NEW Warrior Skills and Traits

NEW Warrior Skills and Traits

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Posted by: Oraith.1732

Oraith.1732

In ANets newest post, they announced that over the remainder of 2013, professions will be getting new “Skills and Traits”. Lets hope that these new Skills and Traits can offer more variety as far as viable builds go. And lets also hope that they take a look at the community and see what kind of skills they will enjoy and see that the community can actually contribute to the game. Anyways here are my ideas, I have a skill for every skill type of the Warrior tree. Please leave your own skill and trait ideas, who knows they might get put in!

Ox Stance (Stance) : For a total of 10 seconds, gain protection for 2 seconds when hit.

Headbutt (Physical): Bash your foe with your head, dazing the target and applies 5 stacks of confusion for 13 seconds.

Signet of Expertise (Signet): Passive: Increases critical damage (5%). Active: Gain retaliation for 2 seconds every time you strike a foe.

“Get over here!” (Shout): Pulls up to 5 targets to the caster (Ignores block) (600 range)

Banner of Restoration (Banner): Allies surrounding the banner will gain 1 second of regeneration when they strike, and will cure a condition every 5 seconds.

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Posted by: Daecollo.9578

Daecollo.9578

More Sustain, More survivability…

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

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Posted by: Oraith.1732

Oraith.1732

More Sustain, More survivability…

I wish. But I don’t know if we’d every get the same sustain as Guards :/

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Posted by: Nikkinella.8254

Nikkinella.8254

Still keeping fingers crossed for “stop hiding coward!” shout that does aoe reveal for 10s on any stealthed target.

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Posted by: Assassin X.8573

Assassin X.8573

i duno if this would help us or not but maybe a trait in defense in the grandmaster line caleld Testudo (unfortunately, this would screw up my build) that offered dmg reduction based on level of adrenaline 5%/10%/15%.

just throwing kitten out there lol

Darkhaven Gold Tiger Assassin X [JPGN][Sold][VII]
Videos on Youtube

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Posted by: Krikr.2094

Krikr.2094

Still keeping fingers crossed for “stop hiding coward!” shout that does aoe reveal for 10s on any stealthed target.

“Show yourself!” seems more appropriate. If Anet added this and made warriors the answer to camps-a-lot perma stealth thieves then I would be so happy. Finally warriors would have a purpose beyond Zerg CC in WvW.

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Posted by: Velron.3729

Velron.3729

i duno if this would help us or not but maybe a trait in defense in the grandmaster line caleld Testudo (unfortunately, this would screw up my build) that offered dmg reduction based on level of adrenaline 5%/10%/15%.

just throwing kitten out there lol

I’d much rather some sustain options that wouldn’t punish me for using my burst skill.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

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Posted by: Lighter.5631

Lighter.5631

Still keeping fingers crossed for “stop hiding coward!” shout that does aoe reveal for 10s on any stealthed target.

“Show yourself!” seems more appropriate. If Anet added this and made warriors the answer to camps-a-lot perma stealth thieves then I would be so happy. Finally warriors would have a purpose beyond Zerg CC in WvW.

Or a rework of On My Mark, making targeted foe unable to enter stealth for a period of time? -.-

just an idea that came in mind, they should just remove banners and give us war dogs, same passive but maybe alittel bit less, and with banner number 2 as active. and have auto attacks. and depend on which war dog you have, the auto attacks effect are different, some auto attack do higher damage, some do less damage but give different conditions.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

(edited by Lighter.5631)

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Posted by: Velron.3729

Velron.3729

Still keeping fingers crossed for “stop hiding coward!” shout that does aoe reveal for 10s on any stealthed target.

“Show yourself!” seems more appropriate. If Anet added this and made warriors the answer to camps-a-lot perma stealth thieves then I would be so happy. Finally warriors would have a purpose beyond Zerg CC in WvW.

Or a rework of On My Mark, making targeted foe unable to enter stealth for a period of time? -.-

just an idea that came in mind, they should just remove banners and give us war dogs, same passive but maybe alittel bit less, and with banner number 2 as active. and have auto attacks. and depend on which war dog you have, the auto attacks effect are different, some auto attack do higher damage, some do less damage but give different conditions.

