Next week. What happens to PvE GS Warr?

Next week. What happens to PvE GS Warr?

in Warrior

Posted by: Twidom.9481

Twidom.9481

So I see many people are angry and saying Warr is “dead” in both PvP and WvW… But what about PvE?

What will actually happen to “people like me” that actually enjoy PvE? I came back just a month ago so I’m not sure I understand all the change-logs to a deep extent. Can someone help me here please?

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Posted by: Kagamiku.9731

Kagamiku.9731

Warrior was buffed in pve. They’ll do somewhere between 25% and 30% more damage. Possibly more if you take into account berserker’s power and how you’ll be able to spam your burst skills now without losing any damage modifiers.

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Posted by: Lampshade.7569

Lampshade.7569

Yes, PS warriors, who were doing about 40% less damage than pure damage builds, got buffed by 25 to 30%. Everyone else can go reroll ele or thief.

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Posted by: Twidom.9481

Twidom.9481

Wow 30%? Isn’t that a bit too much? I have both Warr and Ele at 80 so I guess I’ll have to check on both.

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Posted by: Elegie.3620

Elegie.3620

There a significant change in how conditions work, too. I personally wonder whether berserker will remain the top gear for group solo/duo/settings, or whether hybrid armors will take off. Lots of calculations and tests to be performed next week, I believe.

Thinking about it, I think that they simply balance the game on numbers – how many players by class. Since there are a lot of warriors in PvE, they must have assumed that the warrior was overpowered, hence the toning down of its capabilities (with the deplorable side effect for PvP and WvW).

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Posted by: Kagamiku.9731

Kagamiku.9731

Conditions take time to stack, I doubt they’ll ever match power builds except for certain situations. Such as against mobs with high base defense.

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Posted by: Purple Miku.7032

Purple Miku.7032

Wow 30%? Isn’t that a bit too much? I have both Warr and Ele at 80 so I guess I’ll have to check on both.

No, it’s definitely not too much.

Warrior’s personal damage has been in a really terrible state for a while now. However, I do feel like Phalanx Strength oversimplifies might accumulation. If anything is too much, it’s the Phalanx Strength trait.

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Posted by: lighter.2708

lighter.2708

Anything works in PvE, i don’t think you should worry too much about that

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Posted by: Rivindor.7258

Rivindor.7258

Wasn’t Phalanx Strength nerfed, or am I reading it wrong? If you apply signet of rage, should give lots of might stacks to allies, but now they get only one stack. Also empowered allies range nerf forces everyone to stack even more. So, nerf to open world warriors, nothing changed for dungeon stacking.

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Posted by: Kagamiku.9731

Kagamiku.9731

Wasn’t Phalanx Strength nerfed, or am I reading it wrong? If you apply signet of rage, should give lots of might stacks to allies, but now they get only one stack. Also empowered allies range nerf forces everyone to stack even more. So, nerf to open world warriors, nothing changed for dungeon stacking.

Every time you gain one might, you give them one might. I just think they worded it poorly like usual. They didn’t mention anything about phalanx strength change.

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Posted by: NikeEU.7690

NikeEU.7690

The new meta warrior build on 6/23 will be a slight DPS increase over the current DPS warrior build, not counting any buff in stats we get from our gear.

The new meta warrior build (which has Phalanx Strength) will have about 50% more dps than the current Phalanx Strength build.

The new meta warrior build will still be about 20% less dps than the meta Staff Ele build vs. single targets.

[DnT]::Nike::
www.twitch.tv/nike_dnt

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Posted by: Harper.4173

Harper.4173

Happy days are coming.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: Kagamiku.9731

Kagamiku.9731

The new meta warrior build on 6/23 will be a slight DPS increase over the current DPS warrior build, not counting any buff in stats we get from our gear. We also can fully trait into discipline.

.

How do you come up with only a slight increase on the non-phalanx meta build? There are a ton of new damage modifiers for the patch. Berserker’s Power alone is going to be a massive increase to the DPS warrior build.

Gain:
Stick and move buffed —> from 3% to 10%
Berserker’s power buffed from 15% damage with full adrenaline, to 20% damage for 8seconds upon using a burst skill.
Bloodlust: +5% damage to bleeding foes and 33% bleed duration
Signet Mastery: +100 precision with every used signet. Duration lasts a minute. That’s 200precision from using SoR alone. Signet mastery also activates signet of might when a foe drops to 50% health, so that’s another 100 precision. It’ll be worth 150precision at the very least, and as much as 300 precision at its best.
Deep Strike: 150condition duration whenever you apply fury
Dual Wielding: 15% attack speed with axe/mace
Versatile Power: Gain two might for 10seconds when you swap weapons.
Destruction of the empowered: Not sure how great this is for pve, but 3% damage per boon on target
Heightened focus or burst mastery – Probably heightened focus. Grants quickness for four seconds whens triking an enemy below 50% health. 15 second ICD. Will be able to always use it once against trash mobs, and probably mroe against bosses.

Lose
Dual Wielding – 5%dmg bonus with axes/mace. That’s about a 2.5% dmg loss since we’re only in axes half the time.
Attack of Opportunity – 10% damage on bleeding foes
Critical Burst – +10%burst skill damage

Seems like a lot more than a minor buff. Unless you’re subtracting the trait stats from the new meta warrior build. But they’re all going to be compensated for by increasing our base stats as well as increasing the stats or armor.

(edited by Kagamiku.9731)

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Posted by: Purple Miku.7032

Purple Miku.7032

Anything works in PvE, i don’t think you should worry too much about that

The same can be said about PvP and WvW.

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Posted by: ADTempys.6382

ADTempys.6382

How do you come up with only a slight increase on the non-phalanx meta build? There are a ton of new damage modifiers for the patch. Berserker’s Power alone is going to be a massive increase to the DPS warrior build.

I think that Nike is talking about a warrior in a full party, so you take the lines in Strenght, arms and tactics, so you don’t take the discipline line.

And what will happen :

Stick and move will be a 7% damage increase, but it has a weird synegy with the energy we gain on burst skills.

Berserker power will be a 5% increase that we will lose by the 5% lost on bloodlust trait
Signet mastery won’t be as good as you think in a party because the elite banner is usefull when the signet of rage doesn’t do anything if the party plays like it should because you will be able to have 25might and 100% fury without the signet of rage.

Deep strike : I don’t think this is a huge dps increase so…

Dual wielding won’t be picked up because you will need furious to get the 100% berserker power uptime, I tried furious 2 days ago and it makes the adrenaline back to 100% as soon as the burst skill is off cd.

Discipline traits aren’t in the meta warrior in a party
But you get an extra 150 power from EA and empower that you didn’t had before.

That’s the point where he said that it’s a small dps increase for a DPS warrior on the live game.

But in a solo you will take Discipline instead of tactics and then you get the nice traits, and the fact that we can spam arcing slice will make a 100% fury uptime for us which I think will allow us to get ride of FGJ to take signet of power and then gain 90 free power from the skill swap and then yes signet mastery and all those nice traits that we don’t take in a full party will make an overall great improve in our DPS.

Those are my thougts on it

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Posted by: NikeEU.7690

NikeEU.7690

How do you come up with only a slight increase on the non-phalanx meta build? There are a ton of new damage modifiers for the patch. Berserker’s Power alone is going to be a massive increase to the DPS warrior build.

The meta dps build currently uses Scholar Runes and Truffle Steaks. The new build will use Strength Runes and Golden Fried Dumplings. You lose about 8% dps from the rune swap and about 5% from the food swap. If somehow you could use Scholar and Truffle Steaks with the new traits you would see a pretty nice dps buff. But Strength + Boon Duration food is pretty much mandatory to get Phalanx to function properly now.

[DnT]::Nike::
www.twitch.tv/nike_dnt

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Posted by: Flea Exercise.5098

Flea Exercise.5098

Can someone please post a possibly-meta non-PS build? I can’t quite come up with one. Is it going to be a fast hands GS/Axe one or pure GS?

[ZDs]

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Posted by: Goldenrevolver.4371

Goldenrevolver.4371

Can someone please post a possibly-meta non-PS build? I can’t quite come up with one. Is it going to be a fast hands GS/Axe one or pure GS?

why not take ps? u can now have all the damage from a non-ps build AND take ps…thats why warriors dps is getting okish now

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

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Posted by: Kagamiku.9731

Kagamiku.9731

’cause non-PS build will still do more damage than a PS build in a solo scenario. Or if you have two warriors in a dungeon group and one is already using PS.

Strength – Restorative Strength / Forceful Greatsword / Berserker’s power
Arms – Signet Mastery / Deep Strike / Dual Wielding
Discipline – Warrior’s Sprint / DoTE / Heightened Focus

I’m not entirely sure on sigil choices or on optimal food yet. We should easily hit 100% crit chance with signet mastery so I could see sigil of strength becoming a thing, or it could stay sigil of night and sigil of force.

Runes will probably be strength and zerker armor as always.

Greatsword / AxeMace

As for skills. Signet of Might might replace signet of fury, but not sure on that. Only speculation.

(edited by Kagamiku.9731)

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Posted by: Goldenrevolver.4371

Goldenrevolver.4371

’cause non-PS build will still do more damage than a PS build in a solo scenario. Or if you have two warriors in a dungeon group and one is already using PS.

Strength – Restorative Strength / Forceful Greatsword / Berserker’s power
Arms – Signet Mastery / Deep Strike / Dual Wielding
Discipline – Warrior’s Sprint / DoTE / Heightened Focus

I’m not entirely sure on sigil choices or on optimal food yet. We should easily hit 100% crit chance with signet mastery so I could see sigil of strength becoming a thing, or it could stay sigil of night and sigil of force.

Runes will probably be strength and zerker armor as always.

Greatsword / AxeMace

As for skills. Signet of Might might replace signet of fury, but not sure on that. Only speculation.

even considering phalanx strength in a solo scenario should be a reason for a perma ban xD so i thought that would be self explanatory. and yes ur build is perfect so why wait for somebody else to call it meta. u clearly know how to make build so trust ur own choices

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

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Posted by: Warlord.9074

Warlord.9074

Wow 30%? Isn’t that a bit too much? I have both Warr and Ele at 80 so I guess I’ll have to check on both.

Unless you live under a rock warrior has been nerfed by like 80%. So a 30% buff doesn’t even bring us back to where we were. No other class but thief has receive as many damage nerfs as warrior, while every other class has been power creeped and are still getting buffed.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

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Posted by: Goldenrevolver.4371

Goldenrevolver.4371

Wow 30%? Isn’t that a bit too much? I have both Warr and Ele at 80 so I guess I’ll have to check on both.

Unless you live under a rock warrior has been nerfed by like 80%. So a 30% buff doesn’t even bring us back to where we were. No other class but thief has receive as many damage nerfs as warrior, while every other class has been power creeped and are still getting buffed.

link me a dps warrior nerf. and while were at it link me a thief nerf too.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

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Posted by: JVJD.4912

JVJD.4912

Wouldn’t a pure gs warrior be more stronger with the next patch

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Posted by: Goldenrevolver.4371

Goldenrevolver.4371

Wouldn’t a pure gs warrior be more stronger with the next patch

pure gs warrior was always stronger than ps warrior. ps sacrificed personal dps for group wide 25 stacks of might. if u mean warriors in general every single build is getting stronger but this applies to almost every single build of every single class too as the trait rework gives u more traits in general. ps warrior especially benefit in terms of personal dps as they can now pick the traits they sacrificed for picking ps but they also suffer because of the loss of boon duration which forces them to pick less optimal food to sustain perma 25 might for the party

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

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Posted by: Kagamiku.9731

Kagamiku.9731

He’s referring to pure GS over GS/AxeMace I think.

And don’t believe it would be better simply because of how many vulnerability stacks you can apply with axe/mace. And also the eviscerate axe burst skill does way more damage than the arcing slice burst skill..And you’ll want to be spamming Axe burst now after the buff to berserker’s power.

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Posted by: Goldenrevolver.4371

Goldenrevolver.4371

He’s referring to pure GS over GS/AxeMace I think.

And don’t believe it would be better simply because of how many vulnerability stacks you can apply with axe/mace. And also the eviscerate axe burst skill does way more damage than the arcing slice burst skill..And you’ll want to be spamming Axe burst now after the buff to berserker’s power.

well now he has 2 great explanations depending on what he was asking anyways i would have loved axe mastery in the discipline trait line for an axe/axe axe/mace build. simply axe5 for quarter of a sec to get full adrenaline instantly eviscerate for the berserkers power proc together with a huge crit due to axe mastery and then auto attack with dual wield agility and use mace when available… but hey it wasnt to be and phalanx is too strong to not be taken as the first warrior in a group.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

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Posted by: lighter.2708

lighter.2708

Anything works in PvE, i don’t think you should worry too much about that

The same can be said about PvP and WvW.

You can literally completely every single part of the PvE content with any build you would like to.

can not say the same to PvP and WvW

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Posted by: JVJD.4912

JVJD.4912

He’s referring to pure GS over GS/AxeMace I think.

And don’t believe it would be better simply because of how many vulnerability stacks you can apply with axe/mace. And also the eviscerate axe burst skill does way more damage than the arcing slice burst skill..And you’ll want to be spamming Axe burst now after the buff to berserker’s power.

Well arcing slice is a multi target with a fury buff so i guess its a situational choice on which burst should be used, what bugs me is i cant take axe mastery +berserker power at the same time :\

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Posted by: Goldenrevolver.4371

Goldenrevolver.4371

Well arcing slice is a multi target with a fury buff so i guess its a situational choice on which burst should be used, what bugs me is i cant take axe mastery +berserker power at the same time :\

exactly what i was thinking about. but u dont really need to consider arcing slice over eviscerate: if youre fighting trash gs is the way to go anyways as the fight is not long enough for it to matter and for bosses where u would take axe u dont need cleave

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

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Posted by: JVJD.4912

JVJD.4912

Anything works in PvE, i don’t think you should worry too much about that

The same can be said about PvP and WvW.

You can literally completely every single part of the PvE content with any build you would like to.

can not say the same to PvP and WvW

Actually no you cannot eliminate leechers in any format of the game

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Posted by: Flea Exercise.5098

Flea Exercise.5098

’cause non-PS build will still do more damage than a PS build in a solo scenario. Or if you have two warriors in a dungeon group and one is already using PS.

Strength – Restorative Strength / Forceful Greatsword / Berserker’s power
Arms – Signet Mastery / Deep Strike / Dual Wielding
Discipline – Warrior’s Sprint / DoTE / Heightened Focus

I’m not entirely sure on sigil choices or on optimal food yet. We should easily hit 100% crit chance with signet mastery so I could see sigil of strength becoming a thing, or it could stay sigil of night and sigil of force.

Runes will probably be strength and zerker armor as always.

Greatsword / AxeMace

As for skills. Signet of Might might replace signet of fury, but not sure on that. Only speculation.

Shouldn’t the warrior face some adrenaline starvation with these traits? Burst Mastery seems like a good solution in that case.

[ZDs]

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Posted by: maha.7902

maha.7902

Anything works in PvE, i don’t think you should worry too much about that

The same can be said about PvP and WvW.

You can literally completely every single part of the PvE content with any build you would like to.

can not say the same to PvP and WvW

you can roam in wvw with whatever build you want. you can zerg with whatever build you want. you can hotjoin with whatever build you want, you can solo queue with whatever build you want.

so yeah, you can.

Serah Mahariel – Death and Taxes

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Posted by: lighter.2708

lighter.2708

Anything works in PvE, i don’t think you should worry too much about that

The same can be said about PvP and WvW.

