Commander of Phantom Core [CORE] on Borlis Pass
Mighty PvP Soldier (strange build)
Commander of Phantom Core [CORE] on Borlis Pass
I would not use sword warhorn with this. The weapon set just does not bring anything to the table, apart from some weakness/vigor and a leap for a bit of mobility.
Try Longbow instead. It gives you AoE, which synergizes incredibly with the Might on blocked trait. In a team fight, with a guardian or something on the opposing team, you will get to 20+ stacks easily. Also, Longbow 3 inside fire field=more might, Axe Burst and Shield 4 gives you fire shield (more might), Longbow burst gives you a reliable condition cleanse (solving your condi problem), the advantages are numerous.
Another suggestion might be to use Axe with Warhorn instead of shield. You don’t get the shield 4 into evis combo, but that didn’t crit often anyway. Warhorn 5 is a blast finisher for even more might, and warhorn 4 guarantees swiftness.
Other changes I would make is use Vigorous Focus in Discipline instead of Mighty Defenses, as a smart player will stop attacking (and you will thus gain only a few stacks of might, which have a short duration anyway). Short temper is way better, it’s an offensive based trait and it can give you a lot of stacks very quickly. Mighty defenses only gives 1 stack per attack blocked, and you only have 1 blocking skill on a long cooldown.
Vigorous focus also synergizes well with Warhorn 5 (if you take that with Axe instead of shield), granting you a lot of vigor.
Lastly, I would take 3 stances instead of just EP with FGJ and Dolyak Signet. Dolyak without signet recharge is plain inferior, and FGJ does not bring much to the table on this build except for a bit of might and more Fury. It is good for damage, but most your ‘burst’ damage comes from very high power along with high auto with axe, evis (which only crits 1/4 of the time anyway) and retaliate. As it is now, blind spam will kitten you (no berserker’s stance), and like I said, Dolyak is just bad without the CD.
My two cents.
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I would not use sword warhorn with this. The weapon set just does not bring anything to the table, apart from some weakness/vigor and a leap for a bit of mobility.
Try Longbow instead. It gives you AoE, which synergizes incredibly with the Might on blocked trait. In a team fight, with a guardian or something on the opposing team, you will get to 20+ stacks easily. Also, Longbow 3 inside fire field=more might, Axe Burst and Shield 4 gives you fire shield (more might), Longbow burst gives you a reliable condition cleanse (solving your condi problem), the advantages are numerous.
Another suggestion might be to use Axe with Warhorn instead of shield. You don’t get the shield 4 into evis combo, but that didn’t crit often anyway. Warhorn 5 is a blast finisher for even more might, and warhorn 4 guarantees swiftness.
Other changes I would make is use Vigorous Focus in Discipline instead of Mighty Defenses, as a smart player will stop attacking (and you will thus gain only a few stacks of might, which have a short duration anyway). Short temper is way better, it’s an offensive based trait and it can give you a lot of stacks very quickly. Mighty defenses only gives 1 stack per attack blocked, and you only have 1 blocking skill on a long cooldown.
Vigorous focus also synergizes well with Warhorn 5 (if you take that with Axe instead of shield), granting you a lot of vigor.Lastly, I would take 3 stances instead of just EP with FGJ and Dolyak Signet. Dolyak without signet recharge is plain inferior, and FGJ does not bring much to the table on this build except for a bit of might and more Fury. It is good for damage, but most your ‘burst’ damage comes from very high power along with high auto with axe, evis (which only crits 1/4 of the time anyway) and retaliate. As it is now, blind spam will kitten you (no berserker’s stance), and like I said, Dolyak is just bad without the CD.
My two cents.
I’m going to try all of this, I didn’t know that about fire field, and pretty much negates any need for might on block since you’ll have fire field up almost half the time. Ill drop might on block for vigorous stance, though i might run balanced/endure pain while keeping FGJ. While 25% of the time doesn’t seem like it a lot, it’s actually quite noticeable. I’m going to leave shield for the extra leap.
That gives me 10s, followed by another 5s after that rotation, which should max out might in almost any situation unless they literally stop attacking me, which… if thats what they choose then sure!
Last thing, blind spam doesn’t bother me much considering how mobile axe/shield is and how retaliation works. Necros are the only class I’ve had a hard time, only because they outlast me and negate so much damage. Thieves end up killing themselves almost all the time.
Commander of Phantom Core [CORE] on Borlis Pass
(edited by Hymnosi.5928)