Hallo!
- Note before you read: Im not that good in english ;I so pls dont be to hard to me.
When the specializations patch went live i was looking at the warrior traits and well….
It seems to me that many traits where randomly placed.
- Hammer and Banner in discipline.
- Axe and Condition traits in Strength
- and more….
So i tryed so rearrange the traits.
Now that we have the Berserker , i took a second look on my notes and did a bit more rearranging.
I set my self some rules:
- No Grandmaster Weapon traits.
- Each Line is focused on (mostly) 2 weapons.
- If two traits on the same place are very specific (Up and Middle) the third trait (down) should be useful in many situations.
- Each row of traits ( Example Up Up Up) should have some synergy.
- No complete useless traits ( I looking at you Thick Skin)
- Many traits are updated to work with immobilize and stun.
- Fast hands is now baseline!
I think im happy with my results. ( For the most part)
- All numbers are NOT final and just placeholder.
- Thinks posted under each Trait line are allways just some off the changes.
Pls look at the link for every change.
Strength http://s24.postimg.org/l33guvg05/St_rke.png
Focus: Hammer and Greatsword
- Restorative Strength: Chill can do damage . So Might could work like regeneration.
- Peak Performance : All Physical skills are cc skills. Why the damage buff? They now get more effectiv.
Example:
[Kick] knockback increases and at full adrenaline it can kick downstates away.
[Bolas] should not get longer Immobilez. I think things like flying speed and unblockable are better.
- The Grandmaster traits are just ideas. I mean they have to compete with Berserker Power.
Maybe you guys have a better ideas.
Arms http://s7.postimg.org/6hv7a2863/Arms.png
Focus: Axe , Sword and Conditions.
- Not realy much to say here.
- Top row is Dps and Axe
- Middle row is condition sword.
- Bottom row is the conditions on cc line.
Defense http://s2.postimg.org/hc9kp2jyh/Defense.png
Focus: Shield and Mace.
- Mostly Minor changes (Pun intendet)
- Gain adrenaline when hit is now a Minor Trait.
- Thick Skin is now a Trait and usefull now ( i hope)
- Adrenal Health heals now on Burst use.
- Bottom line is a anti condition line now.
Tactics http://s21.postimg.org/io9j1h52f/Tactic.png
Focus: Support (really)
- Banner trait is back in place!
- Powerful Synergy is now Powerful!
Discipline http://s8.postimg.org/wdakoyy5x/Discipline.png
Focus: Rifle , Bow and Burst.
- Now thats Fast Hands is baseline we need a reason to use it.
- It feals very weak now… i dont know (need help here)
- Bow AA is a double Finisher now and with Powerful Synergy 4 times….. (Bow Buff)
- Need ideas for Rifle Mastery
Final notes:
Thank you for reading.
I hope you like it and if not pls tell me