Knockdowns should proc things like stuns do

Knockdowns should proc things like stuns do

in Warrior

Posted by: Epic.3950

Epic.3950

Honestly. its not fair warriors get the most potent knockdowns but just come to realize that it does less than a stun. knockdowns DONT allow unsuspecting foe to proc, they can be stun broken and they do the exact same thing in every other field. Knockdown should just be another fancy stun, not worse. Either make knockdowns have a special condition attached to them like how blowouts cant be stabilized in mid air or make unsuspecting foe proc off knockdowns because until then its a big slap in the face to get less for the same crap.

Knockdowns should proc things like stuns do

in Warrior

Posted by: Olba.5376

Olba.5376

If they did that, it would have to come with a nerf to Unsuspecting Foe.

Simply because we have a pretty good access to Knockdowns. Not to mention that having both Merciless Hammer and Unsuspecting Foe on Backbreaker would be pretty kitten powerful.

Knockdowns should proc things like stuns do

in Warrior

Posted by: Vanthian.9267

Vanthian.9267

If they did that, it would have to come with a nerf to Unsuspecting Foe.

Simply because we have a pretty good access to Knockdowns. Not to mention that having both Merciless Hammer and Unsuspecting Foe on Backbreaker would be pretty kitten powerful.

I completely agree, what in the world was OP thinking when asking for Warriors to receive a little bit of trait synergy.

/sarcasm

Pretty good access to knock downs you say? Hammer 5, Off Hand Mace 5, Bull’s Charge, Downed State 2, Rampage skill 3….

So I am counting 5 in total across the entire class. The majority of which are on 20+ second cool downs (only two are lower than 20 seconds and that is the Rampage skill at 12 seconds and downed skill at 10 seconds, the rest are 25 seconds, 30 seconds and 40 seconds). Even while traiting for reduction on some of the skills you can not have one below 20 seconds.

I guess we have different opinions on what good/pretty good means.