Mending not a physical?
Yeah, I also found it kind of weird since they did change Surge into a Shout and made a couple of adjustements to it while Mending remains untouched.
Yeah, I also found it kind of weird since they did change Surge into a Shout and made a couple of adjustements to it while Mending remains untouched.
Not just untouched, they actually nerfed Mending. It now only removes 2 condis instead of 3.
This makes me think that they were going to make it scale better with physical traits/endurance/adrenaline like they originally stated, so they nerfed the base skill to make it more of an investment with traits and stuff. However, it seems like they just gave up halfway through and decided to bail out on the whole idea, and now we’re left with a completely useless skill.
Mending: 20 sec 6k heal with 2 condis removed
Healing Surge/To The Limit: 26 sec 11k heal with 4 condis removed (shout runes + cleansing ire from adrenaline gain) AND endurance gain for allies
There is literally no reason to take Mending over To The Limit, even if you don’t factor traits into it.
Keep in mind that the xpac will give us a new utility type. It’s possible mending will be categorized under that new type when it comes out.