Lets have a new F2 skill; "Beserker Rage"

Lets have a new F2 skill; "Beserker Rage"

in Warrior

Posted by: Lorelei.3918

Lorelei.3918

Ever play RO? Lord Knights were a interesting class specifically because they had very high HP and could ‘beserk’. Beserk was their feature mechanic, and caused a warrior to triple it’s hp, attack twice as fast and do more damage BUT it could receive no healing and its HP drained away every second. Only way out of beserk was die, or hit 1 hp.

While burst attacks are cool, Imagine being able to build your adrenalin in order to beserk like above? It would be like going into rampage form, only you keep using your weapon. To tailor it to this game, it would work like this:

Cast time is 1 1/2 seconds (takes time to take off armor.)
Healing is reduced by 100% , armor reduced by 50% (because you took it off in your beserker rage).
You stay in Beserk state until your hp hits 1% or you die.
You cannot gain adrenalin in beserk state.
Attack speed and damage are increased by 25%.
HP is healed to full and doubled when activated.
It can stack with Haste and other damage modifiers.
You HP drains once every 3 seconds you are not in combat.
You can use Endure pain and block stance. These do not save you from OOC drain.
And yes, you can rampage elite in beserk state…

Bursts would stay on F1. You can either use adrenalin to burst attack with F1 OR Beserk with F2. Since you cannot gain adrenalin in beserk state you can’t use a burst while zerking.

Beserk could be used as a OH SHI- button, since it heals you to full. In effect a last stand, since you can no longer heal and are taking increased damage.

It would be possible to chain. beserk>hit 1% HP>Cast Adrenal healing>Beserk. However, in practice you would need to get out of combat to not die between hitting 1% and adrenal healing actually casting. Even with 30k HP, 1% is only 300 hp, or about 1 bleed ticking 3 times…;)

Baddies would die alot using this skill, skilled players would get out of combat before they hit 1% and let themselves out of combat drain out of beserk. OR Go down in a blaze of glory..

It wouldn’t be OP because: It is a big heal, but comes with huge penalties. The damage bonus is offset by no bursting, and it forces you to stay in that mostly unhealable state until you die or run away. It would be just as it sounds; a last stand. Easy to see how weapons with bad bursts would hugely benefit, and it would solve our sustain problem. If it was OP in testing, it could be scaled back.

EDIT Saying Anet actually took us seriously, they may say having both bursting and beserking would be too complicated of a class mechanic compared to others and ask us to choose one. Which would you chose?

Any comments or suggestions are welcome.

(edited by Lorelei.3918)

Lets have a new F2 skill; "Beserker Rage"

in Warrior

Posted by: Leo G.4501

Leo G.4501

You make a suggestion to help warrior do better or more reliable damage, the criers will ‘correct’ you that Warrior needs more healing.

Lets have a new F2 skill; "Beserker Rage"

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

Yeah, this is exactly the way the class is designed already. Go out with no armor/evasion/vigor/protection set up for DPS and die.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Lets have a new F2 skill; "Beserker Rage"

in Warrior

Posted by: Lorelei.3918

Lorelei.3918

Yeah, this is exactly the way the class is designed already. Go out with no armor/evasion/vigor/protection set up for DPS and die.

may as well play up our strengths right?

Lets have a new F2 skill; "Beserker Rage"

in Warrior

Posted by: Epic.3950

Epic.3950

can we call this the leeroy jenkins ability?

Lets have a new F2 skill; "Beserker Rage"

in Warrior

Posted by: Yamsandjams.3267

Yamsandjams.3267

Sounds like it would fit a barbarian archetype more, although we never see those in GW.

A bit too much of a complicated a suggestion anyways.

Lets have a new F2 skill; "Beserker Rage"

in Warrior

Posted by: SpecterMAT.7306

SpecterMAT.7306

I don’t think we need more damage bro!

Lets have a new F2 skill; "Beserker Rage"

in Warrior

Posted by: Sentinel VX.1392

Sentinel VX.1392

That sounds more like frenzy stance but with more op buff.

Sea of Sorrow since BWE.

Lets have a new F2 skill; "Beserker Rage"

in Warrior

Posted by: DarthMohax.2593

DarthMohax.2593

Healing is reduced by 100% , armor reduced by 50% (because you took it off in your beserker rage).
You stay in Beserk state until your hp hits 1% or you die.

You are dead meat in PvP situations after something like 10 seconds IMHO.

Darth Mohax, Charr Warrior in Underworld

Lets have a new F2 skill; "Beserker Rage"

in Warrior

Posted by: Dand.8231

Dand.8231

You make a suggestion to help warrior do better or more reliable damage, the criers will ‘correct’ you that Warrior needs more healing.

I may be one of those criers, cause I think our (greatsword) damage is alright as is. Our sustain is whats really lacking.

I’d like to see an F2 ability too but something totally different, I think we can be glass cannoney enough if we want already.

Lets have a new F2 skill; "Beserker Rage"

in Warrior

Posted by: Lorelei.3918

Lorelei.3918

Sounds like it would fit a barbarian archetype more, although we never see those in GW.

A bit too much of a complicated a suggestion anyways.

A barbarian class would be cool. Like Age of Conan. We probably would need a new class to work a new mechanic like this in.

Though there was nothing really barbaric about LK’s, it just took a lot of penalties to make beserking balanced. I figure it would be the same here. In pvp it would be a bit UP as I stated it wouldn’t it? Maybe triple the HP and keep the penalties instead. The idea behind a zerker LK was that because magic resistance was hard to come by, it would be easier to deal with damage by forgetting resistances and just becoming a huge HP sink. Of course we don’t have seperate resistances here. We do have conditions though. And other mechanics like agony.