List of Spellbreaker's Potential Synergies

List of Spellbreaker's Potential Synergies

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Posted by: BurrTheKing.8571

BurrTheKing.8571

List of Spellbreaker traits here.

STRENGTH

Peak Performance: Every Physical skill can interrupt and Kick will be getting multiple charges.

Body Blow: Considering how focused on CC you’ll be pumping out a ton of Weakness and Bleed.

Distracting Strike: Same as Body Blow, but even better considering how many interrupts Spellbreaker has.

ARMS

Opportunist: No Escape allows for a lot of Immobilize stacking.

Unsuspecting Foe: Pure Strike increases critical strike damage.

Deep Strike: Synergy with Opportunist.

Burst Precision: Pure Strike will make every burst hit harder.

Furious: Synergy with Body Blow and Distracting Strike.

Dual Wielding: Will probably be updated to include daggers.

DEFENSE

It’s the Defense line…it’s inherently good.

TACTICS

Leg Specialist: Only if using Opportunist and honestly even then the rest of the line isn’t that great with Spellbreaker.

DISCIPLINE

It’s Discipline, it has Fast Hands and Warrior’s Sprint…

Overall the potential for cool combos are there, but until Fast Hands is less of a necessity you’re going to be losing a lot in order to use them. I do give the devs kudos though for doing a much better job at making this spec work with other lines than Berserker did.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

List of Spellbreaker's Potential Synergies

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Posted by: Juba.8406

Juba.8406

Can’t wait for the expansion.

Just do it Robert Gee, Make Fast Hands Baseline .

List of Spellbreaker's Potential Synergies

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Posted by: BurrTheKing.8571

BurrTheKing.8571

Can’t wait for the expansion.

Just do it Robert Gee, Make Fast Hands Baseline .

At this point I’d rather they just remove it and adjust weapon CDs. Sure, we lose flavor but we won’t have everyone demanding things be made baseline for their class too. Although, teef has a solid argument there.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

List of Spellbreaker's Potential Synergies

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Posted by: YuiRS.8129

YuiRS.8129

Some weaksauce synergies there, which isn’t necessarily bad. I see Spellbreaker as a standalone spec which can be used with anything, even Condi builds (no more Resistance for you), since it’s not like Attacker’s Insight will be wasted on those, it’s still free damage.

List of Spellbreaker's Potential Synergies

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Posted by: BurrTheKing.8571

BurrTheKing.8571

Some weaksauce synergies there, which isn’t necessarily bad. I see Spellbreaker as a standalone spec which can be used with anything, even Condi builds (no more Resistance for you), since it’s not like Attacker’s Insight will be wasted on those, it’s still free damage.

I feel like at the very least the synergy with Strength is very good if you want to go hybrid damage. Heck if you want to go glassy you could try Strength-Arms-Spellbreaker. The only interesting thing we really got from Berserker was Rousing Resilience and Eternal Champion – and still people mostly took CI.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

List of Spellbreaker's Potential Synergies

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Posted by: YuiRS.8129

YuiRS.8129

Some weaksauce synergies there, which isn’t necessarily bad. I see Spellbreaker as a standalone spec which can be used with anything, even Condi builds (no more Resistance for you), since it’s not like Attacker’s Insight will be wasted on those, it’s still free damage.

I feel like at the very least the synergy with Strength is very good if you want to go hybrid damage. Heck if you want to go glassy you could try Strength-Arms-Spellbreaker. The only interesting thing we really got from Berserker was Rousing Resilience and Eternal Champion – and still people mostly took CI.

The only problem is that I really don’t see anybody replacing Defense. Is Strength good enough to be used in place of Discipline on Spellbreaker? I doubt that. Warrior needs all the speed he can get to have map presence, so if you’re losing Warrior’s Sprint you HAVE to slot speed runes, which is a DPS loss. And then there’s Fast Hands. Something tells me the new warrior is going to play pretty much like the old warrior. Same traits, same U-skills, same passive healing. Except now warrior will be a bit better against eles or other boon spamming classes.

Honestly, I’m more excited about the core warrior changes that Spellbreaker. Bull’s Charge with evade? Triple Kick like mfing Liu Kang? I really hope it’s good enough so we can finally replace stances with some cool active skills.

List of Spellbreaker's Potential Synergies

in Warrior

Posted by: BurrTheKing.8571

BurrTheKing.8571

Some weaksauce synergies there, which isn’t necessarily bad. I see Spellbreaker as a standalone spec which can be used with anything, even Condi builds (no more Resistance for you), since it’s not like Attacker’s Insight will be wasted on those, it’s still free damage.

I feel like at the very least the synergy with Strength is very good if you want to go hybrid damage. Heck if you want to go glassy you could try Strength-Arms-Spellbreaker. The only interesting thing we really got from Berserker was Rousing Resilience and Eternal Champion – and still people mostly took CI.

The only problem is that I really don’t see anybody replacing Defense. Is Strength good enough to be used in place of Discipline on Spellbreaker? I doubt that. Warrior needs all the speed he can get to have map presence, so if you’re losing Warrior’s Sprint you HAVE to slot speed runes, which is a DPS loss. And then there’s Fast Hands. Something tells me the new warrior is going to play pretty much like the old warrior. Same traits, same U-skills, same passive healing. Except now warrior will be a bit better against eles or other boon spamming classes.

Honestly, I’m more excited about the core warrior changes that Spellbreaker. Bull’s Charge with evade? Triple Kick like mfing Liu Kang? I really hope it’s good enough so we can finally replace stances with some cool active skills.

I like to play glassier builds so I’ll probably try Strength-Discipline-Spellbreaker and maybe even Strength-Defense-Spellbreaker and just use Bull’s Charge and just focus on in combat mobility by having Dagger + Hammer.

Of course like every PvP Warrior discussion it all comes down to them finding a solution to the Fast Hands problem. Whether it becomes baseline or they remove it and adjust skill CDs Discipline will still be a great line, but I’ll take a loss in speed for some build variety. Runes of the Lynx are decent for a hybrid playstyle anyways.

I feel like Spellbreaker will see use if only for its elite that takes up the entire capture point and basically nullifies half of the classes in the game for a few seconds.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

(edited by BurrTheKing.8571)

List of Spellbreaker's Potential Synergies

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Posted by: Resouled.5614

Resouled.5614

In the end for PvP discipline and defence are pretty much required to keep yourself alive. Warrior without fast hands is just terrible and defence has the tools for you to stay alive. I dont really see much difference tbh, but maybe the rework will do something about it.

[vE] Visceral Effect – Blue

List of Spellbreaker's Potential Synergies

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Posted by: BurrTheKing.8571

BurrTheKing.8571

In the end for PvP discipline and defence are pretty much required to keep yourself alive. Warrior without fast hands is just terrible and defence has the tools for you to stay alive. I dont really see much difference tbh, but maybe the rework will do something about it.

I would say though that even if it is just always Defense-Discipline-Spellbreaker it’ll probably have a place in the meta because the boon stripping potential with not just traits but with sigils of Absorption and Revocation and the elite just looks nuts. Jumping into the middle of a fight and using counter isn’t exactly hard and with Enchantment Collapse I assume that includes sigils so if you do an interrupt and both sigils proc you’ve just removed 3+ boons from everyone in the area. I’m not seeing an ICD either.

Idk if it’s OP but man are we going to be hated. I gave up on duel servers but I might have to drop in and use Magebane Tether and Sight Beyond Sight just to make the ever numerous teefs and mesmers cry.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

(edited by BurrTheKing.8571)

List of Spellbreaker's Potential Synergies

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Posted by: Juba.8406

Juba.8406

Lets hope its not just Strength trait line they are working on.

Because what they are doing is just making Strength more appealing to take mostly in a core warrior build, which is already the case, unless they do something, Defense/Discipline again is dominating most if not all Warrior’s builds.

Or maybe they are treating Strength trait line as they treat a specialization ? (i heard you can not take 2 specializations).

So Strength Equals the other two [Spellbreaker] or [Berserker] and not inferior to them.

Which means they are accepting the fact that Defense/Discipline are still mandatory, And you are only free to choose the 3rd trait line of the followings .. [Strength], [Spellbreaker] or [Berserker].

(edited by Juba.8406)

List of Spellbreaker's Potential Synergies

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

meh, everyone seems hyped at playing the new OP specs but with in a few hours the forums will be flooded of how broken they are :-/

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge