Any thoughts about variation between dual wielding combinations instead of just the main-hand weapon determining the Adrenaline Burst skill? Balancing aside, having the character’s do nothing with their offhand (just kinda sits there) during a burst just looks… odd. Or perhaps having new skills for just wielding a one handed weapon alone.
Might be too much work to worry about at the moment, but I just wanted to get the creative juices flowing.
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I absolutely love the idea of having than one burst choice. I hate sword burst but I have to run sword for the mobility. Even more than 1 burst per weapon period because I sometimes like to throw on a greatsword and that burst is pretty terrible too.
[TW]Furion Zax – The Juggernaut Hammer Warrior