy to the point that the outcome is a foregone conclusion. Anet sees this as well, as they often use the warrior class to point out the difficulty in balancing classes for both the casual player and the hardcore. There’s a reason you rarely see warriors in tPvP, and that’s because skilled players can easily mitigate warrior effectiveness.

Lensar – [End] Rasnel – 80 Warrior
Ascalons Requiem – Blackgate
Public Blackgate WvW Forum: http://bit.ly/X3Bifl

(edited by Lensar.4920)

Kill Shot: Myth vs Reality

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Posted by: Warlord.9074

Warlord.9074

Theres so many problems with warriors, Kill Shot is one of the only good things we have going for us and like you said its very situational. Right now the problem with warriors is they are being forced into specific runes and specific builds, because they are the only viable builds for warriors. I see a lot of people running shout builds, I see that as a problem, they are being forced into using soldier runes to make up for deficiencies of the profession. Which in turns fills your utilities up with shouts which are actually some of the worst utilities and it forces you to trait 30 points into a trait line that is primary for support.

My idea of playing a warrior isn’t to be played like that yet I have to play like that sometimes.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

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Posted by: Blacksarevok.8104

Blacksarevok.8104

After playing a Thief for 3 months, I think that Rifle Warrior is the most overrated kit in the game. It’s not bad by any means, it’s actually really good, but I’m not getting the “unstoppable killing machine vibe” everyone talks about. Yes, Killshot hits hard, but it does basically the same damage as Backstab (NOT including C&D + Mug, which make up for half the damage in the D/D burst rotation). Yes it has 1500 range, but it also isn’t spammable (aside from Healing Surge). Volley isn’t super bursty (it’s no worse than Unload imo) and is probably worse than Unload in terms of sustained damage, though auto-attack favors Rifle over p/p so it evens out I guess. Overall I feel like Rifle is pretty kitten balanced, I think it’s outside factors that make people think it’s overpowered.

Killshot to me feels like pre-nerf Pistol Whip. It’s probably a bit to strong in certain situations (Insta Killshots via Healing Surge, much like Pistol Whip spam via Haste), however the damage doesn’t need to be nerfed imo. I think Healing Surge needs to be looked at.

(edited by Blacksarevok.8104)

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Posted by: Schwahrheit.4203

Schwahrheit.4203

And this is why I like to go GS + Rifle because I can punish melee Thieves and Warriors that over commits against a Rifle Warrior.

Ever heard of kiting with a GS? Its pretty kitten easy, and I know its weird. But it works that way too.

Too bad this set-up isn’t going to work if you don’t have what it takes to actually learn the build and its potential.

Since people are negative about nerfs, how about we buff to balance then?

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Posted by: Kaizer.7135

Kaizer.7135

As anyone who spends time in WvW knows, battles tend to be very mobile affairs. In medium to large battles, Kill Shot tends to be ineffective. A warrior must run up to within 1500 meters of the enemy.

1500 METERS ???!!!!!

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Posted by: Daecollo.9578

Daecollo.9578

As anyone who spends time in WvW knows, battles tend to be very mobile affairs. In medium to large battles, Kill Shot tends to be ineffective. A warrior must run up to within 1500 meters of the enemy.

1500 METERS ???!!!!!

And if they are clustered up together like they usually are, it pierces/hits all of em!

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

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Posted by: Vicarious.3047

Vicarious.3047

lol the best way to mitigate rifle warrior damage is dodge right past them, or just walk past them in fact, it actually stops both rapid fire AND killshot, giving a small CD to it without it even going off.

there you crybabies go, a way to completely stop almost all of the rifle warriors damage! now go L2P and stop QQing about subpar specs.

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Posted by: SirDiealot.8672

SirDiealot.8672

If only there were abilities that reflected projectiles then nobody would complain about kill shot ever again.

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Posted by: Vicarious.3047

Vicarious.3047

If only there were abilities that reflected projectiles then nobody would complain about kill shot ever again.

sadly even with quite a few reflection options for a number of classes people still QQ out the butthole

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Posted by: Edelweiss.9815

Edelweiss.9815

It’s situational, but it still has a place. Rifle just needs to get a facelift and it’s gonna be good.

Brutal Shot could use a buff so it doesn’t lower your own DPS, and Volley and Bleeding Shot should get a small speed boost. Rifle would be candy then.

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Posted by: Sanny.1270

Sanny.1270

Fact – KS will hit anywhere from 10k – 20k depending on the lvl of your target and how they are spec’d/geared.

Myth – warriors saying its impossible to get off, hard to line up or highly situational.

Second To God ~ 80 Warrior
http://www.youtube.com/user/T3hSanny

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Posted by: Warlord.9074

Warlord.9074

Fact – KS will hit anywhere from 10k – 20k depending on the lvl of your target and how they are spec’d/geared.

Myth – warriors saying its impossible to get off, hard to line up or highly situational.

I don’t see anyone saying its impossible to get off. It is highly situational though and can be interrupted, evaded, blocked, it can miss, or just be ran away from out of 1500 range because of the amount of time it takes to cast I can compare it with the ele dragon tooth. It is a telegraphed skill that is highly obvious. and for all intense and purposes counterable. It doesn’t always do that much damage. Only when speced for it and your lucky enough to crit on a squishy player like yourself. LTP

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

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Posted by: Daecollo.9578

Daecollo.9578

Fact: Warriors take no resources if they miss kill shot, only a short 3 second cool-down.

Myth: Kill Shot is hard to miss, you can use frenzy to fire it near instantly and you can also cancel it early if you see them dodge, and then just use kill shot again, if you cancel it the cool-down for it goes on 1 seconds, you can just use it and waste there dodges.

Myth: if your target runs away 1500 if you cast it it misses, in fact it travels further then 1500 meters, it travels up to 2150ish meters before it stops, you just need to be 1500 meters to cast it, it also travels very very fast.

However, if your target runs behind a wall, it will miss, and the Warrior will get an “Oh No!” 4 second cooldown and waste no resources.

To reply both above… “Lucky Enough to Critical?” my warrior has 95% critical chance at all times.

If kill shot is “interrupted, evaded, blocked, missed.” your adrenaline is still full, it doesn’t go away, and Kill Shot is put on a VERY VERY short cool-down so you can almost immediately use it again if you want to.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

(edited by Daecollo.9578)

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Posted by: Sami.1560

Sami.1560

Some more actual facts:

1) The damage of Kill Shot is far lower in PvP than in PvE/WvW. This is because PvP has far less crit damage on the available gear.

2) The trait that makes it pierce is bugged. Every successive target that gets hit from the same shot takes more and more damage. This is in the bug thread (yes, a bug that greatly benefits warriors is listed). Some of the massive crits have been due to this bug.

3) The easiest way to get a KS off on someone is when they’re not looking out for it. It’s a fantastic opener if you have gotten the drop on someone solo roaming in WvW. Even if they do heal a big part of it back up instantly, you’ve forced them to blow their heal.

4) Unlike normal skills, burst skills go on full cooldown if interrupted. So if you force the Warrior to move when casting by whatever means, the skill goes on a 10s cooldown (traited to 8, but nobody really takes it) instead of the usual 5.

5) If you dodge the moment you see the Warrior crouch it will still hit you. 2s cast time – you need to dodge towards the end.

6) Eviscerate does more damage, unless KS is bugged out (see #2 above).

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Posted by: Warlord.9074

Warlord.9074

If kill shot is “interrupted, evaded, blocked, missed.” your adrenaline is still full, it doesn’t go away, and Kill Shot is put on a VERY VERY short cool-down so you can almost immediately use it again if you want to.

It works the same way for every single burst skill warriors have. You don’t have 95% all the time. Screen shot or it never happened. Facts are Facts Opinions are not. Most of your so called facts are opinions.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

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Posted by: Warlord.9074

Warlord.9074

Some more actual facts:

3) The easiest way to get a KS off on someone is when they’re not looking out for it. It’s a fantastic opener if you have gotten the drop on someone solo roaming in WvW. Even if they do heal a big part of it back up instantly, you’ve forced them to blow their heal.

Its only a great opener if they are not paying attention. If they are paying attention its one of the worst possible openers to use. They can flat out interrupt it and they have all their dodges and blocks, cloaks, blinks ready. On guardians specifically they can always block the 1st attack.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

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Posted by: Sanny.1270

Sanny.1270

Fact – KS will hit anywhere from 10k – 20k depending on the lvl of your target and how they are spec’d/geared.

Myth – warriors saying its impossible to get off, hard to line up or highly situational.

I don’t see anyone saying its impossible to get off. It is highly situational though and can be interrupted, evaded, blocked, it can miss, or just be ran away from out of 1500 range because of the amount of time it takes to cast I can compare it with the ele dragon tooth. It is a telegraphed skill that is highly obvious. and for all intense and purposes counterable. It doesn’t always do that much damage. Only when speced for it and your lucky enough to crit on a squishy player like yourself. LTP

the one who can’t seem to position themselves properly or select correct targets to land a an attack that has a 1,500m range is telling ppl l2p, i main a warrior btw, KS is mindlessly easy to land.

Second To God ~ 80 Warrior
http://www.youtube.com/user/T3hSanny

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Posted by: Daecollo.9578

Daecollo.9578

If kill shot is “interrupted, evaded, blocked, missed.” your adrenaline is still full, it doesn’t go away, and Kill Shot is put on a VERY VERY short cool-down so you can almost immediately use it again if you want to.

It works the same way for every single burst skill warriors have. You don’t have 95% all the time. Screen shot or it never happened. Facts are Facts Opinions are not. Most of your so called facts are opinions.

Oh no, I was wrong, I can only get 93% (88%+5% Sigil.) Critical Chance if I don’t focus on it.
http://img839.imageshack.us/img839/5130/gw028i.jpg
http://img685.imageshack.us/img685/8830/26281564.jpg (Non-Blurry Image of Stats.)

I’m 10/20/15/0/20, I don’t have every point in precision, I could have 96% Critical Chance if I did.

Please don’t comment unless you actually play a warrior.

Oh… I just noticed I can get 9% More Critical Chance if I’m full Adrenaline… thats 102% Critical Chance…

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

(edited by Daecollo.9578)

Kill Shot: Myth vs Reality

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Posted by: Warlord.9074

Warlord.9074

If kill shot is “interrupted, evaded, blocked, missed.” your adrenaline is still full, it doesn’t go away, and Kill Shot is put on a VERY VERY short cool-down so you can almost immediately use it again if you want to.

It works the same way for every single burst skill warriors have. You don’t have 95% all the time. Screen shot or it never happened. Facts are Facts Opinions are not. Most of your so called facts are opinions.

Oh no, I was wrong, I can only get 93% (88%+5% Sigil.) Critical Chance if I don’t focus on it.
http://img839.imageshack.us/img839/5130/gw028i.jpg
http://img685.imageshack.us/img685/8830/26281564.jpg (Non-Blurry Image of Stats.)

I’m 10/20/15/0/20, I don’t have every point in precision, I could have 96% Critical Chance if I did.

Please don’t comment unless you actually play a warrior.

Oh… I just noticed I can get 9% More Critical Chance if I’m full Adrenaline… thats 102% Critical Chance…

This is funny you show me your stats buffed and just proved my point. Unless you are buffed you don’t have 95%. Hence you proved my point in a flawed attempt to argue that you “always” have 95% lol “always mean means 100%” of the time. even if it is 99% of the time that’s not always.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

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Posted by: Daecollo.9578

Daecollo.9578

If kill shot is “interrupted, evaded, blocked, missed.” your adrenaline is still full, it doesn’t go away, and Kill Shot is put on a VERY VERY short cool-down so you can almost immediately use it again if you want to.

It works the same way for every single burst skill warriors have. You don’t have 95% all the time. Screen shot or it never happened. Facts are Facts Opinions are not. Most of your so called facts are opinions.

Oh no, I was wrong, I can only get 93% (88%+5% Sigil.) Critical Chance if I don’t focus on it.
http://img839.imageshack.us/img839/5130/gw028i.jpg
http://img685.imageshack.us/img685/8830/26281564.jpg (Non-Blurry Image of Stats.)

I’m 10/20/15/0/20, I don’t have every point in precision, I could have 96% Critical Chance if I did.

Please don’t comment unless you actually play a warrior.

Oh… I just noticed I can get 9% More Critical Chance if I’m full Adrenaline… thats 102% Critical Chance…

This is funny you show me your stats buffed and just proved my point. Unless you are buffed you don’t have 95%. Hence you proved my point in a flawed attempt to argue that you “always” have 95% lol “always mean means 100%” of the time. even if it is 99% of the time that’s not always.

Sigil + Adrenaline Critical Chance does not show up on your character sheet, are we playing the same game?

I have Boon Duration on all my gear, so… my “Buffs” last forever. 48 Second CD On Signet of Rage and 60% Boon Duration = Permabuffs.

2 Rune of the Water — 15% Boon Duration.
2 Rune of the Monk — 15% Boon Duration.
2 Rune of Sanctuary — 10% Boon Duration.
Chocolate Omnomberry Cream — 20% Boon Duration.

30 Seconds + 18 Seconds (60% Boon Duration) = 48 Seconds of Swiftness/5 Stacks of Might/Fury.

Thats… LE GASP… … That means it lasts forever!
/golfclap… I could get it even higher if I wanted to invest points in the silly vitality tree.

