My Beserker feedback

My Beserker feedback

in Warrior

Posted by: Barosmare.2196

Barosmare.2196

Let’s start off with the new utility abilities we’re getting:

Sundering Leap:
Leap to a location and gain adrenaline. When you land, deal damage and inflict vulnerability on all foes in the area.
Damage: 512
10 Vulnerability (6s): 10% Incoming Damage, 10% Incoming Condition Damage Adrenaline: 5
Number of Targets: 5
Radius: 180
Combo Finisher: Leap
Range: 600

Did warriors really need another leap? very uninspired and although it’s part of the whole new rage utilities it’s really just another physical utility that gives adrenaline…. wohooo….

Shattering Blow: Summon a rock in front of you, and then shatter it to gain adrenaline and send rock fragments at all foes in front of you. Foes bleed based on how close they are to the rock. The shock wave produced by this attack reflects projectiles
Damage: 631
4 Bleeding 0-200 (10s): 880 Damage
3 Bleeding 201-400 (10s): 660 Damage
2 Bleeding 401-600 (10s): 440 Damage
Adrenaline: 5
Number of Targets: 5
Reflects Missiles
Range: 600

Just as many others before me have said: WARRIORS DO NOT SUMMON kitten!!! WE ARE NOT MAGICIANS!!! THE kitten!?
Make the animation so that we pull the rock out of the ground or something because this is unacceptable!
This is not as bland as Sundering Leap but still nothing to write home about.

Wild Blow: This is a critical attack that knock back your primary target and up to 4 additional foes your primary target collides with. The first hit always crits.

Again just another physical utility that gives adrenaline and is now part of the new rage skills…. this one could be fun but it’s VERY situational….

Outrage: Stun break on a 10s recharge. Has no other function other than stun break.Gain adrenaline based on how surrounded you are. Stun break is self only.

How many anet devs do you need to come up with such a genius utility like this really?
It’s really boring, very simple and stupid, let’s just slap a super small CD on it and maybe no one will notice right?

Head Butt: Crowd control elite on a 20s cooldown. Short range dash attack that stuns the enemy for 3s and also stun you for 1s.

Well here we go again, there seems to be a trend here, very uninspired but they slapped the smallest elite CD yet and passed it on as an elite…
Now as uninspired as this elite is I’ll give it a pass simply because it might be very good in pvp. However that is not an excuse for the continuous trend of lack of inspiration that the devs had for this core specialization.

Torch skills:
Blaze Breaker: Hits the ground and create a cascade of attacks. Each rock that pops out of the ground inflicts cripple and burning and can hit up to 3 targets. It cascade 5 times in rapid succession and you can get multiple stacks of burning on a single target.

Since when are people bashing torches against the ground!? I understand mace, I understand hammer, even a sword maybe but a torch!!!??? Won’t that extinguish it? won’t that bend it the kitten out!? Torches are not meant for bashing against the floor!

Flames of War: Sets you on fire (doesn’t actually place burning stacks on you) and remove conditions. It turns you into a mobile fire field. Every second enemies around you are set on fire. You can swap weapons while using this skill as the fire field persists.

I like how this skill works, it has a lot of synergy with almost all the other warrior weapons BUT again, it doesn’t make much sense!

Primal burst skills:
Flaming Fury: Sword F1 skill. Change your standard sword flurry F1 skill to shoot fireballs. It will cut down any projectiles as well.

It seems like a decent alternative to the regular F1, it has good utility, it’s ranged and applies burning. Don’t ask me how the flames come out but oh well….

Arcing Sear: Greatsword F1 skill. Creates an expanding ring of fire. You can interact with this fire field to get combos.

Well now we have a Greatsword F1 that may actually have some use, duration seems a bit short but u take what u get I guess.

Scorched Earth: Longbow F1 skill. Fires a projectile that leaves behind a trail of fire fields. The arrow itself doesn’t do any much damage, it is the fire fields it leaves after that will deal the most.

I’ll take the regular F1 over this any day thank you.

Gunflame: Fire a fast, flaming shot that explodes when it hits, interrupting foes.

Damage Damage: 2,736
3 Burning (3s): 1179 Damage
Daze: ¼s
Number of Targets: 5
Radius: 180
Combo Combo Finisher: Physical Projectile
Range: Range: 1,500

Killshot with a little bit of pzaz… keeping up with trend of uninspired design.

Skull Grinder: Mace F1 skill. Applies lots of conditions – daze, blindness, weakness, confusing, cripple. Act as a blast finisher.

An improvement over the old F1 because of the small leap.

Rupturing Smash: Hammer F1 skill. Doesn’t stun anymore but creates shockwaves that cascades in 5 directions with each cascade acting as a knockback. Enemies only get knocked back once by the cascade.

And again the trend continues….

Decapitate: Axe F1 skill. Does less damage than Eviscerate but also hit up to 5 enemies behind your primary target.

Very weak, very uninspired.

As it is blatantly evident the sole reason Warrior elite spec was revealed so late was not because of the amount of work that got put into it but rather the lack of because of the lack of ideas!

Now I’m just a guy in my bedroom critiquing but you can’t knock me because of that when the product you have put out in the form of the Beserker is so sub-par!

Now I don’t want just to critique so here are some of my suggestions:

Beserker mode suggestions:

Make each weapon have an unique effect when switching into beserker mode. Here are some examples:

Greatsword: Lift the sword up above your head shouting witch deflects missiles, fears nearby opponents, grants might and engulfs your blade in flames witch apply burning for the next x attacks.

Hammer: Smash the ground repeatedly at your current location dealing damage in an aoe that applies weakness confusion, cripple and vulnerability to every1 caught in the radius. Maybe even applies a screen shake effect to your enemies similar to kabrakan from Smite.

Longbow: Perform a 360 unleashing 360 arrows, 1 / degree. Each arrow applies bleeding and cripple.

Riffle: Start firing raw gunpowder around yourself creating a cloud of smoke that blinds enemies entering it and destroys projectiles.

Mace: Start beating your chest with the mace while chanting a battle song. Receive protection, vigor, fury and might.

Sword: Catch the light of the sun shinning against your blade creating a small frontal cone that applies blindness.

Axe: Start spinning your axe in one hand granting you swiftness and actively decreasing your cooldowns the more it spins.

So these abilities just represent the transition from normal warrior to beserk and not the actual primal rage skills witch could be as following:

Greatsword: Charge a foe with the width of your sword pinning them against the ground and pummeling them.

Hammer: Smash your hammer in to the ground denting the ground at your lovation location and elevating it a few feet forward sending any enemy standing on that spot flying in to the air.

Longbow: Fire an arrow that hoists itself into the flesh of your enemy followed by tugging on the rope attached to it and pulling the pinned enemy at your location.

Riffle: Charge a foe with your riffle, impale him and fire shots as he is resting on top of your barrel.

Mace: Massive uppercut! Make a short dash to your foe and deliver a massive uppercut that sends him flying in to the air applying weakness and confusion.

Sword: Start slashing indiscriminately in a short frontal cone while scrapping the floor and sending out sparks and flames and deflecting ranged attacks. Applies burning and blindness.

Axe: Engage in a furiously fast paced “brakedancing session” that has an unpredictable trajectory and slashes foes bleeding and crippling them.

Torch skills suggestions:
Torch nr.4 : Ignite weapon: gain burning for the next x attacks and get might.

Also anet: Why not address the old Physycal Utility skills !? they are so underwhelming and need rework… this would be the perfect time you know….