Maybe a Warrior

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Posted by: mPascoal.4258

mPascoal.4258

Hey guys
Well recently I started to look in what I really like to do in this game, I like to do WvW Roaming and Farm dgn’s most of the times. I don’t care much about world bosses and recently only have done them to get the Tequalt Wings. After thinking about this I got this in my head “Why the hell do I not have a Warrior? It can be good in WvW (It’s there some builds I would like to try also) Roaming, and Zerg and it’s pretty much awesome ate dgn’s”

So I’m thinking in making a Warrior, but since I don’t really like to be all Zerker in most of my classes (Idk why but I’m fine with my Thief and it’s mostly Zerker) I was wondering if is still there some way to be viable for all this stuff I want to do without being a glass cannon. My favourite weapons are GS and Sword/x~

Hope you can help

Phask - Guardian/DH | Phaskk - Warrior | Phaask - Revenant

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Posted by: Oni Link.4621

Oni Link.4621

Every class at its highest optimized build is DPS-oriented. Thinking that Warrior, which is one of highest/easiest DPS class, would be different… I’m sorry XD

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Posted by: mPascoal.4258

mPascoal.4258

So every silngle Warrior for every single action is full berserker is that what you meant?
So if I want to do a Warrior full Berserker full Offencive trait lines and bam there is a build?

Well then this class is kinda stupid, if it only works this way

Phask - Guardian/DH | Phaskk - Warrior | Phaask - Revenant

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Posted by: Guanglai Kangyi.4318

Guanglai Kangyi.4318

That’s how all the classes work, dude.

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Posted by: Oni Link.4621

Oni Link.4621

That’s how all the classes work, dude.

Exactly.

It’s not that “Warrior can only be zerk”, it is that “the best Warrior is damage oriented” and this works for EVERY class, not only Warrior.

If you need a guide:
http://www.guildwars2guru.com/topic/83915-axemace-dps-build-for-dungeons-and-fractals-62513/

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Posted by: mPascoal.4258

mPascoal.4258

In this game there is 3 types of roles, Damage, Support or Defence, are you telling me Warrior is only viable with Damage? I mean there is class better in Support than Damage (Guardian) and Warrior can be best with Damage, but they must have some build more Defencive or more Supportive

Phask - Guardian/DH | Phaskk - Warrior | Phaask - Revenant

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Posted by: Grok Krog.9581

Grok Krog.9581

In PvE, all classes are better when focused on damage.

In WvW I believe Power/Toughness/Vitality is the most popular set.

Warrior is pretty much pure damage. you can go tanky, but it won’t be as good as a Guardian. Warrior can also support by increasing allies damage

Grok Walking Amongst Mere Mortals

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Posted by: Oni Link.4621

Oni Link.4621

In this game there is 3 types of roles, Damage, Support or Defence, are you telling me Warrior is only viable with Damage? I mean there is class better in Support than Damage (Guardian) and Warrior can be best with Damage, but they must have some build more Defencive or more Supportive

In this game SHOULD BE 3 type of roles. But there aren’t.
The best build for ANY class is DPS oriented. Sad but true.
Some classes sacrifices some DPS for an overall big utility (like Guardians) but most of them (Warriors, Thieves, Mesmers, Elementalists, Engineers…) are just pure damage dealers.
I was dreaming about roles too, then I started searching on other forums (aka GW2guru) and tried things out objectively: DPS is the only way.
Again: sad, but tue.

EDIT: If you are wondering why a defensive/healing build is useless the answer is simple:
Lower DPS, longer fight.
Longer fight, higher chance for mistakes (missed skill, interrupted heal, not-dodged attack).
Higher chance for mistakes, higher chance for wipes.

