Patch Notes press preview on gw2hub.
lol so they are moving BP and HF to grandmaster slots? And only improving them by 3% at max adrenaline and no secondary effects?
How phucking lazy are the Devs that work on warriors wow
“We are frustrated with the number of people that ignore their incredibly useless F1 skills so we will now remove any reason for you to want to keep adrenaline.”
Seems kinda silly that adrenaline is now so much a defensive thing for condition removal instead of an offensive thing because keeping it is worth so much less and the skills themselves are pretty awful.
– “Burst Mastery” has been changed to: Burst skills deal more damage and cost less.
^^^I don’t want to get too excited, but this could definitely be a change to set up getting rid of Brawn in favor of CD reduction for our class stat.
They should have left HF and BP numbers the same and combined them as a Grandmaster trait under Strength.
They either need to reduce the burst cd overall or make more traits better depending on adren. Cause at this rate, im going to always have a full bar, that the grandmaster crit and power traits are even moreso critical to have.
From what I can see, it looks like they are nerfing the PvE zerker builds with this. I haven’t seen what changes were brought to other classes yet but I don’t think anything here helps us in PvP much. They take away a lot of DPS but add very little sustainability to make up for it.
“…let us eat and drink, for tomorrow we shall die;.”
– “Burst Mastery” has been changed to: Burst skills deal more damage and cost less.
^^^I don’t want to get too excited, but this could definitely be a change to set up getting rid of Brawn in favor of CD reduction for our class stat.
I was thinking that too. Have to wait until tomorrow…
lol so they are moving BP and HF to grandmaster slots? And only improving them by 3% at max adrenaline and no secondary effects?
How phucking lazy are the Devs that work on warriors wow
just from that i know you never focused on a warrior, HF gave 9% not 12.
im more then happy about the changes atleast its way better then the older version.
no leg specialist nerf, so we can still have it to land our damage, 100% swiftness on crit hit for 10 sec with 15 sec icd is awesome, you can make up that 5 sec with Sor too. from what i remember, when i cant get to an enemy and can’t get any from enemy to reset either because enemy moving too fast or we get cc. swiftness is awesome, not to mention its 10 point arm trait, which can be used really commonly. yea sure we might lose alot on both hf and bp both being on 30 point, maybe make the bp back to 10 point and keep the hf at 30 would be great. but ill see how constant swiftness will work out.
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748
(edited by Lighter.5631)
– “Burst Mastery” has been changed to: Burst skills deal more damage and cost less.
^^^I don’t want to get too excited, but this could definitely be a change to set up getting rid of Brawn in favor of CD reduction for our class stat.
I was thinking that too. Have to wait until tomorrow…
I was thinking that….but then I remembered this was the “big” trait patch. If they were ever going to do that, it should have been now and not later.
oops I made a mistake. Still doesn’t change the fact it’s another lazy stat increase.