Might Stacking/Condition build for tPvP

Might Stacking/Condition build for tPvP

in Warrior

Posted by: Feed.4531

Feed.4531

Normally I run a glass cannon GS/Rifle (call me Kitten) build and have been desperately looking for a more unique role as a warrior, while still remaining damage oriented.

I’ve been theory crafting a hybrid condition / support build . . . it’s looking good on paper but I haven’t been able to test it out myself due to my PC BSoD, but I’d like to show it to you all regardless.

It’s main advantages are providing very high condition damage, AoE might stacking (up to 16 stacks for 16 seconds on demand, 25 stacks achievable for yourself in certain circumstances), group resurrection and decent CC due to two long duration immobilises and AoE weakness while granting AoE swiftness, fury, might and stability for group fights. High endurance regeneration from vigor and SoS means alot of dodges as well, further adding to survivability. This build also retains decent mobility in combat and out.

The main flaws are low burst capabilities and no stun breaks, stuns or knockdowns. Changing from banners could possibly neutralise this problem, but BoT skillset gives you an AoE heal for ~3K + regen for the group every 10 seconds, and having an on demand group resurrection can really change the tide of battle in your favour.
Personal preferences and group composition will most likely determine which banners / signets you will use.

Some skills and traits could be modified to suit different circumstances or roles. . . this is still a work in progress but I feel its ready for critique. Anyway, here it is.

http://gw2skills.net/editor/?fIAQNBMhNakzp4N4xCCHSAYKU0lRSLpPYXSRYsB-TsAAzCuIKSBjDGTRygsBNqYJycBA

After reading user comments about banners and their clunkiness ATM, I made a different version so you are more versatile in solo situations. 25 stacks of might easily achievable with this:

http://gw2skills.net/editor/?fIAQNBMhNakzJ2NGS4hJSAYKU0lRSTpPYXSxZsB-TsAAzCuIKSljLHTRygsBNqYJycBA

Changing to blade mastery will give sword a 74% critical rate (with fury) and flurry on 84% so applying bleeds will be very easy. Bulls charge will give you an extra fire shield if used with combustive shot.

There are quite a few mechanics to get used to, but if played right I think it has potential. Let me know what you guys think.

HFGL!

(edited by Feed.4531)

Might Stacking/Condition build for tPvP

in Warrior

Posted by: Red Raven.7824

Red Raven.7824

I don’t see the point of having bull’s charge for fire shield when you’re going for a might stacking build. why not just use stomp for the extra might stacks?

Ashkandhi Champion Legionnaire
Skull n’ Bones sPvP Build
BLACKGATE BEST GATE

Might Stacking/Condition build for tPvP

in Warrior

Posted by: Feed.4531

Feed.4531

I don’t see the point of having bull’s charge for fire shield when you’re going for a might stacking build. why not just use stomp for the extra might stacks?

A number of reasons:

Bulls charge is a gap closer as well as a knockdown on a 40 second cool down, which means more mobility and a more reliable interrupt.

Fire shield gives 1 stack of might when struck per attacker, so if you’re ambushed by another player you gain 2 stacks of might when struck every second for 5 seconds, while applying additional burning.

In most cases players won’t be stupid enough to stand inside your CS, and this build relies more on staying in melee with sword to keep up high pressure, so being able to apply burning while still using sword is great.

It really comes down to situation and preference. There are advantages to stomp and bulls charge, as well as disadvantages.