You can literally completely every single part of the PvE content with any build you would like to.

can not say the same to PvP and WvW

you can roam in wvw with whatever build you want. you can zerg with whatever build you want. you can hotjoin with whatever build you want, you can solo queue with whatever build you want.

so yeah, you can.

you literally just talked about 66% of the content in PvP and call it 100%?
and no, you can’t run any build you want in soloq, unless loosing means success in your book

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Posted by: maha.7902

maha.7902

well what else is there in gw2’s pretend esport mode? courtyard? yeah you can do whatever the **** you want in there too.

and you can absolutely run non-meta builds in solo queue and still win, to say otherwise is ridiculous.

never gets old seeing people think pvp is some sort of holy grail of challenging content, I can build stupid items in league and still dump people as well, you aren’t bound by the meta, you’re gated by your own individual skill.

Serah Mahariel – Death and Taxes

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Posted by: Kagamiku.9731

Kagamiku.9731

’cause non-PS build will still do more damage than a PS build in a solo scenario. Or if you have two warriors in a dungeon group and one is already using PS.

Strength – Restorative Strength / Forceful Greatsword / Berserker’s power
Arms – Signet Mastery / Deep Strike / Dual Wielding
Discipline – Warrior’s Sprint / DoTE / Heightened Focus

I’m not entirely sure on sigil choices or on optimal food yet. We should easily hit 100% crit chance with signet mastery so I could see sigil of strength becoming a thing, or it could stay sigil of night and sigil of force.

Runes will probably be strength and zerker armor as always.

Greatsword / AxeMace

As for skills. Signet of Might might replace signet of fury, but not sure on that. Only speculation.

Shouldn’t the warrior face some adrenaline starvation with these traits? Burst Mastery seems like a good solution in that case.

You have versatile rage for that. Between that, HB and Whirlwind Attack it should be enough to fully build adrenaline in 8 seconds to make full use of berserker’s power.
Also, because of Signet Mastery, you can use signet of fury to refill adrenaline. Signet Mastery provides 100 precision for 1 minute on signet activation, so you can activate signet of fury whenever it’s off cooldown to get 200+ precision out of it.

I feel Heightened Focus is a much larger damage modifier than burst mastery. You’ll have 4 seconds of quickness against every trash mob, and 4-12 seconds against bosses.

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Posted by: Purple Miku.7032

Purple Miku.7032

Anything works in PvE, i don’t think you should worry too much about that

The same can be said about PvP and WvW.

You can literally completely every single part of the PvE content with any build you would like to.

can not say the same to PvP and WvW

you can roam in wvw with whatever build you want. you can zerg with whatever build you want. you can hotjoin with whatever build you want, you can solo queue with whatever build you want.

so yeah, you can.

you literally just talked about 66% of the content in PvP and call it 100%?
and no, you can’t run any build you want in soloq, unless loosing means success in your book

Ok, so you are now arguing that some PvP and WvW is too difficult to pull off using non-meta/random builds.

I would also like to point out that likewise, the same can be said in PvE dungeon and fractal records. You cannot compete with the records set that were rehearsed repeatedly sometimes for hours on end if you want to use terrible builds.

Source: http://gw2dungeons.net/Records

Every time I see some person talking about how PvE is boring and easy and PvP is the opposite it makes me laugh and roll eyes. This entire game caters to a casual audience regardless of PvE, WvW, and PvP. Everything can be casually executed. GW2 is by design intended to be conquered by any player using any class, any race, any gender, any gear, any traits, any builds.

Any exclusion to that is arbitrary.

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Posted by: JVJD.4912

JVJD.4912

Anything works in PvE, i don’t think you should worry too much about that

The same can be said about PvP and WvW.

You can literally completely every single part of the PvE content with any build you would like to.

can not say the same to PvP and WvW

you can roam in wvw with whatever build you want. you can zerg with whatever build you want. you can hotjoin with whatever build you want, you can solo queue with whatever build you want.

so yeah, you can.

you literally just talked about 66% of the content in PvP and call it 100%?
and no, you can’t run any build you want in soloq, unless loosing means success in your book

No one looses 100 % of the time, it is statistically impossible over a long period of time, the average pug player has a 40-60 %win ratio in solo queue, you can literally do anything in this game with any build in any format of the game

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Posted by: dominik.9721

dominik.9721

hello my frands me have 40:60 win ratio in esports mode cofp1 need helpp

actually this discussion is easy to solve.
The goal in PvE-content is to finish the content, which you can reach with every gear / build you want
The goal in PvP is to win the game, where your chances to win are directly connected with your build.

if you consider tpvp esports macthes and pve records you have to run meta builds in both parts to be successful.

I always love the discussion between PvP randoms claiming pve so ez allthough they even didn’t finish a single arah run and salty Pve players jealous about not beeing esport knowing there are maybe better players around in a mode they can’t compete with

shake hands my frands and take a brinch of salt throw it in each others eyes

Grimkram [sS]

(edited by dominik.9721)

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Posted by: maha.7902

maha.7902

I always love the discussion between PvP randoms claiming pve so ez allthough they even didn’t finish a single arah run and salty Pve players jealous about not beeing esport knowing there are maybe better players around in a mode they can’t compete with

ahahahahahaha “jealous”

the pvp in this game is just terribad, puke-quality content. the fact that it’s so bad and draws such pathetic numbers of people to watch its tournaments is why I refer to it as a pretend esport when you have random boob cam streamers on games likes CS/hearth stone/league who have more views than official gw2 “esport” tournaments, LOL. anet never balance their game with any sort of regularity and mismanage their game modes and legitimately think they can make an esport out of it, oh man.

Serah Mahariel – Death and Taxes

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Posted by: NikeEU.7690

NikeEU.7690

’cause non-PS build will still do more damage than a PS build in a solo scenario. Or if you have two warriors in a dungeon group and one is already using PS.

Strength – Restorative Strength / Forceful Greatsword / Berserker’s power
Arms – Signet Mastery / Deep Strike / Dual Wielding
Discipline – Warrior’s Sprint / DoTE / Heightened Focus

I’m not entirely sure on sigil choices or on optimal food yet. We should easily hit 100% crit chance with signet mastery so I could see sigil of strength becoming a thing, or it could stay sigil of night and sigil of force.

Runes will probably be strength and zerker armor as always.

Greatsword / AxeMace

As for skills. Signet of Might might replace signet of fury, but not sure on that. Only speculation.

This suggested build isn’t going to work. I suggest you go to the indestructible golem and test your dps rotations on it. You will see that you dont even come close to maintaining 100% Berserker’s Power uptime. Either need Furious or Burst Mastery if you want it at 100%, and believe me, you do.

edit: not trying to be mean and shoot you down, just pointing out that theorycraft is sometimes more than “pick the highest dps looking traits and go.”

[DnT]::Nike::
www.twitch.tv/nike_dnt

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Posted by: Warlord.9074

Warlord.9074

So i guess its going to be 6/6/0/0/6 with furious and heighten focus.
http://dulfy.net/gw2traits#build=AggBpAKoBZg~
PS will be 6/0/0/6/6 with burst mastery.
http://dulfy.net/gw2traits#build=AggBpAT8BZw~

You could go 6/6/0/6/0 on PS but I feel like inspiring battle standard and vuln rotations is too good idk. Its probably more DPS but not more fun to play.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

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Posted by: Goldenrevolver.4371

Goldenrevolver.4371

So i guess its going to be 6/6/0/0/6 with furious and heighten focus.
http://dulfy.net/gw2traits#build=AggBpAKoBZg~
PS will be 6/0/0/6/6 with burst mastery.
http://dulfy.net/gw2traits#build=AggBpAT8BZw~

You could go 6/6/0/6/0 on PS but I feel like inspiring battle standard and vuln rotations is too good idk. Its probably more DPS but not more fun to play.

