Make Banners a better PVE toy
Personally, I’m fine with the timer. It’s nearly 100% up time so you just replace it occasionally. Banner trait make it 100% uptime.
I’d like to see the auto attack removed from the banner skills an d replaced with something unique to each banner.
Banners are not elementalist conjured weapons. No body picks on up to attack with it. You pick up a banner for 2 reasons:
1: to move it. In this regard, the swiftness and rush skills are perfect and don’t need changing.
2: to quickly and (somewhat) tactically use what ever utility they offer. As it stand, that means the banner-specific #2 skill.
To reinforce this, I feel they should remove the “auto attack” #1 skill and replace it with another banner specific utility/support based skill. An AoE daze, a boon, a block, a combo field, or what ever else. Just something more, so that when I see X banner on the battle field, I really start thinking “hmm, if X happens I can grab the banner and use the skill”. And when I, as a warrior, am picking which banner to equip, I’m not just thinking of the passive stat boost, but also of what utility that banner can give to nearby allies for the situation at hand.
Banners are for group content where you can get people to carry your banners around between fights for you. They’re not terribly useful in open world, just use signets.