Fellow Warriors, gather and listen, for I have a dream!
A dream of our future, of untold wars, glorious battles, honor, and victory!
Traits Rework
Strength – Lay low your enemy with the strength and tenacity you were born to unleash!
Favored Weapons: Axe, Mace, Greatsword
5 – Death From Above – Damage + launch foes, 50% less damage from falls
10
1. Restorative Strength – Unchanged
2. Short Temper – Gain 3 stacks of might and 1 adrenaline strike each time you are blocked or dodged
3. Powerful Blows – Knockedback and launched foes will be sent flying even further
4. Furious Chains – The third chain hit on your melee weapons grants you Fury for 2 seconds
5. Channel Strength – Gain 1 adrenaline strike when a stack of might wears off
6. Channel Anger – Gain 2 strikes of adrenaline when you launch a foe
15 – Knocked Senseless – Gain 2 stacks of might and apply 1 stack of confusion each time you launch or knockdown a foe
20
7. Axe Mastery – Armor Splitter: -20% cooldown, +25% benefit from vulnerable conditions on foe
8. Mace Mastery – Painful Bruise: -20% cooldown, +20% damage versus weakened foes
9. Greatsword Mastery – Sweeping Blows: -20% cooldown, Greatsword range is 160 and can hit 1 additional target
10. Unstoppable Force – While under the effects of stability, burst attacks will launch foes
25 – Reckless Dodge – Damage and launch foes you pass through with a dodge roll
30
11. Strength of Determination – Whenever one of your weapon attack skills is interupted, gain stability for 3 seconds (CD 20 sec)
12. Unlimited Power – Every hit you land has a 33% chance to grant you a stack of might
Arms – Every foe, no matter how large or powerful, has a weak point.
Favored Weapons: Sword, Rifle, Longbow
5 – Precise Strikes, Unchanged
10
1. Opportunist – Gain fury when you immobilize a target
2. Furious Speed – Gain swiftness for 2 seconds and clear 1 movement imparing effect (immob, crip,chill) on critical hits
3. Deep Cuts – Unchanged, Bleeds last 50% longer
4. Rending Strikes – Unchanged, 33% vulnerable on crit
5. Channel Ferocity – 50% to gain 1 extra adrenaline strike from each critical
6. Channel Precision – 33% to gain 1 strike of adrenaline whenever you hit a burning or bleeding foe
15 – Critical Burst – Unchanged
20
7. Rifle Mastery – Piercing Rounds: -20% cooldown, rifle shots pierce targets
8. Longbow Mastery – Stronger Bowstrings: -20% cooldown, increase range to 1200
9. Sword Mastery – Firey Spirit: -20% cooldown, 3rd chain hit will apply burning
10. Opportunist – Unchanged, Gain fury whenever you immobilize a target
25 – Attack of Opportunity – +10% damage vs bleeding OR burning foes, +15% damage against bleeding AND burning foes
30
11. Ferocious Speed – Gain 1 second of quickness after each critical strike (CD 10 sec)
12. Last Chance – Unchanged, Gain quickness for 4 seconds vs foes with under 25% health (CD 60 sec)
Defense – Stand tall in the face of adversity!
Favored Weapons: Hammer, Shield, Signets
5 – Vital Response – Gain vigor for 0.5 seconds whenever you suffer direct damage
10
1. Missile Deflection – Reflect missiles while blocking
2. Vigorous Return – +33% additional health when downed, and when rallied
3. Dogged March – Unchanged
4. Determined Chains – The third chain hit on your melee weapons grants you protection for 1.5 seconds
5. Channel Pain – Gain 1 adrenaline strike when hit
6. Channel Revenge – Gain 1 strike of adrenaline for each attack you block or dodge
15 – Armored Attack – 5% of Toughness adds to power
20
7. Hammer Mastery – Avalanche Style: -20% cooldown, +20% damage versus stunned/knocked down foes
8. Shield Mastery – Stand Tall: -20% cooldown, gain aegis after using a shield skill
9. Signet Mastery – Armored Adornments: +50% cooldown, but signets continue to provide their passive bonus while on cooldown
10. Last Stand – Auto-activates balanced stance when hit with a control effect (CD 60 sec)
25 – Trolls Blood – Gain regeneration while in combat
30
11. Defy Death: Activates endure pain at 25% health
12. Spiked Armor: Gain 1 stack of retaliation (3 seconds) every 10 seconds