One final plea for banner changes!

One final plea for banner changes!

in Warrior

Posted by: Dolan.3071

Dolan.3071

A bright green flag above my head all the time would totally ruin the look I was going for

The planting them on the ground thing is good as it is, they just need to be either 1) picked up on the fly or 2) summonable to your hands by pressing the utility skill again.

I’m not sure if your a funny troll or a LARPer..

I put a lot of effort into my characters’ looks, if I could customise the banner colour? Maybe. But a bright green flag does not go with black and white armour. God people where is your sense of fashion!?

Uriel Asther ~ Warrior | Kaya Lereau ~ Elementalist | Natalie Fox ~ Thief
Skye Eterna ~ Mesmer | Arya Slade ~ Charrdian | Kiera Thine ~ Ranger
Oceanic ~ [LOD] [Noob]

One final plea for banner changes!

in Warrior

Posted by: Klinch.2964

Klinch.2964

umm You could have one banner on your back and if you want to run with more than one banner utility they can be on the ground like they are now and people could pick them up.

uhh you could have them persist on the ground after you get stomped or downed as well if you get downed with it on your back the banner could be planted on the ground again to gain it’s effect once more by another player

I don’t understand the no blast finisher comment I want to make the skills better and more usable in combat not remove them so idk what you meant there.

I see ALOT of improvements that can be made to banners. I think your arguing for the sake of arguing at this point and not putting much thought into this. Your arguing against changes to a class that is on the absolute bottom of the barrel I guess you have no shame or something but then again it is the internet.

Why are you doing ummm, uhhh, durrrr? No one mentioned any of the mechanics you just made up. So don’t act like I missed over you make pretend facts.

The current backpack idea that the topic is about is making banners more like an engineer kit. You can only have one active at a time. I think it was mentioned that possibly more could be active, but the banner would never leave your body.

The banner would never leave your body

This is the problem I have with this backpack idea. Due to our “arguing”, you came up with a new idea, which is good, you are actually thinking rather than yelling BUFF BUFF BUFF. Most changes never come without a bit of arguing the pros and cons.

Your current version could be good, it wouldn’t get rid of a huge mechanic of banners. But now, this version of banners would be pretty over powered. There would be almost no reason for a player to drop the banner (mainly since this would be a new mechanic and there are no other ‘backpack’ items to pick up). Now you have a player (doesn’t even have to be the warrior that summons it) who grants aoe buffs, AND have a few extra skills available to them, all at no cost to them.

I feel like this would make teams almost need a warrior. Just imagine 3 people in a 5v5 match running around with a banner on their backs at all times, all from 1 warrior! You would never want a warrior to run anything other than a banner build then. Maybe make it so only the warrior who summoned the banner can ‘backpack’ the banner?

But hey, you think your version is a perfect idea for banners and I see you don’t like to think of all of the different things the change will affect.

And since you don’t like arguing (part of what discussions are), lets just end this thread and every other thread on the gw2 forums since most of them involve arguing about different views of suggested changes… lol

One final plea for banner changes!

in Warrior

Posted by: AlBundy.7851

AlBundy.7851

From reading what you wrote I think you’re like most of the warrior forum trolls just afraid of warriors becoming competitive in this game which is just sad. I don’t understand how you can accuse me of making stuff up when my reply was bullet for bullet counterpoints to what you posted.

I never said other players should get the banner skills to use I hope they don’t but maybe they could get 1 or 2 and be able to move the banner so the area effect can be repositioned when it’s planted on the ground or detached when downed or stomped.

I mean you use terms like overpowered which is laughable in the warrior forums. Are we not trying to get warrior’s into team comps and actually be a boon not a detriment?

Maybe you think your experience from 8v8 hotjoin zerging and playing your warrior as a banner buffbot for other players is a great play style idk.

One final plea for banner changes!

in Warrior

Posted by: Enmity.3428

Enmity.3428

umm You could have one banner on your back and if you want to run with more than one banner utility they can be on the ground like they are now and people could pick them up.

uhh you could have them persist on the ground after you get stomped or downed as well if you get downed with it on your back the banner could be planted on the ground again to gain it’s effect once more by another player

I don’t understand the no blast finisher comment I want to make the skills better and more usable in combat not remove them so idk what you meant there.

