Lack of Spellbreaker's Animation Clarity

Lack of Spellbreaker's Animation Clarity

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Posted by: Rym.1469

Rym.1469

Currently, Aura Slicer (Dagger #2) and Eviscerate (Axe Burst skill) share the animation, at least on female human.

Guild Wars 2 combat is marketed as a dynamic one, where you are supposed to react to animations rather than guessing or looking at bars. Using two same combat animations on one class that can be combined on one build and are vastly different goes against this motto.

Eviscerate is usually the ability you definitely want to dodge, Aura Slicer is not as dangerous. With sharing animations, you are hardly able to read which is which and have to guess, especially if Warrior does them back-to-back, with no autoattacks.

Therefore, animation of Aura Slicer has to be changed not to be a copy of an existing Warrior one.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

(edited by Rym.1469)

Lack of Spellbreaker's Animation Clarity

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Posted by: grifflyman.8102

grifflyman.8102

They’ve unfortunately used a lot of animations over again for a lot if the elite specs.

Lack of Spellbreaker's Animation Clarity

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Posted by: EvilSardine.9635

EvilSardine.9635

Yup.

This needs to be fixed.

Lack of Spellbreaker's Animation Clarity

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Posted by: sneakytails.5629

sneakytails.5629

Hopefully its a placeholder, I am sure more work will go into the new elite specs.

Lack of Spellbreaker's Animation Clarity

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Posted by: Cloud Windfoot Omega.7485

Cloud Windfoot Omega.7485

Hopefully its a placeholder, I am sure more work will go into the new elite specs.

did happen before i guess

Lack of Spellbreaker's Animation Clarity

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Posted by: Mosharn.8357

Mosharn.8357

Yeah its really confusing at the moment.