King of fires and max burning duration
To answer your question, King of Fire helps you getting closer to the burning duration cap but it can’t exceed the maximum cap which is 100%.
There’s a tooltip bug that shows King of Fires going over the duration cap but the actual duration of burns doesn’t go over.
After some testing in PvP, I can confirm that it’s true: the trait doesnt really increase the burning duration, even despite increased numbers in the tooltip description.
That was pretty delusive, Anet. :P
With this in mind, the optimal way to achieve the cap (in PvE) is probably this one:
balthazar runes (45%) + one sigil of smoldering (20%) + King of Fires (33%) + Viper’s helm (roughly 2%). That allows going full sinister.
Or just pop some cheap food instead. Cheese pizza anyone?
“http://tinyurl.com/Chronomistrust”
“http://tinyurl.com/flamewarrior”
(edited by Ross Biddle.2367)
Yeah, I already deleted that post. The sigil of smoldering can be replaced by something else (like sigil of strength) if using +20% duration food.
(edited by Alphik.5327)
If you see the extra duration shown when mousing over your condition duration stat, then it just adds to it and cannot exceed the cap. (Master of Misdirection, King of Fires).
If you equip the trait and don’t see a condition duration increase for that condition represented, then it it’s no longer part of the same condition duration calculation, and instead a separate condition extension, thus allowing it to not only can exceed the cap, but actually applies multiplicatively rather than additively (So 150% duration + a 33% increase trait = 200% rather than 183%) i.e. the thief’s Potent Poisons trait.
Thanks for the explanation! I just got confused by skill tooltips showing incorrect numbers.
If you see the extra duration shown when mousing over your condition duration stat, then it just adds to it and cannot exceed the cap. (Master of Misdirection, King of Fires).
If you equip the trait and don’t see a condition duration increase for that condition represented, then it it’s no longer part of the same condition duration calculation, and instead a separate condition extension, thus allowing it to not only can exceed the cap, but actually applies multiplicatively rather than additively (So 150% duration + a 33% increase trait = 200% rather than 183%) i.e. the thief’s Potent Poisons trait.
Potent Poisons does seem to be multiplicative for some reason but it has the same problem as King of Fires where it can cause tooltips to go over the actual duration. With max poison duration it says Steal will apply something like 26 seconds of poison but it only applies 20.