Each individual weapon has it’s own specific effect when activating berserk and it’s own primal burst. Also when using main hand and offhand we can choose witch “on activation” and burst skill we want to use.
Greatsword:
On activation: Thrust your greatsword in to the ground creating three shock waves that knock enemies back, deal a low amount of dmg, reflect projectiles and apply confusion.This ability is also a stun break and applies 1 stack of stability while casting it.
Burst skill: Take a small leap forward and slam your greatsword in front of you dealing a moderate amount of dmg and also leaving behind a portion of scorched earth where your strike landed witch continues to dmg enemies if they stay in it(similar to the mordrem snipers). This should be made as a skill shot so we aim the direction of the ability.
Hammer:
On activation: Unleash the power of your hammer, you gain 3 stacks of stability and might and your next three attacks apply confusion.
Burst skill: This is a skill shot witch looks like a long rectangle on the ground that is split in two: enemies that are caught in the portion closest to you are briefly stunned, receive moderate dmg and you also apply confusion on them.
Enemies located on the far side of the rectangle are THROWN UP IN TO THE AIR! far enough that they receive moderate falling dmg when they land although the skill itself does not dmg them. Also you apply confusion on them.
Rifle:
On activation: Fire a rapid burst of three shots that daze and apply confusion ( like 3 shots in one second or less!)
Burst skill: Misfire your riffle creating a cloud of smoke at your location witch applies blindness and destroys projectiles.
Longbow:
On activation: Perform a 360 spin unleashing a flurry of arrows that bleed and cripple enemies around you.
Burst skill: Close range, grab and arrow from your quiver with your hand and stab your foe in the eye blinding him, applying confusion and dealing a high amount of dmg.
Axe:
On activation: Gain fury, might and swiftness. Your next three attacks apply confusion.
Burst skill: Throw your axe at your foe logging it in his body followed by yanking on the chain attached to it and pulling your foe to your location. Deals moderate dmg and applies confusion.
Mace:
On activation: while in berserker mode all your hits will apply vulnerability and confusion.
Burst skill: Consume all built up stacks of vulnerability and confusion on your foe, clearing them when you strike him for a final blow that deal dmg according to the nr. of stacks.
Sword:
On activation: Bounce the sun’s light off your blade blinding your enemy and swiftly kicking him to the ground applying confusion.
Burst skill: Swiftly strike your opponents hand disarming him of his main weapon.
OFFHAND WEAPONS:
Shield:
On activation: Throw your shield at your foe dazing him and applying confusion and weakness.
Burst skill: Buckle down, raise your shield and start running becoming a bulldozer that knocks down everything in his path.
Warhorn:
On activation: Blow with all your might causing nearby enemies to be confused. Not only do you apply confusion but your enemies have their controls reversed making it very hard for them to do what they want.
Burst skill: Deflecting roar, blow your horn creating a powerful wall of sound in front of you that deflects all incoming projectiles.