My sPvP decapper build
With a build like that you can kick your enemy away for at last 6 seconds before it’s on you, killing you without problems, expecially if your enemy have a stability skill.
You can stack 4 confusion that last 9 sec for 3 times. That’s not enough to make you hard to kill because every class now have a lot of condi cleaner skills.
And your enemy can kill you and recap the point. With a build like that is very hard for you to not die quyckly. Because you can defend yourself for 7 seconds if you add shield and endure pain. After that, your’e a dead man.
It can work to decap if your enemy don’t have a stability or a breakstun skill. But it’s better for that if you wear the hammer instead sword/shield, that grant you two more CC skill to push back or stun your enemy, eventually giving confusion to your enemy.
That build can work, but it’s easy to counter. It’s better for you to use it in the mid to help your team, than in far to decap your enemy.
There’s only one class that is good to be a true decapper: the Engineer. That’s because the engi have a extremely large amount of CC skills and that grant them 30 sec of CC skills, then only 20 sec without CC and then another full range of CC skills. And he can add more 20 sec of CC skills source if use the elite Elixir X to become a Rampage or a Tornado (expecially the tornado XD). With the tornado (if lucky) he can CC you for 60-70 sec without problems.
I don’t die that easily. Also 6 seconds is all it takes for a successful decap and i got immobilizes (sword burst, longbow #5) to keep them outta circle a bit longer. once that’s done and point it at least decapped, i can duel the opponent for it without fighting a pointless battle on point that’s pulsing points for their team for the whole duration of battle.