I see ALOT of improvements that can be made to banners. I think your arguing for the sake of arguing at this point and not putting much thought into this. Your arguing against changes to a class that is on the absolute bottom of the barrel I guess you have no shame or something but then again it is the internet.

Why are you doing ummm, uhhh, durrrr? No one mentioned any of the mechanics you just made up. So don’t act like I missed over you make pretend facts.

The current backpack idea that the topic is about is making banners more like an engineer kit. You can only have one active at a time. I think it was mentioned that possibly more could be active, but the banner would never leave your body.

The banner would never leave your body

This is the problem I have with this backpack idea. Due to our “arguing”, you came up with a new idea, which is good, you are actually thinking rather than yelling BUFF BUFF BUFF. Most changes never come without a bit of arguing the pros and cons.

Your current version could be good, it wouldn’t get rid of a huge mechanic of banners. But now, this version of banners would be pretty over powered. There would be almost no reason for a player to drop the banner (mainly since this would be a new mechanic and there are no other ‘backpack’ items to pick up). Now you have a player (doesn’t even have to be the warrior that summons it) who grants aoe buffs, AND have a few extra skills available to them, all at no cost to them.

I feel like this would make teams almost need a warrior. Just imagine 3 people in a 5v5 match running around with a banner on their backs at all times, all from 1 warrior! You would never want a warrior to run anything other than a banner build then. Maybe make it so only the warrior who summoned the banner can ‘backpack’ the banner?

But hey, you think your version is a perfect idea for banners and I see you don’t like to think of all of the different things the change will affect.

And since you don’t like arguing (part of what discussions are), lets just end this thread and every other thread on the gw2 forums since most of them involve arguing about different views of suggested changes… lol

To be fair, you’re making a lot of assumptions as to how a “backpack banner” would work. I’m sure if ArenaNet were to go with this idea, they’d ensure it wouldn’t be over-powered. For example; the backpacks could have very limited durations, long cooldowns, non-transferable to other players (or transferable only on death,) etc.

With something like this I’d imagine Warriors [or the team-mate who picks up the backpack from a dead Warrior] would become the lead player in an attack, where (to get the buffs the Warrior is carrying) team-mates would fight close to and alongside the Warrior… eh, like in a big zerg-ball, lol. You get the picture.

Look, I don’t know, and to be honest it’s not for the community to design the exact mechanics of the game, that’s ArenaNet’s job. But what we can (and should) do is offer ideas that we feel would make playing the class and the game better and more enjoyable. That’s what these threads are all about.

Golf-flag Banners are rubbish. Give us Banners we can carry and fight with using our actual weapon skills.

One final plea for banner changes!

in Warrior

Posted by: Dand.8231

Dand.8231

Ok first off I’d like to say that constrictive discussion and confrontational arguments are generally mutually exclusive. Without naming names, if you’re trolling, stop, and if you’re being a jerk, stop. Ok? Ok.

Can only have one at a time. – No thanks
Isn’t active when dead. – No thanks
Bonuses are only present if I am there. – No thanks
No blast finisher. – No thanks
Slightly more convenience for that warrior. – Hellz Yeah!
I see more cons than pros in this situation. Just because it is a better suggestion over others, doesn’t make it a good one.

Interesting. I hadn’t fully considered some of these drawbacks.

First off: I don’t consider the loss of a blast finisher a drawback, per say, due to the time required. The potential gain for performing a blast finisher is not (IMO) worth the time invested to grab a banner, run into the ring, and cast slam. You’re talking about 4-5 seconds of time invested JUST for a single blast finisher, with no other effects.

How about this: The new banner functionality I’ve proposed is added via a Trait. That way if you like the new banner stuff, trait into it. If not? You can continue using the existing banners. In fact im going to edit that into my original post.

How’s that for a win/win?