arent u the person who said warrior damage got nerfed by 80%? anyways the new build system doesnt allow any variety as like 90% have the same builds in mind cause their are no other viable option in the tiers. about ps: its pve i dont think u need inspiring battle standard so badly. it would have been nice when u got it as a bonus like the old inspiring banners but i will not sacrifice damage for…regeneration. when ur playing ps most of the time ur not doing axe vuln rotations as that is a loss of might for the party so i think fast hands will not be missed in pve.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

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Posted by: Warlord.9074

Warlord.9074

So i guess its going to be 6/6/0/0/6 with furious and heighten focus.
http://dulfy.net/gw2traits#build=AggBpAKoBZg~
PS will be 6/0/0/6/6 with burst mastery.
http://dulfy.net/gw2traits#build=AggBpAT8BZw~

You could go 6/6/0/6/0 on PS but I feel like inspiring battle standard and vuln rotations is too good idk. Its probably more DPS but not more fun to play.

arent u the person who said warrior damage got nerfed by 80%?

I don’t think we play the same game or u are new. Both builds are viable but i think in some of the arms traits are pretty useless to and I don’t know when a power warrior needs condi damage. Must be for MLG bleed stack damage off your auto proc.

You don’t lose that much might uptime swaping when u get 4 might on swap with battle and GM minor trait.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

Next week. What happens to PvE GS Warr?

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Posted by: Goldenrevolver.4371

Goldenrevolver.4371

I don’t think we play the same game or u are new.

ok link me all the nerfs warrior has gotten and then show me the math that u deal 80%!!! less damage now then before.

edit: nice edit mate change all what u wrote quickly

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

(edited by Goldenrevolver.4371)

Next week. What happens to PvE GS Warr?

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Posted by: Warlord.9074

Warlord.9074

I don’t think we play the same game or u are new.

ok link me all the nerfs warrior has gotten and then show me the math that u deal 80%!!! less damage now then before.

How about I just link u reading comprehensions and ability to search its not my job to teach you. you are the person that acted like thief got no nerfs its lol

Good place for you to start is when zerkers power and heightened focus were adept traits then read everything between then and now. Direct and indirect.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

Next week. What happens to PvE GS Warr?

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Posted by: Goldenrevolver.4371

Goldenrevolver.4371

no thanks ill consider this a win as u surely cannot prove me that warrior deals 80% less damage than before. changing ur roll to play phalanx to support your group doesnt mean u got nerfed. u chose to sacrifice personal dps for that. u can still run gs axe/mace when ur the only warrior if u want.

edit: and u edited it again so berserkers power was changed from adapt tier to gm on 25th june 2013. lets see how warrior damage was at that point in time to how it is now

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

(edited by Goldenrevolver.4371)

Next week. What happens to PvE GS Warr?

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Posted by: Goldenrevolver.4371

Goldenrevolver.4371

Good place for you to start is when zerkers power and heightened focus were adept traits then read everything between then and now.

ok if u say so:
so after the June 25th 2013 patch the standard pure dps build was this https://www.youtube.com/watch?v=9nh518EQ6pE
all weapon skills and utility skills are the same
axe autoattack has huge damage when not interupted
mace offhand for vuln
fgj and double banner for utilitys together with elite banner vs signet of rage

it is still zerker armor and weapons with %damage sigils and scholar runes so nothing new there.

moving on to the traits and now comes the best thing xD nothing has changed. u can literally play the exact same build as on that day on the live servers
http://en.gw2skills.net/editor/?fQAQBAA-e
so the damage cant be lower than during the June 25th 2013 patch because u can literally play the same build.

lets look at some other changes:
-there was no ps warrior so u had no guaranteed 25 might as eles could pre stack might but not stack during combat
-might was nerfed from 35power/condi dmg to 30. keep in mind that this happend to every single profession
-gs axe build came into existence. people went back into arms and dual wield agility was introduced so pure axe warrior got even better
-the ferocity changes were introduced changing the 10%crit dmg to 150ferocity (no loss)

so in conclusion im desperately looking for a reason why warrior deals less damage now than in the past. sure he might deal less damage in comparrison to other classes but saying that a damage non-ps warrior deals 80% less damage than in the past is just ignorant.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Next week. What happens to PvE GS Warr?

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Posted by: dominik.9721

dominik.9721

I always love the discussion between PvP randoms claiming pve so ez allthough they even didn’t finish a single arah run and salty Pve players jealous about not beeing esport knowing there are maybe better players around in a mode they can’t compete with

ahahahahahaha “jealous”

the pvp in this game is just terribad, puke-quality content. the fact that it’s so bad and draws such pathetic numbers of people to watch its tournaments is why I refer to it as a pretend esport when you have random boob cam streamers on games likes CS/hearth stone/league who have more views than official gw2 “esport” tournaments, LOL. anet never balance their game with any sort of regularity and mismanage their game modes and legitimately think they can make an esport out of it, oh man.

Nice to see, you feel concerned.
The fact that you always have to hate/flame this scene shows how mad and jealous you are about those people who achived sth you couldn’t achieve.
Not to mention, that it makes you look like as dumb as those who hate the PvE scene.
Your comments aren’t much better than those from lighter and are probably the reason some people can’t take this serious.
You can shake hands with him.

Grimkram [sS]

(edited by dominik.9721)

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Posted by: Purple Miku.7032

Purple Miku.7032

Warrior damage was nerfed but not anywhere the near 80%. It seems pretty obvious to me that Warlord was just exaggerating to get the point across that the nerfs accumulated to huge losses overall.

From before ferocity rolled out up until right about now, warrior’s DPS with 65003 was nerfed by roughly 30%. This is an estimate based off of the damage used to hit compared to what I hit now.

But the thing about this 30% number is that some of the larger nerfs weren’t warrior-exclusive and affected all classes. The major damage nerf that was warrior exclusive was done to hundred blades and whirlwind which were overall unjustified. Nothing about warrior was really overpowered in my opinion other than healing signet and phalanx strength (which still is tbh), but evidently they disagreed.

It doesn’t matter anymore to me however, since the changes overall for PvE warrior are beneficial and surprisingly we’re finally seeing positive changes for our class in numerous places.

The only two large complaints that I have are:

a) Arms has some overall pretty crappy options, especially at the Master level. :/
b) Banners were nerfed pretty badly due to the inspiring banners trait being completely removed. I would have expected this to become either baseline or for sure left in the tactics line, as it is one of the most often used traits in dungeons/fractals. It’s bizarre to me that they completely removed it.

(edited by Purple Miku.7032)

Next week. What happens to PvE GS Warr?

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Posted by: Goldenrevolver.4371

Goldenrevolver.4371

Warrior damage was nerfed but not anywhere the near 80%. It seems pretty obvious to me that Warlord was just exaggerating to get the point across that the nerfs accumulated to huge losses overall.

From before ferocity rolled out up until right about now, warrior’s DPS with 65003 was nerfed by roughly 30%. This is an estimate based off of the damage used to hit compared to what I hit now.

But the thing about this 30% number is that some of the larger nerfs weren’t warrior-exclusive and affected all classes. However one huge one was a nerf to the might boon which kind of impacted warrior a lot because of the forceful GS trait.

It doesn’t matter anymore to me however, since the changes overall for PvE warrior are beneficial.

The only two large complaints that I have are:

a) Arms has some overall pretty crappy options, especially at the Master level. :/
b) Banners were nerfed pretty badly due to the inspiring banners trait being completely removed. I would have expected this to become either baseline or for sure left in the tactics line, as it is one of the most often used traits in dungeons/fractals. It’s bizarre to me that they completely removed it.

thank you and yeah i know he was exaggerating but warlord is doing this so often and it isnt helping the community to rage about the changes so i wanted to carefully and extensively show him that it isnt as bad as he thinks. warriors will always have a role in pve with banners and might support. the major changes as u and i said were universal changes like the might one. i also dont understand why they removed inspiring banners and i really hope its merged with inspiring banners or baseline. this update in a whole is beneficial as u now dont have to sacrifice personal dps for phalanx so imo he shouldnt complain so much as other classes have way bigger problems.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140