A war dog could be a cool new ult. A short cd ult similar to maybe the necro flesh golem.

The overcharge could be a big leap that crashes down and launches all enemies or knocks them down.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

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Posted by: Grounder.7381

Grounder.7381

warrior will just get a warrior-ish updates.
constant protection, regen and aegis will never be warrior’s.
soo its better to not expect for any sustain at all.. cause you will be dissapointed.

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Posted by: Lighter.5631

Lighter.5631

Still keeping fingers crossed for “stop hiding coward!” shout that does aoe reveal for 10s on any stealthed target.

“Show yourself!” seems more appropriate. If Anet added this and made warriors the answer to camps-a-lot perma stealth thieves then I would be so happy. Finally warriors would have a purpose beyond Zerg CC in WvW.

Or a rework of On My Mark, making targeted foe unable to enter stealth for a period of time? -.-

just an idea that came in mind, they should just remove banners and give us war dogs, same passive but maybe alittel bit less, and with banner number 2 as active. and have auto attacks. and depend on which war dog you have, the auto attacks effect are different, some auto attack do higher damage, some do less damage but give different conditions.

A war dog could be a cool new ult. A short cd ult similar to maybe the necro flesh golem.

The overcharge could be a big leap that crashes down and launches all enemies or knocks them down.

then that would be too close to flesh golem or even have the elite banner’s revive effect would be too close to rangers elite. so i was thinking maybe replace elite banner with a elite shout which knock down up to 8 enemies in range for 1 sec and gain fury swiftness haste for 20 second with 120 second cool down.

warrior will just get a warrior-ish updates.
constant protection, regen and aegis will never be warrior’s.
soo its better to not expect for any sustain at all.. cause you will be dissapointed.

well replacing banners with npc such as war dogs is definitely warriorish and gives sustainability , because you would have separated knock down, heal, and inflict conditions

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

(edited by Lighter.5631)

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Posted by: Setun.4368

Setun.4368

I prefer seeing more weapon sets / utilities apply weakness. Weakness (25% chance on any attack to make it do 50% less damage) would definitely give warriors higher staying power for all build types / playstyles.

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Posted by: deathTouch.9706

deathTouch.9706

Big heals when landing burst skills, based on adrenaline consumed.

V deathTouch V – Warrior
STD [Scarlet Gave Me Harpies]
Maguuma

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Posted by: Yaki.9563

Yaki.9563

The cooler and better any new warrior skills might be, the cooler and better the skills other classes are going to get. Prepare for continued complaining.

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Posted by: Grok Krog.9581

Grok Krog.9581

New Shout, “Shield’s Up!”: You and nearby allies deflect projectiles for 2 seconds and gain 5 seconds of Protection. 50 second cool down.

New Stance, Battle Rage: For 5 seconds your next Adrenaline skill costs no Adrenaline and has no Recharge. 60 second cool down (maybe a lower cool down)

Another new stance, Warrior’s Endurance: For 8 seconds you regenerate Endurance 50% faster and gain 250 health per second + (healing power*.1). 30-45 second recharge

Grok Walking Amongst Mere Mortals

(edited by Grok Krog.9581)

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Posted by: Fiorrello.8126

Fiorrello.8126

New Shout, “Shield’s Up!”: You and nearby allies deflect projectiles for 2 seconds and gain 5 seconds of Protection. 50 second cool down.

New Stance, Battle Rage: For 5 seconds your next Adrenaline skill costs no Adrenaline and has no Recharge. 60 second cool down (maybe a lower cool down)

Another new stance, Warrior’s Endurance: For 8 seconds you regenerate Endurance 50% faster and gain 250 health per second + (healing power*.1). 30 second recharge

that stance would be insane, and i could actually see them implementing something like this. heck i would finally have a reason to remove [signet of stamina] from my utility bar.

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Posted by: Scoobaniec.9561

Scoobaniec.9561

I would like to see a second bar of skills for weapons, a defensive ones.

