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(edited by online.1278)
Hi.
Any of you have a war build that you’ve run more than 50 rounds at least, and had more than 65%(1 lose per 2.5 wins) of winning rate when you run it only as SOLOQ on RANKED ARENA?
Thank you..
(edited by online.1278)
Hi,
Any of you have a war build that you’ve run more than 50 rounds at least, and had more than 65%(1 lose per 2.5 wins) of winning rate when you run it only as SOLOQ on RANKED ARENA?
Leaderboards are not updated anymore, so I’m afraid no one will have stats to provide. Since the patch, I’ve solo-played with this berserker build (in my signature), with I think more wins than losses (but not 65%). When playing with a friend, my win rate significantly increases (over 75%), as a result of smooth coordination.
I suspect that your question may be based on false premises and incorrect expectations. PvP games are team games: while having a good build is important, this is not enough for winning. You need:
The overall result of the game depends on the degree by which all players (in your team and opposing team) understand and master these principles, and to a certain extent display a positive attitude to work on them and progress.
tl;dr: builds are important, but not enough to warrant wins – players abilities and team coordination matter more.
(edited by Elegie.3620)
If you suck or your team sucks no build can help you.
Too many factors at play.
GS/Hammer Stance/Rampage.
This is too meta build.
The only thing you’d really change would be the sigils. But even then, they’re really good for the setup and due to the vigor nerf, having one energy is pretty much required. But that’s up in the air.
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