New rage mechanic suggestion

New rage mechanic suggestion

in Warrior

Posted by: DragonMind.2983

DragonMind.2983

NEW ADRENALINE MECHANIC (suggestion)

You gain 1 Adrenaline point for a kill.
Adrenaline points are reset to 0, when you get downed or killed.

Lvl(Max. 80) * Adrenalin points (Max. 10) * ‘each point is worth 2.5’
= Max. +2000 Defense (round down).

Adrenalin points (Max. 10) * ‘each point is worth 5’
= Max. 70% (+20% base, only applied if having more than 0 Adrenalin points)
chance to avoid condition to be inflicted on you.

Adrenalin points (Max. 10) * ‘each point is worth 2’
= Max. +20% damage.

This leaves space for some new traits as well, in the trait panel.

I would like to hear what you think, as I think this is more in line
with raging/adrnaline, and how I perceive ANet’s idea for a warrior.
(looking at all the proffessions and their mechanics)

Some of the values may need to be nerfed. [changed ‘rage’ to ‘adrenaline’]

(edited by DragonMind.2983)

New rage mechanic suggestion

in Warrior

Posted by: DragonMind.2983

DragonMind.2983

I posted it in this thread rather than ‘Suggestions’
because if the warrior community fells it’s a great
idea but it needs some tweaking, it would be nice
to get that done before posting it in suggestion.
(should be fairly obvious why that is a good reason)

New rage mechanic suggestion

in Warrior

Posted by: Larynx.2453

Larynx.2453

It’s called adrenaline…

New rage mechanic suggestion

in Warrior

Posted by: DragonMind.2983

DragonMind.2983

It’s called adrenaline…

Sorry, adrenaline points. [changed ‘rage’ to ‘adrenaline’]