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Posted by: Nekroseth.5186

Nekroseth.5186

Hi ppl. So i was forced to play warrior, since Thief and Ranger cant use rifle, and i wanted a more “usefull” skill setup for range with a rifle.
And Engineer was totally fun, but it is using the crappy weapon as a shotgun.

So i got the warr togather, and redy to roll above 40, but i was starting to feel bad, for some reson. Maybe the Rifle is totally underdesigned even for warrior. Its barely a skill set, without any reald build for it, and there is no real decent order for using it, you just basically spam “shoot shoot shoot”. And even if forget these things, i cant find a decent armor, that would fit the gun.
Maybe plate is not fitting to well with a sniper rifle. I checked up cof armors, and with some minor mods it would look decent, but still nothing compared to Medium Cof armor.

Anyone any suggestions?

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Posted by: Varyag.3751

Varyag.3751

While I wish it was not so, rifle warrior is both boring and so underwhelming that it is reduced to a secondary weapon for when melee is not an option.

I play Warrior, Guardian, Elementalist and Thief.

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Posted by: Lyonell.1753

Lyonell.1753

Rifle warriors aren’t exactly kings of the fun but they are very viable in pve and some pvp action.

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Posted by: Nekroseth.5186

Nekroseth.5186

So i am kittened then? GG A net. Forced to play engineer……that sux i hate shotguns.

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Posted by: Varyag.3751

Varyag.3751

So i am kittened then? GG A net. Forced to play engineer……that sux i hate shotguns.

No. There are many instances where you’re practically forced to use a ranged weapon – and the rifle is the better of the two.

I play Warrior, Guardian, Elementalist and Thief.

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Posted by: Monki.5012

Monki.5012

I dont like the rifle. It sure does great damage but its just plain boring. The Skills do not play together very well.
for example if you use brutalshot to stack vulability and then use either Killshot or volley to use the vul. thats ok but those Skills have Cooldowns that dont play well together. For the second round of attack you either have use Volley without vul. stacks or wait several seconds for BS to come off cooldown. Doesnt synergise well imo.

No. There are many instances where you’re practically forced to use a ranged weapon – and the rifle is the better of the two.

I disagree. longbow does weak to average damage but playing in a instance is playing as a team. Imo the damage the whole group does with buring applied by 5 people and 3 stacks of Groupmight for each partymember does more damage in total than personal damage like a high crit killshot

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Posted by: Varyag.3751

Varyag.3751

Monki.5012

I disagree. longbow does weak to average damage but playing in a instance is playing as a team.

In that usage I was using “instance” with it’s common English definition. Next time I’ll use the word “case” for clarification.

So I repeat; there are many cases where you’re practically forced to use a ranged weapon – and the rifle is the better of the two.

Monki.5012

Imo the damage the whole group does with buring applied by 5 people and 3 stacks of Groupmight for each partymember does more damage in total than personal damage like a high crit killshot

Burning is applied by many classes, many of whom can do it better to Warrior due to having more viable condition damage builds. If you’re with a guardian, an elementalist or an engineer, chances are that they’re already doing burning damage.

I also don’t need to trait my rifle to hit a target 1200 units away. The longbow does have it’s uses, especially during WvWvW sieges – but overall the rifle is generally the superior ranged option for warriors. It does more damage, it has more range and it has close range emergency control that can be surprisingly helpful if you’re incidentally caught in combat with your crappy peashooter – like this one time I knocked a thief back and quickly switched to eviscerate, taking 90% of his health of because he was (like most thieves) a glass cannon.

I play Warrior, Guardian, Elementalist and Thief.

(edited by Varyag.3751)

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Posted by: Monki.5012

Monki.5012

I still dont get what is “better”..

better singletarget DPS? Rifle wins
better aoe DPS? Bow wins
Better Groupsupport? Bow wins
more fun to use? Bow wins (at least for me)

Also the fact that bowprojectiles fly a curved angle makes them hit more often than Gunmissles. several times I hid behind a rock or something and could fire over it while having that rock as a cover. Or a hill swallowed my bullets while arrows fly over it.

And honestly.. Warriors are mostly designed for melee combat. Does a melee Class needs meleeskills on their ranged weapon? If someone managed to get close I switch weapons and mutilate him in melee. No need for defensive stuff on ranged weapons… Being a dedicated ranged class like Ranger meleeskills on bows would make more sence but not on warrior.

Conditionbuilts have their issues. Not many people specc for pure condition. And Imo it only makes sence for a few classes (mesmer and necro). Most elementalmages I met specced mostly for precision so the chance to meet someone who specced for pure condition and applies burning is rather low. Most people I played with appreciated my Firefields. I often hear “put a field there so I can snipe this guy faster”.

I agree that Bowtraits are kinda worthless. I wouldnt mind if 1200 range was built into the Bow and 10% against burning isnt that great either. I would like to see new or improved Traits for bow but for now I have to take what is given.

(edited by Monki.5012)