Looking for a great defensive build for WvW
http://gw2skills.net/editor/?fIAQNBiYDbkzp5NGS5BHOggeohVxWoKAHpHkBakGA
PTV with soldier’s runes. If you never command, you can swap out a bit of PTV for knight’s (cleric’s is not worth it).
Despite being a frontlining meleetrainer sticking to the commander and breaking their lines, you can still deal decent damage (as you will see below). I also suggest grabbing a dual wield set with Bloodlust on both weapons to build some stacks from uncontested camps/towers/mercenaries whenever you can.
Shake It Off will heal 10 conditions total, FGJ 5. Also FGJ benefits from the +30% boon duration and shorter cooldown, making a few warriors running this grant mass Fury and damage, and you don’t really need Signet of Rage. With the change to Leg Specialist and Empower Allies, take Empower Allies. It’s +750 power to the group.
Warbanners are where it’s at. It is just freakin amazing. I don’t think there’s any better elite than adding up to 5 players to your army and preventing that 1 death that could rally 5 of their dudes. Also it can rez keep lords. I believe there was already a thread made saying Warbanners are OP because people can constantly chain rez the lord. Anyways, just take it.
You may also switch Defy Pain for Merciless Hammer, whichever you prefer.
Quit to play my 2 favorite competitive fps and moba games ported to my favorite OS.
(edited by Bushido.2184)
I enjoy this build:
http://www.youtube.com/watch?v=Cp4pQXipiJ4
If you’re interested, send me a PM or leave your ingame name here
http://gw2skills.net/editor/?fIAQNBiYDbkzp5NGS5BHOggeohVxWoKAHpHkBakGA
PTV with soldier’s runes. If you never command, you can swap out a bit of PTV for knight’s (cleric’s is not worth it).
Despite being a frontlining meleetrainer sticking to the commander and breaking their lines, you can still deal decent damage (as you will see below). I also suggest grabbing a dual wield set with Bloodlust on both weapons to build some stacks from uncontested camps/towers/mercenaries whenever you can.
Shake It Off will heal 10 conditions total, FGJ 5. Also FGJ benefits from the +30% boon duration and shorter cooldown, making a few warriors running this grant mass Fury and damage, and you don’t really need Signet of Rage. With the change to Leg Specialist and Empower Allies, take Empower Allies. It’s +750 power to the group.
Warbanners are where it’s at. It is just freakin amazing. I don’t think there’s any better elite than adding up to 5 players to your army and preventing that 1 death that could rally 5 of their dudes. Also it can rez keep lords. I believe there was already a thread made saying Warbanners are OP because people can constantly chain rez the lord. Anyways, just take it.
You may also switch Defy Pain for Merciless Hammer, whichever you prefer.
I dont know if ur intentionally misleading the OP or u just dont know what your talking about. with solder runes, shake it off removes 2. FGJ removes 1. unless u are implying that it will remove the conditions of the people around you and adding that up to 10…..That is misleading. the 750 power is kinda true but thats 150 per person and its to the 4 closest people to u and your self.
anyways i didnt know warriors were still eeven runing this build since melandru and dogged march and lemongrass are better.
OP this is probably your best bet for a tanky build, but the shouts are pretty useless without healing power just throwing that out there, It will feel like they are not even there most of the times. But yah this is the tankyest of warrior builds. If you want to role this build its a pure support build and thus so its not going to do good damage compared to everyone else guardians will even do more damage than you.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Use forge runes!
To Warlord: I specifically said “Shake It Off will heal 10 conditions total, FGJ 5.”. I do not see how that is misleading.
Quit to play my 2 favorite competitive fps and moba games ported to my favorite OS.