New Rush, Kill shot, Thank you~~!!
I love the new rush. The only things now i would love to be fixed would be hammer burst on elevation.
The 10% dam on AS is on the patch note.
Other professions get buffs we get fixes 2 years late.
warrior and we’re the best class” Eugene
I’m happy with the fix but I hope they will fix Bull’s Charge too. That utility is so vital for my build and it either misses or over-extend after the knockdown. Again, thanks Arena for finally fixing these issues.
PS: I hope Greatsword #4 Blades trail should get a speed update just as thieves got speed update to dancing dagger. This skill travels way too slow to tag a fleeing enemy.
PS: I hope Greatsword #4 Blades trail should get a speed update just as thieves got speed update to dancing dagger. This skill travels way too slow to tag a fleeing enemy.
And it should be able to fly upwards to hit enemies on walls etc :/
I’m happy with the fix but I hope they will fix Bull’s Charge too. That utility is so vital for my build and it either misses or over-extend after the knockdown. Again, thanks Arena for finally fixing these issues.
PS: I hope Greatsword #4 Blades trail should get a speed update just as thieves got speed update to dancing dagger. This skill travels way too slow to tag a fleeing enemy.
Yeah I agree with fixing bull rush and gs #4. Heck I was standing still in wvw and some warrior tried to bull rush and overshot, couldn’t help but juz laugh lol. Imo, this ‘balance patch’ feels lacking and underwhelming compared to the previous patches.
The Soloblade
PS: I hope Greatsword #4 Blades trail should get a speed update just as thieves got speed update to dancing dagger. This skill travels way too slow to tag a fleeing enemy.
And it should be able to fly upwards to hit enemies on walls etc :/
Good point. It makes a lot of sense that it should.
Other professions get buffs we get fixes 2 years late.
Necromancer “mobility buff” was about reducing cast time of a warhorn skill by 0.5 seconds.
Ranger greatsword leap is still broken and locks you in place 80% of times if not used on flat terrain, which is a lot worse than Rush was.
Don’t act like other classes got better changes.
new Rush is amazing
PS: I hope Greatsword #4 Blades trail should get a speed update just as thieves got speed update to dancing dagger. This skill travels way too slow to tag a fleeing enemy.
And it should be able to fly upwards to hit enemies on walls etc :/
Good point. It makes a lot of sense that it should.
This, but only if Ranger OH Axe #4 can do the same thing
It only looks weird now.. i often do hit but the wrong way (the animation..) so its still a hit but kinda looks wrong..
But hey you cant have it all :-P
Oh gawd plz don’t give anet the idea of fixing the animation again and then cause the skill to start missing everywhr again ><. I’m happy that rush can now be a reliable gap closer, I might be able to run double melee again provided evis doesn’t miss everywhr as well. But since they managed to fix one leap skill, they shld be able to fix the rest rite guys? Guys?
The Soloblade
It only looks weird now.. i often do hit but the wrong way (the animation..) so its still a hit but kinda looks wrong..
But hey you cant have it all :-P
I thought they just speed up the upward slash animation, the original slash was always hit from a wrong way since day one IMO.
Rush is so kittening awesome now
Other professions get buffs we get fixes 2 years late.
Necromancer “mobility buff” was about reducing cast time of a warhorn skill by 0.5 seconds.
Ranger greatsword leap is still broken and locks you in place 80% of times if not used on flat terrain, which is a lot worse than Rush was.
Don’t act like other classes got better changes.
Ranger GS leap was not worse then Rush.
Rush was the worst skill in the game before this patch.
Now shoo.
Hulk Roaming Montages/Build Vids
I always rage but never quit.
PS: I hope Greatsword #4 Blades trail should get a speed update just as thieves got speed update to dancing dagger. This skill travels way too slow to tag a fleeing enemy.
And it should be able to fly upwards to hit enemies on walls etc :/
Good point. It makes a lot of sense that it should.
And ranger gs4, and guardian gs 5
This, but only if Ranger OH Axe #4 can do the same thing
Currently @ some T1 server in EU
I sure hope they now fix bull’s charge overshooting. That would be nice.
And F1 hammer.
There is hope yet.
Other professions get buffs we get fixes 2 years late.
Necromancer “mobility buff” was about reducing cast time of a warhorn skill by 0.5 seconds.
Ranger greatsword leap is still broken and locks you in place 80% of times if not used on flat terrain, which is a lot worse than Rush was.
Don’t act like other classes got better changes.
Eh…Say hello to my hammer..which doesnt hit a target if not on flat ground…
It miss even on flat ground if youre lagging actually.. Cause hit activates in the air.
Lol i was using rifle zerker before patch for fun
when the patch hit, i can’t even notice the difference between the old and new killshot and brutal shot….:(