Patch encourages no weapon diversity
…Then don’t use heightened focus/berserker’s power…? You don’t need them. Especially not now that you have a bloody good reason to burn your adrenaline.
Can we please shake off the bloody thick mentality of Warrior being pure DPS, needing absolutely every single +damage in the board?
…Then don’t use heightened focus/berserker’s power…? You don’t need them. Especially not now that you have a bloody good reason to burn your adrenaline.
Can we please shake off the bloody thick mentality of Warrior being pure DPS, needing absolutely every single +damage in the board?
^ this is true… i hated those 2 traits.. it is boring.. and encourages your to pool your adrenaline.
Problem is, greatsword’s burst skill isn’t that useful compared to them.
Problem is, greatsword’s burst skill isn’t that useful compared to them.
Use secondary set that has decent burst skill then.. most of the other sets are pretty good.. except mace i have no experience with mace..
Hammer/Axe/Longbow/Rifle/ Sword (if you like conditions.)
Not gonna say that those two traits were not good, used them as a fight starter to deal a good load of damage, and the fight goes on Ill use my burst either for gs s quick burst for extra dodge with some extra fury and a decent damage or lb aoe for more sustained DPS to take enemy down and as the fight goes on ill get back to full adren and the more damage ill do again. I don’t think these skills encourage people to stay on adren simply because we need those bursts, even in PVE I use them lb f1 not to mention PVP.Like axe, lb, hammer,sword, rifle,mace most of these builds are all surrounded with their burst, I don’t know why anet would think these skills encourage people to stay on adren other then Low end PVE, the only skill which I think it encourage people to stay on adren is healing surge or whatever it’s called.
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748
Much as the greatsword burst skill was not seemingly the best, at least in a PvP sense, I never hesitated to use it if I needed the extra endurance recharge, as well as the extra fury. Might be helpful, especially now with cleansing ire, to think of what you’re getting in exchange for using your bust skill.
With cleansing ire with a greatsword burst, you’re, basically, converting each condition you remove into 5 seconds of fury (more with increased boon duration). Depending on your setup, it’s possible to keep fury up without “For Great Justice” or Signet of Rage, meaning depending on what you’re going for, you can use those slots for other things, if so desired.
Before this update, of course, it was better to keep adrenaline full and use Signet of Rage and “For Great Justice” to keep up permanent fury on yourself. Now with the Berserkers traits moved to Grandmaster in the appropriate trees, other options are more viable, at least comparatively. From a more PvP oriented perspective, the greatsword burst skill is still not going to look as good as many others, but at the same time, some skills are overall more PvE geared than PvP, and vice versa. The burst of greatsword seems to be more PvE oriented, to allow for some various utility slots while keeping critical damage high.
People not using GS does = weapon diversity. It was certainly the most common warrior weapon.