If I had 30 points in Vitality Tree… oh my… it would be 57 seconds of Fury/Might/Swiftness… I could even buff myself to 10 stacks of might for a good long period!

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

(edited by Daecollo.9578)

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Posted by: Lensar.4920

Lensar.4920

Fact: Warriors take no resources if they miss kill shot, only a short 3 second cool-down.

Your facts are wrong. When kill shot fails, you have to wait a full 10 seconds to fire it again. 10 seconds. Not 3 seconds. I’ll post video of this if you need me to prove it to you.

Lensar – [End] Rasnel – 80 Warrior
Ascalons Requiem – Blackgate
Public Blackgate WvW Forum: http://bit.ly/X3Bifl

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Posted by: Warlord.9074

Warlord.9074

If kill shot is “interrupted, evaded, blocked, missed.” your adrenaline is still full, it doesn’t go away, and Kill Shot is put on a VERY VERY short cool-down so you can almost immediately use it again if you want to.

It works the same way for every single burst skill warriors have. You don’t have 95% all the time. Screen shot or it never happened. Facts are Facts Opinions are not. Most of your so called facts are opinions.

Oh no, I was wrong, I can only get 93% (88%+5% Sigil.) Critical Chance if I don’t focus on it.
http://img839.imageshack.us/img839/5130/gw028i.jpg
http://img685.imageshack.us/img685/8830/26281564.jpg (Non-Blurry Image of Stats.)

I’m 10/20/15/0/20, I don’t have every point in precision, I could have 96% Critical Chance if I did.

Please don’t comment unless you actually play a warrior.

Oh… I just noticed I can get 9% More Critical Chance if I’m full Adrenaline… thats 102% Critical Chance…

This is funny you show me your stats buffed and just proved my point. Unless you are buffed you don’t have 95%. Hence you proved my point in a flawed attempt to argue that you “always” have 95% lol “always mean means 100%” of the time. even if it is 99% of the time that’s not always.

Sigil + Adrenaline Critical Chance does not show up on your character sheet, are we playing the same game?

I have Boon Duration on all my gear, so… my “Buffs” last forever. 48 Second CD On Signet of Rage and 60% Boon Duration = Permabuffs.

2 Rune of the Water — 15% Boon Duration.
2 Rune of the Monk — 15% Boon Duration.
2 Rune of Sanctuary — 10% Boon Duration.
Chocolate Omnomberry Cream — 20% Boon Duration.

30 Seconds + 18 Seconds (60% Boon Duration) = 48 Seconds of Swiftness/5 Stacks of Might/Fury.

Thats… LE GASP… … That means it lasts forever!
/golfclap… I could get it even higher if I wanted to invest points in the silly vitality tree.

If I had 30 points in Vitality Tree… oh my… it would be 57 seconds of Fury/Might/Swiftness… I could even buff myself to 10 stacks of might for a good long period!

your still trying to say at all times you have 95%. Boons do not count. If you are standing in town do you have your boons active? You said “at all times” that is why I originally argued. Not because I didn’t believe it was possible to buff stats that high but because grammatically what you said was incorrect and you were spouting facts. Facts is at all times is impossible if were going to be factual. Whether or not you can achieve these numbers whenever you want is a totally different argument.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

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Posted by: Lensar.4920

Lensar.4920

Oh no, I was wrong, I can only get 93% (88%+5% Sigil.) Critical Chance if I don’t focus on it.
http://img839.imageshack.us/img839/5130/gw028i.jpg
http://img685.imageshack.us/img685/8830/26281564.jpg (Non-Blurry Image of Stats.)

I’m 10/20/15/0/20, I don’t have every point in precision, I could have 96% Critical Chance if I did.

Please don’t comment unless you actually play a warrior.

How very straw man of you. You are showing us the meaningless stats while leaving out the most important one. What’s your crit damage?

Then please show us some screen shots or video of you hitting a level 80 player for 20k. I’ll settle for 15k. Even on a level 80 in blue glass cannon gear will probably not be hit by more than 10k from your Rifle Shot in that build.

Lensar – [End] Rasnel – 80 Warrior
Ascalons Requiem – Blackgate
Public Blackgate WvW Forum: http://bit.ly/X3Bifl

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Posted by: Warlord.9074

Warlord.9074

Oh no, I was wrong, I can only get 93% (88%+5% Sigil.) Critical Chance if I don’t focus on it.
http://img839.imageshack.us/img839/5130/gw028i.jpg
http://img685.imageshack.us/img685/8830/26281564.jpg (Non-Blurry Image of Stats.)

