Need some help with stat balancing

Need some help with stat balancing

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Posted by: Thor.4065

Thor.4065

I mainly run a shout healer in PvE content (dungeons, fractals, orr etc.) and also do some WvW with a similar build.

I would like someone to critique my stat allocation and give opinions on if I need more/less of a certain stat. As it stands right now, I’m pretty tough to kill in PvE (which I’m mainly focusing on atm) but I FEEL like my damage is a bit lacking. Its tough to really tell without a damage meter.

Hammer is my weapon of choice, but I use GS, Rifle, and Mace+shield depending on the situation.

Obviously I buff up in dungeons but these are all base attributes.

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Need some help with stat balancing

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Posted by: Drawing Guy.3701

Drawing Guy.3701

Had a long explanation of various crap, but screw the TL;DR. Looks like you are in full PVT gear – so your DPS is lacking. I would say mix in some zerker gear (chest/pants would be the last to ever switch to zerker as the zerker gain is nothing compared to any other stat gain in armor as crit damage has a low translation rate between pieces). Find a balance between damage and survival.

Pretty much it goes Full Zerker gear is both new gamer and old gamer. New gamer going for the biggest numbers possible, but is squishy and dies constantly. Old gamer because they’ve learned every classes and mobs tell, so they can avoid 99% of damage and still keep their DPS up. Best answer is full set of both tank and dps – mix parts to fit the zone and your playstyle just like you switch weapons to fit the situation.

Need some help with stat balancing

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Posted by: Attic.1562

Attic.1562

Looks like you’re using mostly cleric’s equipment with 1 berserker ascended ring and 1 other ascended piece, presumably PVT. Pretty standard for a PvE shout healing build. You can’t really get amazing damage without gimping your heals and totally removing the reason to roll with shout heals in the first place.

Though you seem to have about 3k more health and less healing power than I would expect. Plus you even have some even some condition damage. Are you wearing some Shaman’s gear and not specced fully into Defense?

I expect the best you could hope for is to switch to a higher dps main hand weapon, like axe, and trait for Berserker’s Power if you don’t already.

(edited by Attic.1562)

Need some help with stat balancing

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Posted by: Veritas.6071

Veritas.6071

I think you should post your build and tell us what your play-style is and what isn’t negotiable as far as changes. Right now, you are really low on dps. Simply slapping on serkers or knights may not be the best solution.

With that crit rate, I’d honestly stay away from serkers. W/o fury, you are getting a .7% dps increase and with fury, only 2.3%

Honestly, if you are looking to be more dps-ish, I think you need a full overhaul.

Ve·ri·tas [English ver-i-tahs] A Latin noun meaning Truth.

Need some help with stat balancing

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Posted by: Grok Krog.9581

Grok Krog.9581

What I’m doing is going full Knight’s Armor with Ruby Orbs, Cavalier’s jewelery with Ruby Orbs, and Berserker Hammer/Greatsword with a Sigil of Energy/Major Generosity respectively. According to this site http://gw2buildcraft.com/calculator/warrior/ I should be taking 34% less damage while still dishing out really good damage

Grok Walking Amongst Mere Mortals

Need some help with stat balancing

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Posted by: Thor.4065

Thor.4065

Looks like you’re using mostly cleric’s equipment with 1 berserker ascended ring and 1 other ascended piece, presumably PVT. Pretty standard for a PvE shout healing build. You can’t really get amazing damage without gimping your heals and totally removing the reason to roll with shout heals in the first place.

Though you seem to have about 3k more health and less healing power than I would expect. Plus you even have some even some condition damage. Are you wearing some Shaman’s gear and not specced fully into Defense?

I expect the best you could hope for is to switch to a higher dps main hand weapon, like axe, and trait for Berserker’s Power if you don’t already.

Specced fully into defense. The Cond damage is from Solaria, Circle of the Sun and the Ancient Karka Shell.

Build is 10/0/30/30/0

I use sharpening stones to get more dps in dungeons as well because of my high Vit and Toughness. I get more healing power from a sigil of life (+250 at 25 stacks). I guess my main question would boil down to: is it plausible for a shout healer to sacrifice some HoPo and survivability for dps, while still bringing viable heals/support to the table?