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Posted by: DargorV.8571

DargorV.8571

Just have Adrenal health and Banners scale more (much more) with healing power

But with the speed Anet moves about any real change won’t be here before 2016.

And by then we’ll all be playing wildstar or w/e

Those kitten boast 4 teams now working on live events, woopdeekittendoo, how many you got working on class improvement? Not nerfing, >>Improving<<

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Posted by: Grok Krog.9581

Grok Krog.9581

@Fiorrello, assuming you’re talking about Warrior’s Endurance, it might need a 5-10 second longer cool down since you could get it to last 10 seconds

Grok Walking Amongst Mere Mortals

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Posted by: Nikkinella.8254

Nikkinella.8254

I love the idea of the war dogs. If i’m not mistaken are warriors the only class that doesn’t have some sort of summon? Eles have elementals, mesmers have clones, necros have their undead thingies, engineers have turrets, thieves have thieves’ guild, rangers can summon those spirits, guardians have spirit weapons.

Yeah we need some sort of summon. We can summon flags, but they don’t do anything. I mean, the buffs are nice but ranger summons can buff and heal too and move around (if traited for it) and do stuff. I really want the dogs now. They could even make it a trait, when we summon our banners we also summon a dog that will carry the banners for us. No more people walking off with our banners. the dogs stay near us and follow us around and will use the banners skills even stabbing enemies with it.

Just thought of something else. I would hate to rely on stupid AI as to when the dogs would use the skills. So an additional command bar would pop up next to our adrenaline meter that would have all the commands that the banners had. That way we wouldn’t have to pick up our banners if we wanted to use them and give up the skills of our weapons for it. the dogs will loyally follow by our side at all times and we can just click on the skill bar that pops up and still be effective in combat because we still have our weapons in our hands and not a banner.

(edited by Nikkinella.8254)

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Posted by: alamore.1974

alamore.1974

I want high passivce regen
More stunn breakers.
Pistol and short bow.

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Posted by: Setun.4368

Setun.4368

I love the idea of the war dogs. If i’m not mistaken are warriors the only class that doesn’t have some sort of summon? Eles have elementals, mesmers have clones, necros have their undead thingies, engineers have turrets, thieves have thieves’ guild, rangers can summon those spirits, guardians have spirit weapons.

Yeah we need some sort of summon. We can summon flags, but they don’t do anything. I mean, the buffs are nice but ranger summons can buff and heal too and move around (if traited for it) and do stuff. I really want the dogs now. They could even make it a trait, when we summon our banners we also summon a dog that will carry the banners for us. No more people walking off with our banners. the dogs stay near us and follow us around and will use the banners skills even stabbing enemies with it.

Just thought of something else. I would hate to rely on stupid AI as to when the dogs would use the skills. So an additional command bar would pop up next to our adrenaline meter that would have all the commands that the banners had. That way we wouldn’t have to pick up our banners if we wanted to use them and give up the skills of our weapons for it. the dogs will loyally follow by our side at all times and we can just click on the skill bar that pops up and still be effective in combat because we still have our weapons in our hands and not a banner.

I doubt they’ll put something like that in, but since we’re throwing ideas around….why not a squire that carries the banner? He could activate the skills on it and attack with it (much like the squire in the Ascalon fractal), but if he dies then the banner sits on the ground for a reduced time before despawning.

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Posted by: Defektive.7283

Defektive.7283

Distracting Strikes changed from applying Confusion, to applying Vulnerability.

tPvP Warrior
http://www.twitch.tv/defektive
Team Blacklisted [Envy]

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Posted by: Daecollo.9578

Daecollo.9578

Or dealing damage like the mesmer one. Maybe 8 vulnerability + merging it with the physical trait.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

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Posted by: Qoltera.3042

Qoltera.3042

F2 button that is like a mini “burst”. For some skills it could stun, others it could block, and maybe it could consume 1 or 2 bars instead of all the adrenaline?

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Posted by: Grok Krog.9581

Grok Krog.9581

Some trait changes I’d like to see

Cleansing Ire: Keep the current effect, and Burst skills no longer effected by blind. This really only matters in PvP and WvW

Sweet Revenge: Now just gives you a 5-10% damage boost while in Vengeance, Vengeance always rallies when you kill something now. Maybe reduce the time Vengeance is active before you drop dead by a couple seconds

Grok Walking Amongst Mere Mortals

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Posted by: naphack.9346

naphack.9346

New shouts:
“FIGHT ME!”
interrupts foes in a 600 AoE and forces them to use their #1 on the warrior for 3 seconds. (yes, thieves will hate this)
Can be ended by stun breakers.

“GET UP, YOU COWARDS!”
Grants Retaliation and breaks stun on allies in the area.

“GET OVER HERE!”
pull target foe to your position.

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.

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Posted by: mexay.3902

mexay.3902

I have some ideas, both changes to current skills and some additions of new skills:

Bull’s Charge: Adds 2 – 5 stacks of vulnerability (based on adrenaline level) for 20 seconds. This is on top of the current skill effects.
Kick: Adds 5 seconds of weakness to target

Elite Skill – “Rise Up!”: Break stun, grants 10 seconds of protection and stability to nearby allies. Range: 900 CD: 70 seconds

Sustained Stance: Toggle – Grant Protection and Regeneration, lose 50% damage and conditions last 15% longer

Banner of Speed: Increase movement speed by 10% (stacks with other movement buffs), Decrease all control effect durations by 20% (Cripple, Immobilize, Stun, Daze, Fear, Knock-Down, Launch, Chill, etc)

Signet of Recharge: All weapon skills cool down 20% faster (stacks with traits). Active: Fully recharge elite skill. Signet of Recharge takes on 150% of the elite skill’s cool-down. Elite skill still takes it’s normal cool down.

“Find Their Weakness!” Allies next 5 attacks apply 1 stack of vulnerability and 1 second of weakness. Lasts for 10 seconds. Cooldown: 25 seconds.

Headbutt: Apply 5 stacks of confusion to your enemy and stun them for 3 seconds. Also dazes your for 1.5 seconds. Cooldown: 30 seconds.

Just some things I came up with that would be rather interesting. I’d love to see an elite shout put in.

noice

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Posted by: Olba.5376

Olba.5376

Signet of Recharge: All weapon skills cool down 20% faster (stacks with traits). Active: Fully recharge elite skill. Signet of Recharge takes on 150% of the elite skill’s cool-down. Elite skill still takes it’s normal cool down.

Never going to happen. Savage Leap would be rather crazy. Not to mention that there’s plenty of other things that could be end up wonky due to permanent conditions or higher stacks. You would definitely end up with Mace/Shield being completely broken.

(edited by Olba.5376)

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Posted by: mexay.3902

mexay.3902

Signet of Recharge: All weapon skills cool down 20% faster (stacks with traits). Active: Fully recharge elite skill. Signet of Recharge takes on 150% of the elite skill’s cool-down. Elite skill still takes it’s normal cool down.

Never going to happen. Savage Leap would be rather crazy. Not to mention that there’s plenty of other things that could be end up wonky due to permanent conditions or higher stacks. You would definitely end up with Mace/Shield being completely broken.

Savage leap is an 8s CD. It wouldn’t be too OP. Perhaps 10 – 15% faster CD? I’m also not sure how Mace/Shield would be completely broken, their cooldowns are long as kitten to begin with, but I understand your concerns. As I said, some adjustments would need to be made. The suggestion was just attempt at conveying a workable ‘recharge reduction’ skill. They had them in GW1 and I’d love to see them in GW2, but it would come with issues, undoubtedly.

noice

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Posted by: Evagal.2584

Evagal.2584

Banner rework:

Banners are now equiped on your skill bar like Signets. Passively, they are always active and shown visibly on your back. When activated, the banner is thrown down, the effect and range are doubled. The banner can also then be picked up like normal on live and moved around. When the banner is down, it cannot be placed on your back until the cooldown is finished.

I would like to see passive banners on my back. They would simply have a reduced effect and reduced range when not placed down.

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Posted by: Sil.4560

Sil.4560

Savage Leap would be rather crazy.

People keep saying it, but I don’t see why. Look at some of the ridiculous traited cooldown on a number of mesmer skills.