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Posted by: urieldhynne.2743

urieldhynne.2743

In this game there is 3 types of roles, Damage, Support or Defence, are you telling me Warrior is only viable with Damage? I mean there is class better in Support than Damage (Guardian) and Warrior can be best with Damage, but they must have some build more Defencive or more Supportive

In this game SHOULD BE 3 type of roles. But there aren’t.
The best build for ANY class is DPS oriented. Sad but true.
Some classes sacrifices some DPS for an overall big utility (like Guardians) but most of them (Warriors, Thieves, Mesmers, Elementalists, Engineers…) are just pure damage dealers.
I was dreaming about roles too, then I started searching on other forums (aka GW2guru) and tried things out objectively: DPS is the only way.
Again: sad, but tue.

EDIT: If you are wondering why a defensive/healing build is useless the answer is simple:
Lower DPS, longer fight.
Longer fight, higher chance for mistakes (missed skill, interrupted heal, not-dodged attack).
Higher chance for mistakes, higher chance for wipes.

Are you speaking about pve, right?

Tanky or defensive options is a MUST in all pvp games or modes. I am not talking about killing noobs.

You said “Longer fight, higher chance for mistakes”, no, is not how this work, defensive options let you more control over the fight, healing let you undo what enemy do. CC or break CC let you undo enemy actions. That is all defensive. Tanky let you make more mistakes, and in glasscanon dps one mistake and you are almost death. You cant burst down a tanky (a good player tanky) and you cant hold a long fight with a glasscanon build. You need to kill fast, and you cant kill fast a good tanky dps.

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Posted by: colesy.8490

colesy.8490

He’s on about PvE.

Even then, “longer fight = higher chance for mistakes” still applies to glass cannons in PvP, you maximise your burst so that you limit your room for personal error.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: Oni Link.4621

Oni Link.4621

Are you speaking about pve, right?

Tanky or defensive options is a MUST in all pvp games or modes. I am not talking about killing noobs.

You said “Longer fight, higher chance for mistakes”, no, is not how this work, defensive options let you more control over the fight, healing let you undo what enemy do. CC or break CC let you undo enemy actions. That is all defensive. Tanky let you make more mistakes, and in glasscanon dps one mistake and you are almost death. You cant burst down a tanky (a good player tanky) and you cant hold a long fight with a glasscanon build. You need to kill fast, and you cant kill fast a good tanky dps.

This is a PVE topic so I’m talking about PVE. It was OBVIOUS.

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Posted by: urieldhynne.2743

urieldhynne.2743

The op ask for wvw roaming and farm dungeons.

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Posted by: colesy.8490

colesy.8490

Last time I checked, dungeons were PvE.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: Psybunny.8906

Psybunny.8906

  • Full zerk GS/axe+mace or sword (30/25/0/0/15 or 30/0/0/10/30) for PvE.
  • Zerk+knight/pvt mix for wvwvw roaming (0/10/30/0/30 for hammer/? builds and 0/20/20/0/30 or similar for GS/? roaming builds)

EDIT:
What I run for example
wubwub: http://gw2skills.net/editor/?fIAQNAS8ejkOFvpQyQMxBE0DNsK4iTBlQ9YO2w4A-jkyAYfBZCEMVAiQAk8ya2DMBKEVGLiGruGT5SEVLFATKjA-w

pve (i prefer it for the GS cd reduction/more evades/more independent): http://gw2skills.net/editor/?fIAQNAR3cjcOJvZP6OMxBAzjhAqoLDqYSfYOA-jwxAYfBZySgpCQJvioxWcLiGruGT5SEVDA-e

(edited by Psybunny.8906)

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Posted by: Guanglai Kangyi.4318

Guanglai Kangyi.4318

In this game there is 3 types of roles, Damage, Support or Defence, are you telling me Warrior is only viable with Damage? I mean there is class better in Support than Damage (Guardian) and Warrior can be best with Damage, but they must have some build more Defencive or more Supportive

Every class just stacks DPS and makes minor tradeoffs for support. In the warrior’s case, you build DPS and take banners for support. For guardians, you build DPS and take shouts or consecrations.

The only class that really doesn’t build raw DPS and can validly make significant tradeoffs for support is engineer, primarily because their support abilities are so strong that it offsets the DPS loss.