First we ask the question: Which path should mace get a buff in?
Anti-Bunker build- Maces in real life have always been about defeating armored target. Where a blade cannot hit, a mace can hurt a armored target in the inside. Warriors have always been about offense.
Bunker build- Warrior’s mace has advertised mainly a defensive weapon, the mace can also leave enemies susceptible to further blows. However, Warrior’s mace isn’t really good at all. Buffs are needed here and there.
Anti-Bunker build path: More boon hate.
Mace Smash: Smash your foe. Deal 1% bonus damage per boon on your target. Stackable with Destruction of the Empowered.
Mace Bash: Base your foe. Deal 1% bonus damage per boon on your target. Stackable with Destruction of the Empowered.
Pulverize: Thrash your foe. Deal 2% bonus damage per boon on your target. Stackable with Destruction of the Empowered.
Overpower: Strike your foe. Gain might and fury for each boon on your target. Unblockable. Replaces Counterblow.
Sundering Mace: Mace attacks causes vulnerability when a player have vigor, regeneration, protection, or stability. Reduces cooldown of mace skills by 20%
No changes to Pommel Bash or skull crack.
The Bunker Build path:
Mace Smash: Smash your foe. Mace damage is increased by 10% when a foe is weakened.
Mace Bash: Bash your foe. Mace damage is increased by 10% when a foe is weakened.
Pulverize: Thrash your foe, leaving them weakened.
Counterblow: Whenever you block a attack, you can strike back. Suppose that a warrior gets attacked 3 time. The warrior can attack with counterblow 3 times.
Sundering Mace: 50% chance to weaken your foe whenever you strike them with a mace. Reduces cooldown of mace skills by 20%.
No change to Pommel bash or skull bash.
5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant