Nice counterplay

Nice counterplay

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Posted by: Lucas.9162

Lucas.9162

I main Necro in everything I do. Lately I started seeing more of the stun build that absolutely destroys our class. I was waiting for some good counters to come up, but never expected this. Our little access to Stability means we just get tossed around by this build. I know the warriors made this for us, because they always focus me down first in any team fight.

Nice job though. I won’t look at you as free kills anymore. XD

Nice counterplay

in Warrior

Posted by: Velron.3729

Velron.3729

Hahaha, I love that you come in and just give props for the counter play.

Thanks!

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

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Posted by: JETWING.2759

JETWING.2759

Was Velron’s falt.

He is teaching us with awesome builds.
https://forum-en.gw2archive.eu/forum/professions/warrior/Ready-to-quit/first#post2453123
:D

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Posted by: Velron.3729

Velron.3729

Was Velron’s falt.

He is teaching us with awesome builds.
https://forum-en.gw2archive.eu/forum/professions/warrior/Ready-to-quit/first#post2453123
:D

Lol no way I can take credit…I saw Defektive run the weapon setup and started messing with my own variations.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

Nice counterplay

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Posted by: Player Character.9467

Player Character.9467

I think Jetwing’s trolling you.

Nice counterplay

in Warrior

Posted by: Velron.3729

Velron.3729

I think Jetwing’s trolling you.

It’s a forum, I wouldn’t be surprised….its all good.

Either way, what the Necro said is true…and I’m really hoping more and more Warriors get good at shutting down Necros. We could see some interesting changes.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

Nice counterplay

in Warrior

Posted by: JETWING.2759

JETWING.2759

I think Jetwing’s trolling you.

No no I like try several styles and analize pros and counters.

Nice counterplay

in Warrior

Posted by: Jae.5138

Jae.5138

http://intothemists.com/calc/?build=-sFBCx;0VKkP0d4cLVQ0;9;59T-T;13;0182;124A6wG2U;1CoF2CoF26km

im using this one but switching out sure footed for defy pain sounds like an interesting idea too

i also find berserker’s jewel not all that useful since our crit’s not all that high

Nice counterplay

in Warrior

Posted by: Player Character.9467

Player Character.9467

http://intothemists.com/calc/?build=-sFBCx;0VKkP0d4cLVQ0;9;59T-T;13;0182;124A6wG2U;1CoF2CoF26km

im using this one but switching out sure footed for defy pain sounds like an interesting idea too

i also find berserker’s jewel not all that useful since our crit’s not all that high

If ur swapping every 5 seconds then you aren’t getting use out of one of your sigils of energy.

Nice counterplay

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

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Posted by: BurrTheKing.8571

BurrTheKing.8571

While I see the merits of Mace/Shield + Sword/Mace, I feel like a GS offers more.

http://gw2skills.net/editor/?fIAQNApeRjcOtwpQyQMxBAkCsq6oQJmUPmDv4A-TsAg0CvICSFkLITQygsBNsYZxEBA

For one thing, nothing makes people more frustrated than getting hit with 100b. Second, with Burst Mastery the 100b following the Skull Crack almost fills your bar back up again instantly while stacking might from Forceful GS, which stick around longer due to runes of Hoelbrak. Final thrust is also really damaging but frequent 100bs does more. Whirlwind Attack/Rush also offer a lot of survival/peel. GS is also useful because when a non-necro puts on stability you’ll have a weapon that can deal direct damage and isn’t reliant upon CC.

Don’t get me wrong, I like Sword/Mace but I have found GS to allow me to run something more damage based, that evade can be a life saver for dashing through marks or avoiding an oncoming ele spike. I’ve found just the Mace/Shield to be more than enough to keep the Necro pinned down. If I don’t have adren at the start of a fight I’ll use a 1 bar Skull Crack which normally makes them panic and use whatever stun break they have, making them easy pickings for the longer stun shortly after.

Edit: Oh and Runes of Mel still work fine on this build as well, it’s just that Hoelbrak synergize well with Forceful GS and you still get condi reduction. Not to mention because you’re focusing on killing Necros/Engis having extra toughness won’t help that much. Most of your sustain comes from Blocks and Evades.

Also, Daecollo what meta build ISN’T a gimmick? Mesmers do nothing but spam shatters, rangers spam evades while the pet does the work, thieves use either blind spam or evade spam, Necros and engis spam conditions. The Stun Lock build requires a lot more effort to use well than any of the above listed builds. Missing any of your Stuns/Daze is a major setback and may lose you the fight. This build finally gives us some sort of roll to play on a TPvP team, Anti-Necro/Engi.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

(edited by BurrTheKing.8571)

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Posted by: Scoobaniec.9561

Scoobaniec.9561

Its funny how ppl actually started running mace mh after post patch..something i had long time ago pre patch anyway. While it is overkill against noobs, decent against condi necro/engi. Howered the goodies end here as rest of the classes can counter that build easily

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in Warrior

Posted by: BurrTheKing.8571

BurrTheKing.8571

Its funny how ppl actually started running mace mh after post patch..something i had long time ago pre patch anyway. While it is overkill against noobs, decent against condi necro/engi. Howered the goodies end here as rest of the classes can counter that build easily

It just got buffed it all, I ran mace mh prepatch since the Frenzy nerf because it was basically a easier to land Earthshaker, not to mention it’s great with Missile Reflect. The fact is it’s our best burst skill now and it’s potent against even “good” necromacers because they inherently have few counters to it.

Mesmers and Rangers can still generally counter the build fairly easily but it doesn’t matter because we never had a build that could stand up to their meta builds anyways.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

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Posted by: Scoobaniec.9561

Scoobaniec.9561

Its funny how ppl actually started running mace mh after post patch..something i had long time ago pre patch anyway. While it is overkill against noobs, decent against condi necro/engi. Howered the goodies end here as rest of the classes can counter that build easily

It just got buffed it all, I ran mace mh prepatch since the Frenzy nerf because it was basically a easier to land Earthshaker, not to mention it’s great with Missile Reflect. The fact is it’s our best burst skill now and it’s potent against even “good” necromacers because they inherently have few counters to it.

Mesmers and Rangers can still generally counter the build fairly easily but it doesn’t matter because we never had a build that could stand up to their meta builds anyways.

This. And i don’t think we should be viable olny against 2 condi builds, but thats always a good start

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Posted by: oZii.2864

oZii.2864

lol seriously? Thats so counter productive I don’t even. Did you even think about it before you made the thread? It’s 1 build its semi viable let it be semi viable this is the problem with so many profession forums you have the people that LOVE their main class so much they imagine problems that aren’t there. It’s like paranoia.

I mean do you seriously see tons of posts in every professions forums complaining about CC warriors? rofl. So you think that this 1 builds will mean Anet will say omg warrior is fine? The build was totally possible before the buff you just couldn’t get a whole 100bs off before. Jeez some people just care to much for their own good and become irrational.

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}

Nice counterplay

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Posted by: redslion.9675

redslion.9675

I main Necro in everything I do. Lately I started seeing more of the stun build that absolutely destroys our class. I was waiting for some good counters to come up, but never expected this. Our little access to Stability means we just get tossed around by this build. I know the warriors made this for us, because they always focus me down first in any team fight.

Nice job though. I won’t look at you as free kills anymore. XD

It’s just because we loathe you, and we want to make your life as miserable as ours.XD

You will never be able to know what an engineer is going to do next…

because he doesn’t know it himself

Nice counterplay

in Warrior

Posted by: Jae.5138

Jae.5138

http://intothemists.com/calc/?build=-sFBCx;0VKkP0d4cLVQ0;9;59T-T;13;0182;124A6wG2U;1CoF2CoF26km

im using this one but switching out sure footed for defy pain sounds like an interesting idea too

i also find berserker’s jewel not all that useful since our crit’s not all that high

If ur swapping every 5 seconds then you aren’t getting use out of one of your sigils of energy.

I found that since i’m tumbling every time i switch before using the skills, i do have ~5 seconds before switching unless i really need to switch asap for the chain cc’s. I’ll try other sigils as well.

Nice counterplay

in Warrior

Posted by: Turbo Whale.1738

Turbo Whale.1738

The stun spamming build is nothing more than a crutch for the class and unskilled warriors. Calling it "counterplay"is not only incorrect but also an insult.

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in Warrior

Posted by: redslion.9675

redslion.9675

The stun spamming build is nothing more than a crutch for the class and unskilled warriors. Calling it "counterplay"is not only incorrect but also an insult.

Well, it has enough downsides and upsides to be a hardcore build: against some enemies you’ll be experiencing hell.

You will never be able to know what an engineer is going to do next…

because he doesn’t know it himself

Nice counterplay

in Warrior

Posted by: Velron.3729

Velron.3729

The stun spamming build is nothing more than a crutch for the class and unskilled warriors. Calling it "counterplay"is not only incorrect but also an insult.

Lollll get outta here with that junk. You sound mad brah.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

Nice counterplay

in Warrior

Posted by: Defektive.7283

Defektive.7283

The stun spamming build is nothing more than a crutch for the class and unskilled warriors. Calling it "counterplay"is not only incorrect but also an insult.

Lollll get outta here with that junk. You sound mad brah.

In a tournament last night against Countless / Bruja and the Minis, the enemy team was triple ressing a player with stability.

We called a stability strip early and I was fast enough to get a stun on each of the ressers (stun, daze, stun). Popped stability, got the stomp.

There’s a lot the stun build does other than lock down an opponent, the team fight and peeling potential is astounding when coordinated with a well oiled crew.

tPvP Warrior
http://www.twitch.tv/defektive
Team Blacklisted [Envy]

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Posted by: stof.9341

stof.9341

This build isn’t bad and gimmicky. It’s something only warrior can really do, and it IS useful. Why? Because it is a burst initiator.

This build is probably the first key thing to enable melee single target builds to actually succeed in their job of bursting someone since people have far too much evades and dodges and distance builders in this game.

The other day in solo queue I was with a few other players, we actually had the single target spike damage and correctly focused it. And man, the people I stunned sure dropped fast, it was refreshing.

Nice counterplay

in Warrior

Posted by: Velron.3729

Velron.3729

The stun spamming build is nothing more than a crutch for the class and unskilled warriors. Calling it "counterplay"is not only incorrect but also an insult.

Lollll get outta here with that junk. You sound mad brah.

In a tournament last night against Countless / Bruja and the Minis, the enemy team was triple ressing a player with stability.

We called a stability strip early and I was fast enough to get a stun on each of the ressers (stun, daze, stun). Popped stability, got the stomp.

There’s a lot the stun build does other than lock down an opponent, the team fight and peeling potential is astounding when coordinated with a well oiled crew.

Hahaha that’s great! One of my favorites is when an ally is down and going to get stomped and there’s not enough time to banner or maybe its on CD. Skull Crack then they just stand there watching you fully rez the person.

@stof Yeah I’ve started really calling targets a lot on whoever I’m stun locking and they just drop like flies with the stuns + any outside pressure at all.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry