Q:
Newb build request
I’m currently leveling into this:
http://gw2skills.net/editor/?fIAQNAnXUjkOpwJP6OMxBEjiiIIOKSiAU9oNcj4A;T0A5TSnUPpciqGTNias14qRWzyihFTIA
20, V, X
20 III, VII
0
0
30 V, IX, XI
Axe/Axe + Rifle
Healing Signet – Berserker Stance/For Great Justice/Signet of Might – Signet of Rage
Power – Power/Precision – Power/Precision/Crit damage gear as level appropriate (You don’t mention what level you are)
Started off with the Strength tree then into the Discipline tree when leveling up the first 30 levels to get the traits that give bonus based off adrenaline levels.
Playstyle:
Keep For Great Justice up at all times (Duration of Might = it’s cooldown)
Build adrenaline with Berserker Stance or Whirling Axe.
Use Dual Strike to leverage Fury uptime.
Either #1 for low health stuff/multiples (It has a large cleave area) or use both Sigils to get Might stacks + Fury and hit with Eviscerate on a single mob (Will deal a lot of damage)
For melee Champions and high damage melee veterans use rifle and kite them around while using Aimed Shot on cooldown to keep them crippled. If over 15 points into Discipline tree, then can swap weapon sets to hit with Eviscerate/Throw Axe for more damage/cripple.
So far this build is working well, I’ve been taking things 4-6 levels above me since level 21. Below level 21 I took on things about 3 levels above me. Even though my only survivability comes from: Healing Signet (It’s ridiculously powerful at low levels) and killing things quickly – I don’t dodge, I don’t crowd control and I certainly don’t gear towards tank stats. I just cleave through everything in my path and hope the regen I get keeps me up.
There’s two kinds of people… The quick and the dead”