I’m 10/20/15/0/20, I don’t have every point in precision, I could have 96% Critical Chance if I did.

Please don’t comment unless you actually play a warrior.

How very straw man of you. You are showing us the meaningless stats while leaving out the most important one. What’s your crit damage?

Then please show us some screen shots or video of you hitting a level 80 player for 20k. I’ll settle for 15k. Even on a level 80 in blue glass cannon gear will probably not be hit by more than 10k from your Rifle Shot in that build.

To me it doesn’t matter what his crit damage is he said he was using food lol then hit all of his buffs and posted some stats and said that was his stats. He also is a signet warrior which is like the least threatening kind of warrior there is in PVP.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

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Posted by: Daecollo.9578

Daecollo.9578

People saying can’t get 95% Critical Chance…

Posted way to get 102% Critical Chance…

Now get flamed for it…

Signets are amazing actually.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

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Posted by: BlueprintLFE.2358

BlueprintLFE.2358

Lol rifle butt is op and Aoe. So useful low cool down. Stop rezzes, remove thiefs from refuge (if played well) stop backstabs. All this and the rifle is even more devastating with rifle butt and fear me, into shield bash is a lot of cc time. Either way. Rifle 3 the rifle butt when they come close start kill shot, then fear me. Game over.

USMC 1st Battalion 10th Marines
Guardian-Blueprinted, Warrior- Grizzilli
[JCM] Guild: Ehmry Bay WvW

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Posted by: Esrever.8613

Esrever.8613

its so easy to roll and dodge the killshot its not even funny.

sllaw eht no nettirw gnihtemos saw ecno ereht

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Posted by: teg.1340

teg.1340

Fact: Warriors take no resources if they miss kill shot, only a short 3 second cool-down.

Wrong. The cooldown is 10 seconds, not 3.

Myth: Kill Shot is hard to miss, you can use frenzy to fire it near instantly and you can also cancel it early if you see them dodge, and then just use kill shot again, if you cancel it the cool-down for it goes on 1 seconds, you can just use it and waste there dodges.

Wrong. If you cancel killshot, the cooldown is 10 seconds, not 1.

Myth: if your target runs away 1500 if you cast it it misses, in fact it travels further then 1500 meters, it travels up to 2150ish meters before it stops, you just need to be 1500 meters to cast it, it also travels very very fast.

Wrong. If the target is at 1501 range at the end of the killshot casttime, the Killshot misses due to out of range. The bullet travel time is the same as for all professions.

However, if your target runs behind a wall, it will miss, and the Warrior will get an “Oh No!” 4 second cooldown and waste no resources.

Wrong, the cooldown is 10 seconds, not 4.

If kill shot is “interrupted, evaded, blocked, missed.” your adrenaline is still full, it doesn’t go away, and Kill Shot is put on a VERY VERY short cool-down so you can almost immediately use it again if you want to.

Wrong, the cooldonw is 10 seconds, 10, TEN, DIX, ZEHN…

tl;dr: Each and every of your so called facts is plain wrong. So please, just stop posting at forums at all.

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Posted by: teg.1340

teg.1340

If kill shot is “interrupted, evaded, blocked, missed.” your adrenaline is still full, it doesn’t go away, and Kill Shot is put on a VERY VERY short cool-down so you can almost immediately use it again if you want to.

It works the same way for every single burst skill warriors have. You don’t have 95% all the time. Screen shot or it never happened. Facts are Facts Opinions are not. Most of your so called facts are opinions.

Oh no, I was wrong, I can only get 93% (88%+5% Sigil.) Critical Chance if I don’t focus on it.
http://img839.imageshack.us/img839/5130/gw028i.jpg
http://img685.imageshack.us/img685/8830/26281564.jpg (Non-Blurry Image of Stats.)

I’m 10/20/15/0/20, I don’t have every point in precision, I could have 96% Critical Chance if I did.

Please don’t comment unless you actually play a warrior.

Oh… I just noticed I can get 9% More Critical Chance if I’m full Adrenaline… thats 102% Critical Chance…

Its so obvious you are just pretending to play warrior. You dont even know warriors basic rifle mechanics. So stop posting random screenshots. Lying doesnt prove anything!

If you really would play warrior and if you really would have focused on maxing crit chance on your toon, you NEVER EVER would have to edit Heightened Focus into your post afterwards. This is so laughable.