Min/Max set for mace+shield/Greatsword

Min/Max set for mace+shield/Greatsword

in Warrior

Posted by: Valneer.3854

Valneer.3854

I’m helping my buddy with his warrior and I’m not a very great theorycrafter.

I’m hoping the wonderful people of the warrior forum could help out with this.
This build will be primarily for WvW. Preferably something semi-tanky but able to put out enough pressure and not have to rely on peels/group play.

Thanks guys.

BG
“I’m here to bearbow and chew bubblegum..and I’m all out of bearbow.”

(edited by Valneer.3854)

Min/Max set for mace+shield/Greatsword

in Warrior

Posted by: peter.9024

peter.9024

This is my main build:

http://intothemists.com/calc/?build=-s;4NKVP0S4kL-60;9;5TJ-J;139A18;227-n-F7C;1qObSqObSm-FW0-HXO0;1kVq0u1zY4_A52i-HV1a;9;9;9;9;9;9;14k3t

A small summary:
- 46% critchance before fury, 96% crit chance with unsuspecting means that I will pretty much always crit my 100% esp considering the 50% fury uptime\
- furious gives me more adrenaline to allow for skullcrack every 8s
- bullsrush, rush and whirlwind is my mobility options
- balanced, shield block and endure pain are my oh kitten buttons

Skullclamp

(edited by peter.9024)

Min/Max set for mace+shield/Greatsword

in Warrior

Posted by: BlackBeard.2873

BlackBeard.2873

This build also has -93% reduction on control conditions (-33% from dogged march, -40% from food, -20% from runes) That is the key to the build, and you can completely ignore cripple, chill, and immob.

Also, you want to switch the position of the paralyziation rune. It apparently works on the MH and rounds up every stun to +1s, but doesn’t have the same effect on the off-hand.