Longbow

Longbow

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Posted by: Dand.8231

Dand.8231

I feel the longbow should be a range of 1200 by default.
Please, remove the two longbow traits (bowstrings and burning damage), and replace with a trait more consistent with the other weapon traits.

Longbow Mastery: Reduce CD’s by 20%, and increase longbow damage against burning or immobilized foes by 10%.

Why?
Well, its a LONG bow. Why is its range short? The ranger longbow is 1200 by default, with a trait to boost it to 1500. That 1500 might be overkill for a warrior but a 1200 is fair.

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Posted by: yanoch.7051

yanoch.7051

I agree with you. The 900 basic range really make no sense at all. A warrior can throw is sword with his offhand at 900 range with impale but is not strong enough to use a longbow…

Heiann – NSP

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Posted by: Taran Redleaf.7912

Taran Redleaf.7912

I mostly agree. Longbow should have 1200 by default (let Rangers have 1500 option to keep them “masters of the bow”). Stronger bowstrings should allow faster refire rate (20% increase fire rate).

However, I would keep longbow damage against burning (and even the new ’against immobilized foes by 10%) at the master level. That way, if a warrior wants to use longbow, there are two traits the warrior can take in Tactics to work towards such a build.

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Posted by: Bartlewe.6432

Bartlewe.6432

Yeah the 900 range is b.s.

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Posted by: Lighter.5631

Lighter.5631

agreed. need fix

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

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Posted by: Dolan.3071

Dolan.3071

20% faster firing rate!? That’s a joke right? Obscene suggestions such as that is why the Warrior community isn’t taken seriously. Effectively cranking up a weapon’s DPS by 20% is OP. Now a 20% CD reduction on Longbow skills is reasonable.

Uriel Asther ~ Warrior | Kaya Lereau ~ Elementalist | Natalie Fox ~ Thief
Skye Eterna ~ Mesmer | Arya Slade ~ Charrdian | Kiera Thine ~ Ranger
Oceanic ~ [LOD] [Noob]

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Posted by: redslion.9675

redslion.9675

Warrior uses longbow as engineer uses rifle:

he is strong, so can use weapons efficiently.

He is an expert tactician with a steady hand, so can use the rifle like a sniper would do.

But I don’t feel him like a high-dexterity guy, so he isn’t as good with the bow as the ranger.

He fixes the gap like the engineer does with the rifle: his attacks with the weapon are a series of low-range tricks (arrows that burn, explode, blind and pin down).

I like the idea that the two least magical classes live on their ingenuity.

You will never be able to know what an engineer is going to do next…

because he doesn’t know it himself

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Posted by: Cygnus.6903

Cygnus.6903

Weird comment.. Isn’t as good with a bow as a ranger? Just remove it all at once then. Any weapon should be viable, otherwise it has no right to exist.

And why do rangers equal Warriors in the use of, for example, greatswords?

Longbow needs a buff.

I only state my opinion unless stated otherwise.
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I always rage but never quit.

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Posted by: Talve.9027

Talve.9027

Drawbacks of trying to shoot 2 arrows at the same time…while being accurate…

Noexc / Ranger
Talve / Mesmer
Seafarer’s Rest

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Posted by: Lorelei.3918

Lorelei.3918

Here are my ideas:

1. You are right, get rid of stronger bowstrings and let the bow be 1200 default.
2. Fix the bug that causes combust shot to not fire if your adrenalin level changes while placing the aoe field. (very annoying)
3. SInce you got rid of stronger bowstrings that bug goes away too.
4. Improve projectile speed across the board by 20%. Pin Down especially misses way too much for being a critical attack.

5. Change the minors in the tactics tree to support burning damage.

Minor 1: You burn enemies when you heal.
Minor 2: Burning lasts 1 extra second.
Minor 3: You do 10% more damage to burning victims.

Remove burning arrows and replace it with ‘Cauterization’; your fire field ticks remove bleeding from yourself and allys who are standing in it.

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Posted by: AndrewSX.3794

AndrewSX.3794

LB is 900 range because the niche of 1200 range weapon is already filled by Rifle.

Now, wouild make surely sense merging traits to make LB trait like other weapon ones – think about hammer and gs, have a cd reduction + additional effect – so might be:

LB Mastery: Cd reduction of 20%, range extended to 1200 units.

Scrap altogheter the other trait.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.